ASC Games: Difference between revisions

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{{PageCredits|description=RSX-798|capture=RSX-798|video=Matt Butcher|edits=Tabit and RSX-798}}
{{PageCredits|description=RSX-798|capture=RSX-798|video=Matt Butcher|edits=Electra and RSX-798}}

===Background===
'''ASC''' (abbreviated from '''American Softworks Corporation''') is a computer and video game publishing company that was founded in 1992 and soon became the major publisher for games on the NES, SNES and Sega Genesis. Before 1996, the company used its full name, but then switched to the abbreviated brand. ASC was based in Darien, Connecticut until the company closed down in January 7, 2000 due to the financial issues that came with the ongoing delay of their upcoming game, ''Werewolf: The Apocalypse - The Heart of Gaia'', which was in development by BetaSoft Games.


{{ImageTOC
{{ImageTOC
|American_Softworks_(1992)_(From_-_Skuljagger_for_SNES).png|1st Logo (1992)
|American_Softworks_(1992)_(From_-_Skuljagger_for_SNES).png|1st Logo (1992-1993)
|American_Softworks_Corporation_(1993,_CEG)_(From_-_Old_CLG_Wiki).png|2nd Logo (1993-1994)
|American_Softworks_Corporation_(1993,_CEG)_(From_-_Old_CLG_Wiki).png|2nd Logo (1993-1994)
|American_Softworks_(1994)_(From_-_Old_CLG_Wiki).png|3rd Logo (1993-1994)
|American_Softworks_(1994)_(From_-_Old_CLG_Wiki).png|3rd Logo (1993-1994)
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}}
}}


=== Background ===
===1st Logo (1992-1993)===
<gallery mode="packed" heights="200">
'''ASC''' (abbreviated from '''American Softworks Corporation''') is a computer and video game publishing company that was founded in 1992 and soon became the major publisher for games on the NES, SNES and Sega Genesis. Before 1996, the company used its full name, but then switched to the abbreviated brand. ASC was based in Darien, Connecticut until the company closed down in January 2000.

=== 1st Logo (1992) ===
<gallery mode=packed heights=200>
American Softworks (1992) (From - Skuljagger for SNES).png
American Softworks (1992) (From - Skuljagger for SNES).png
</gallery>
</gallery>


'''Logo:''' On a black background, we see a parallelogram with the text "ASC" inside the logo.
'''Visuals:''' On a black background, there is a parallelogram with the text "ASC" inside the logo.


'''Variant:''' An early version, found on ''The Mutant Virus'' had the text "ASW" inside on a parallelogram.
'''Variant:''' An early version, found on ''The Mutant Virus'' had the text "ASW" inside on a parallelogram.


'''Technique:''' None.
'''Technique:''' Sprite-based graphics.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' It was used on their earliest NES games, like ''Power Punch II'', ''The Trolls in Crazyland'' and on ''Skuljagger'' for SNES.
'''Availability:''' It was used on their earliest NES games, like ''Power Punch II'', ''The Trolls in Crazyland'' and on ''Skuljagger'' for SNES.


=== 2nd Logo (1993-1994) ===
===2nd Logo (1993-1994)===
<gallery mode=packed heights=200>
<gallery mode="packed" heights="200">
American Softworks Corporation (1993, CEG) (From - Old CLG Wiki).png
American Softworks Corporation (1993, CEG) (From - Old CLG Wiki).png
American Softworks Corporation (1993) (From - Old CLG Wiki).png
American Softworks Corporation (1993) (From - Old CLG Wiki).png
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</gallery>
</gallery>


'''Logo:''' On a white or black background, we see a box with the text "{{font|Times New Roman|ASC}}" inside. Below it was the text "{{font|Times New Roman|AMERICAN SOFTWORKS CORPORATION}}" with squares inside the logo.
'''Visuals:''' On a white or black background, there is a box with the text "{{font|Times New Roman|ASC}}" inside. Below it is the text "{{font|Times New Roman|AMERICAN SOFTWORKS CORPORATION}}" with squares inside the logo.


'''Variant:''' The logo seems to appear game after game.
'''Variant:''' The logo seems to differ game after game.


'''Technique:''' None.
'''Technique:''' Sprite-based graphics.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' The steel logo appeared on Chavez, the blue-gray logo appeared on Chavez II and the B&W variant was seen on Snow White in Happily Ever After for SNES.
'''Availability:''' The steel logo appeared on ''Chavez'', the blue-gray logo appeared on ''Chavez II'' and the B&W variant was seen on ''Snow White in Happily Ever After'' for SNES.


