64DD: Difference between revisions
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===1st Logo (December 1, 1999-February 28, 2001)=== |
===1st Logo (December 1, 1999-February 28, 2001)=== |
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<gallery mode="packed" heights="200"> |
<gallery mode="packed" heights="200"> |
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File:Nintendo 64DD (1).jpg |
File:Nintendo 64DD (1).jpg|Normal logo |
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File:Nintendo 64DD (2).jpg |
File:Nintendo 64DD (2).jpg|Version with green text informing the user to insert a disc |
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File:Nintendo 64DD (English "Please Read Disc" Error).png|English version of the green text |
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</gallery> |
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</gallery>{{Youtube|id=WUsCK9mUUMU|id2=z6qpOREZrK4}} |
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{{BetterImages}} |
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'''Nickname:''' "Mario Runs!" |
'''Nickname:''' "Mario Runs!" |
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'''Logo:''' On a white background, we see the giant "N" from the Nintendo 64 logo rise out of water with ripples already forming. It starts off as white, but the "N" soon turns into its signature rainbow color (the date and time also appears in the bottom right corner in gray). "NINTENDO |
'''Logo:''' On a white background, we see the giant "N" from the Nintendo 64 logo rise out of water with ripples already forming. It starts off as white, but the "N" soon turns into its signature rainbow color (the date and time also appears in the bottom right corner in gray). "{{Color|blue|NINTENDO}}{{Color|red|⁶⁴}}" (in {{Color|blue}} and {{Color|red}}, respectively) fades in over the logo. and the N drops, losing a reflection it had just made into the floor only seconds earlier. Mario (in his ''Super Mario 64'' form) then peeks out and waves, then begins running all around the logo, jumping, kicking, attacking, etc. The "N" also occasionally bounces, changes size, and changes textures. |
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'''Trivia:''' There was an American release set to be released to the public market, though it unfortunately never made its way through. The retail unit (confirmed by Nintendo project manager Mark DeLoura; helped release the N64, Game Boy Advance, and GameCube) was found in Seattle not too long ago. You can watch the video explaining the unit here. |
'''Trivia:''' There was an American release set to be released to the public market, though it unfortunately never made its way through. The retail unit (confirmed by Nintendo project manager Mark DeLoura; helped release the N64, Game Boy Advance, and GameCube) was found in Seattle not too long ago. You can watch the video explaining the unit here. |
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'''Variants:''' |
'''Variants:''' |
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*If no disc was inserted when you powered on the DD, some green Japanese text would flash continuously below the giant "N" telling you so. Along with that, the animation would continue to play. |
*If no disc was inserted when you powered on the DD, some {{Color|green}} Japanese text ("{{Color|green|ディスクを入カてください}}") would flash continuously below the giant "N" telling you so. Along with that, the animation would continue to play. |
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*There is also an English version of this screen (where in the green text telling you to insert a disc reads "Please insert disk"). See Trivia for more info. The gray timestamp has also been changed to fit the American market (though it never got publicly released). |
*There is also an English version of this screen (where in the {{Color|green}} text telling you to insert a disc reads "{{Color|green|Please insert disk}}"). See Trivia for more info. The {{Color|gray}} timestamp has also been changed to fit the American market (though it never got publicly released). |
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*If you power on the DD with a disc inserted inside of it, only the first part of the animation plays. After that, the logo cuts to black, and the game you are playing starts. |
*If you power on the DD with a disc inserted inside of it, only the first part of the animation plays. After that, the logo cuts to black, and the game you are playing starts. |
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'''Editor's Note:''' None. |
'''Editor's Note:''' None. |
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[[File:N64DD.png|center|frameless]] |
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{{BetterImage}} |
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'''Logo:''' On a black background we see the N64 icon with the white text "64DD" next to it. |
'''Logo:''' On a black background we see the N64 icon with the white text "64DD" next to it. |
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Revision as of 07:31, 11 July 2021
Shadeed A. Kelly, BenderRoblox, McDonald's1, SomeGuyNamedJohn and GoAnimateFan199Pro
Background
The N64 Disc Drive (or the N64DD) was a short lived add-on for the Nintendo 64. It was released in 1999, and had features such as Internet access via RandNet and the use of discs instead of cartridges. The add-on was a commercial failure, selling only around 15,000 units. The RandNet service shut down in 2001. A release outside of Japan was planned, but quickly cancelled due to the low sales.
1st Logo (December 1, 1999-February 28, 2001)
-
Normal logo
-
Version with green text informing the user to insert a disc
-
English version of the green text
Nickname: "Mario Runs!"
Logo: On a white background, we see the giant "N" from the Nintendo 64 logo rise out of water with ripples already forming. It starts off as white, but the "N" soon turns into its signature rainbow color (the date and time also appears in the bottom right corner in gray). "NINTENDO⁶⁴" (in blue and red, respectively) fades in over the logo. and the N drops, losing a reflection it had just made into the floor only seconds earlier. Mario (in his Super Mario 64 form) then peeks out and waves, then begins running all around the logo, jumping, kicking, attacking, etc. The "N" also occasionally bounces, changes size, and changes textures.
Trivia: There was an American release set to be released to the public market, though it unfortunately never made its way through. The retail unit (confirmed by Nintendo project manager Mark DeLoura; helped release the N64, Game Boy Advance, and GameCube) was found in Seattle not too long ago. You can watch the video explaining the unit here.
Variants:
- If no disc was inserted when you powered on the DD, some green Japanese text ("ディスクを入カてください") would flash continuously below the giant "N" telling you so. Along with that, the animation would continue to play.
- There is also an English version of this screen (where in the green text telling you to insert a disc reads "Please insert disk"). See Trivia for more info. The gray timestamp has also been changed to fit the American market (though it never got publicly released).
- If you power on the DD with a disc inserted inside of it, only the first part of the animation plays. After that, the logo cuts to black, and the game you are playing starts.
FX/SFX: The "N" rising out of water and dropping, Mario running around, standard N64 graphics.
Music/Sounds: A synthesized "whoosh" and a pounding synth tune. It is silent for the rest of the animation, save for voice clips recycled from Super Mario 64.
Availability: Ultra rare. As the unit was only ever released in Japan, let alone its short life and low sales, it's extremely difficult to obtain a Nintendo 64 Disk Drive, let alone any games. The English version is even rarer, as the add-on never made it to markets outside of Japan.
Editor's Note: None.
2nd Logo (1999-2001)
A better image of this logo is needed due to poor picture quality or other issues. You can help AVID by uploading it. |
Logo: On a black background we see the N64 icon with the white text "64DD" next to it.
Variant: When loading F-Zero X on the N64DD, the green gradient text "DD LOADING" appears below while a scrolling animation of the Blue Falcon leaving a blue trail is seen.
FX/SFX: None, except the scrolling Blue Falcon on the variant.
Music/Sounds: None.
Availability: Ultra rare. Occasionally appears whenever you boot a game into the N64 Disc Drive.
Editor's Note: None.