343 Industries: Difference between revisions
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'''343 Industries''' is an American video game studio located in Redmond, Washington. It was established in 2007 as a first-party developer by [[Microsoft Game Studios]]. The studio is responsible for the ''Halo'' series of military science fiction games since ''Halo: Combat Evolved Anniversary'', after original developer [[Bungie]] announced its split from Microsoft. The studio is named after the ''Halo'' character '''343''' Guilty Spark.
===1st Logo (November 15, 2011-
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343 Industries (2011).png
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{{YouTube|id=ly8ou0KOEMw}}
'''Visuals:''' On a black background, a glowing light appears over a curved surface, which glows to reveal a {{color|grey|silver}} surface with {{color|blue}} tech detailing. The surface zooms out and reveals more surfaces like it, right before a large, darker-colored object passes the screen. From there, it reveals a {{color|grey}} background dimly lit, and the text "{{color|grey|'''343 INDUSTRIES'''}}" in a Handel Gothic font. The letters are shown briefly turning towards the screen before they fade to a darker shade and slowly zoom out, as a {{color|blue}} light briefly shines on the logo.
'''Variants:'''
* On ''Halo: Combat Evolved Anniversary'',
* On the PC port as well as post-2019 update XBOX versions of ''Halo: The Master Chief Collection'', the logo, like the [[Xbox Game Studios]] logo, is a scratchy white print logo on a {{color|darkgreen|military green}} background
'''Technique:''' CGI.
'''Audio:''' Some dark toned mechanical sounds, presumably a dark whoosh
'''Audio Variants:'''
* On ''Halo: Combat Evolved Anniversary'', the game's opening theme is heard.
* On the PC port of ''Halo: The Master Chief Collection'', a [https://youtu.be/QOehhkE_9Z4?list=PL2tsrmE8VtAU475OoDs2fNCcq5-828p2_&t=137 portion of "Nightfall" from the ''Halo Reach'' OST] (composed by Martin O'Donnell and Michael Salvatori) is heard over the logo.
* The Blu-ray releases of ''Halo: Nightfall'' and ''Halo: The Fall of Reach'' have the logo in a low tone.
'''Availability:''' Seen on all Halo games and other projects from the time frame, like ''Halo 4: Forward onto Dawn''.
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'''Visuals:''' On a black background, a bright {{color|orange}} light shines to reveal a valley scene at sunrise zooming out, with a winding river at the bottom and clouds flanking the corners. It then starts to zoom out faster and rotate clockwise as it turns into a space setting with a {{color|orange}} horizon, and then into a cavern made of metal chunks. The camera then finishes one full rotation as it zooms out from a hole to reveal the metal chunks forming the logo from before, which then brightens up and shines, zooming out as a {{color|orange}} haze appears at the bottom and a Halo Array ring appears above the logo.
'''Variant:''' A short version starting at the logo forming is used for some trailers and the 2022 ''Halo'' TV series, which
'''Technique:''' CGI.
'''Audio:'''
'''Availability:''' It debuted with the multiplayer overview trailer for ''Halo: Infinite'', eventually premiering on the actual game with the Xbox Game Studios logo preceding it, and will appear on all future ''Halo'' projects.
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Revision as of 18:26, 23 October 2023
Minecraft_Logan and Dison
Video captures courtesy of
4R Geo
Background
343 Industries is an American video game studio located in Redmond, Washington. It was established in 2007 as a first-party developer by Microsoft Game Studios. The studio is responsible for the Halo series of military science fiction games since Halo: Combat Evolved Anniversary, after original developer Bungie announced its split from Microsoft. The studio is named after the Halo character 343 Guilty Spark.
1st Logo (November 15, 2011-November 17, 2020)
Visuals: On a black background, a glowing light appears over a curved surface, which glows to reveal a silver surface with blue tech detailing. The surface zooms out and reveals more surfaces like it, right before a large, darker-colored object passes the screen. From there, it reveals a grey background dimly lit, and the text "343 INDUSTRIES" in a Handel Gothic font. The letters are shown briefly turning towards the screen before they fade to a darker shade and slowly zoom out, as a blue light briefly shines on the logo.
Variants:
- On Halo: Combat Evolved Anniversary, an early version has the logo fading in from darkness, slowly zooming in as a blue flare shines on it.
- On the PC port as well as post-2019 update XBOX versions of Halo: The Master Chief Collection, the logo, like the Xbox Game Studios logo, is a scratchy white print logo on a military green background.
Technique: CGI.
Audio: Some dark toned mechanical sounds, presumably a dark whoosh.
Audio Variants:
- On Halo: Combat Evolved Anniversary, the game's opening theme is heard.
- On the PC port of Halo: The Master Chief Collection, a portion of "Nightfall" from the Halo Reach OST (composed by Martin O'Donnell and Michael Salvatori) is heard over the logo.
- The Blu-ray releases of Halo: Nightfall and Halo: The Fall of Reach have the logo in a low tone.
Availability: Seen on all Halo games and other projects from the time frame, like Halo 4: Forward onto Dawn.
2nd Logo (June 14, 2021-)
Visuals: On a black background, a bright orange light shines to reveal a valley scene at sunrise zooming out, with a winding river at the bottom and clouds flanking the corners. It then starts to zoom out faster and rotate clockwise as it turns into a space setting with a orange horizon, and then into a cavern made of metal chunks. The camera then finishes one full rotation as it zooms out from a hole to reveal the metal chunks forming the logo from before, which then brightens up and shines, zooming out as a orange haze appears at the bottom and a Halo Array ring appears above the logo.
Variant: A short version starting at the logo forming is used for some trailers and the 2022 Halo TV series, which has it play in warp-speed.
Technique: CGI.
Audio: An ethereal synth choir, with whooshes heard when the logo zooms. Sometimes, the opening/closing theme plays it over.
Availability: It debuted with the multiplayer overview trailer for Halo: Infinite, eventually premiering on the actual game with the Xbox Game Studios logo preceding it, and will appear on all future Halo projects.