=== 3rd Logo (1993-1994) ===
===3rd Logo (1993-1994)===
<gallery mode=packed heights=200>
<gallery mode="packed" heights="200">
American Softworks (1994) (From - Old CLG Wiki).png
American Softworks (1994) (From - Old CLG Wiki).png
American Softworks Corporation (1994, CEG) (From - Old CLG Wiki).png
American Softworks Corporation (1994, CEG) (From - Old CLG Wiki).png
</gallery>
</gallery>


'''Logo:''' There are three interconnected orange rhombuses and the name below in the two lines.
'''Visuals:''' There are three interconnected orange rhombuses and the name below in the two lines.


'''Variant:''' Like the previous logo, it is known that this logo has it's own variant on almost every game.
'''Variant:''' Like the previous logo, it is known that this logo has it's own variant on almost every game.


'''Technique:''' None.
'''Technique:''' Sprite-based graphics.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Seen mostly on their games from 1994, mostly on PC and SNES, as well as ''TNN Bass Tournament of Champions'' for Genesis.
'''Availability:''' Seen mostly on their games from 1994, mostly on PC and SNES, as well as ''TNN Bass Tournament of Champions'' for Genesis.


=== 4th Logo (1996) ===
===4th Logo (1996)===
<gallery mode=packed heights=200>
<gallery mode="packed" heights="200">
ASC Games (1996) (From - TNN Outdoors Bass Tournament '96 for Genesis).png
ASC Games (1996) (From - TNN Outdoors Bass Tournament '96 for Genesis).png
</gallery>
</gallery>


'''Logo:''' On a {{color|purple}} background, we see a globe with a {{color|red}} circle, with the steel text "{{color|grey|ASC}}" inside, and above it was a red parallelogram with the text "Quality" inside it.
'''Visuals:''' On a purple background, there is a globe with a red circle, with the steel text "{{color|grey|ASC}}" inside, and above it is a red parallelogram with the text "Quality" inside it.


'''Technique:''' None.
'''Technique:''' Sprite-based graphics.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' It appeared on ''TNN Outdoors Bass Tournament '96'' (which is based on a license from 1993).
'''Availability:''' It appeared on ''TNN Outdoors Bass Tournament '96'' (which is based on a license from 1993).


=== 5th Logo (1996) ===
===5th Logo (1996)===
<gallery mode=packed heights=200>
<gallery mode="packed" heights="200">
American Softworks Corporation (1996) (From - S.T.O.R.M. for PC).png
American Softworks Corporation (1996) (From - S.T.O.R.M. for PC).png
</gallery>
</gallery>


'''Logo:''' On a space background, we see Jupiter zooming in, while two {{color|blue}} and {{color|green}} ovals fly as the sphere turns red. The text "{{color|blue|AMERICAN}} {{color|green|SOFTWORKS}} CORPORATION" flips in and then a light shines through the logo.
'''Visuals:''' On a space background, Jupiter zooms in, while two blue and green ovals fly as the sphere turns red. The text "{{color|blue|AMERICAN}} {{color|green|SOFTWORKS}} CORPORATION" flips in and then a light shines through the logo.


'''Technique:''' CGI.
'''Technique:''' CGI.


'''Music/Sounds:''' Windy synth sounds.
'''Audio:''' Windy synth sounds.


'''Availability:''' Only seen on ''S.T.O.R.M''.
'''Availability:''' Only seen on ''S.T.O.R.M''.


=== 6th Logo (1996-1999) ===
===6th Logo (1996-1999)===
<gallery mode=packed heights=200>
<gallery mode="packed" heights="200">
ASC Games (1996) (From - Perfect Weapon for PS1).png
ASC Games (1996) (From - Perfect Weapon for PS1).png
ASC Games (1999) (Taken from TNN Outdoors Fishing Champ, an American GBC game).png
ASC Games (1999) (Taken from TNN Outdoors Fishing Champ, an American GBC game).png
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{{YouTube|id=ORyfHt19gJc}}
{{YouTube|id=ORyfHt19gJc}}


'''Logo:''' On a starry background, a purple/white galaxy-like vortex emerges at the center and attracts a red sphere and two spinning blue/green oval streaks. The red sphere goes to the center of the streaks (which keeps on spinning) as the vortex dissapears. The words "ASC GAMES" stacked on top of each other fades in below as the stars fades out.
'''Visuals:''' On a starry background, a purple/white galaxy-like vortex emerges at the center and attracts a red sphere and two spinning blue/green oval streaks. The red sphere goes to the center of the streaks (which keeps on spinning) as the vortex disappears. The words "{{color|blue|ASC}} {{color|green|GAMES}}" stacked on top of each other fades in below as the stars fades out.


'''Variants:'''
'''Variants:'''
*On <u>''Mass Destruction''</u>, the logo is simpler, much like the previous one, and already complete. A rocket blows it to parts.
*On <u>''One''</u>, the neon logo is superimposed over the opening credits.
*On <u>''Animaniacs: Ten Pin Alley''</u>, a bowling ball hits the pins standing on the logo, completing it.
*On <u>''Dead in the Water''</u>, the logo swims in the water and a skull appears inside.
*On <u>''TNN Outdoors Pro Hunter''</u>, the arcs are brown-colored with a crosshair inside.
*On <u>''Sanitarium''</u>, the logo is covered in bandages.
*A print version exists on the Game Boy Color game of <u>''TNN Outdoors Fishing Champ''</u>.


'''Technique:''' CGI.
*Mass Destruction (1996): The logo is simpler, much like the previous one, and already complete. A rocket blows it to parts.
*One (1997): The neon logo is superimposed over the opening credits.
*Animaniacs: Ten Pin Alley (1998): A bowling ball hits the pins standing on the logo, completing it.
*Dead in the Water (1998): The logo swims in the water and a skull appears inside.
*TNN Outdoors Pro Hunter (1998): The arcs are brown-colored with a crosshair inside.
*Sanitarium (1998): The logo is covered in bandages.
*A print version exists on the Game Boy Color game of ''TNN Outdoors Fishing Champ''.

'''Technique:''' The vortex appearing, oval streaks and the sphere flying in, the vortex disappearing, the company name appearing.


'''Music/Sounds:''' Windy sounds mixed with female screaming noises (probably from a rollercoaster), when the oval streaks and the sphere flies in, the synth note intensifies to the point where the vortex disappeared and jarringly changes to a synth bass note mixed with the cymbal crash when the company name appears, followed by the female announcer whispering the company's name.
'''Audio:''' Windy sounds mixed with female screaming noises (probably from a roller coaster). When the oval streaks and the sphere flies in, there is a synth note that intensifies to the point where the vortex disappears, whereupon the note jarringly changes to a synth bass note mixed with a cymbal crash when the company name appears, followed by a female announcer whispering the company's name.


'''Availability:''' The stock version is hard to find. It appeared on ''Perfect Weapon'', ''Ten Pin Alley'' and ''TNN Motor Sports Hardcore 4x4''. The variants are more common, though.
'''Availability:''' The stock version appeared on ''Perfect Weapon'', ''Ten Pin Alley'' and ''TNN Motor Sports Hardcore 4x4''. The variants are seen on their respective games.


[[Category:United States]]
[[Category:United States]]
[[Category:Video game logos]]
[[Category:Video game logos]]
[[Category:American video game logos]]
[[Category:American video game logos]]
[[Category:English-language logos]]

Latest revision as of 12:18, 24 September 2024


Background

ASC (abbreviated from American Softworks Corporation) is a computer and video game publishing company that was founded in 1992 and soon became the major publisher for games on the NES, SNES and Sega Genesis. Before 1996, the company used its full name, but then switched to the abbreviated brand. ASC was based in Darien, Connecticut until the company closed down in January 7, 2000 due to the financial issues that came with the ongoing delay of their upcoming game, Werewolf: The Apocalypse - The Heart of Gaia, which was in development by BetaSoft Games.



1st Logo (1992-1993)

Visuals: On a black background, there is a parallelogram with the text "ASC" inside the logo.

Variant: An early version, found on The Mutant Virus had the text "ASW" inside on a parallelogram.

Technique: Sprite-based graphics.

Audio: None.

Availability: It was used on their earliest NES games, like Power Punch II, The Trolls in Crazyland and on Skuljagger for SNES.

2nd Logo (1993-1994)

Visuals: On a white or black background, there is a box with the text "ASC" inside. Below it is the text "AMERICAN SOFTWORKS CORPORATION" with squares inside the logo.

Variant: The logo seems to differ game after game.

Technique: Sprite-based graphics.

Audio: None.

Availability: The steel logo appeared on Chavez, the blue-gray logo appeared on Chavez II and the B&W variant was seen on Snow White in Happily Ever After for SNES.

3rd Logo (1993-1994)

Visuals: There are three interconnected orange rhombuses and the name below in the two lines.

Variant: Like the previous logo, it is known that this logo has it's own variant on almost every game.

Technique: Sprite-based graphics.

Audio: None.

Availability: Seen mostly on their games from 1994, mostly on PC and SNES, as well as TNN Bass Tournament of Champions for Genesis.

4th Logo (1996)

Visuals: On a purple background, there is a globe with a red circle, with the steel text "ASC" inside, and above it is a red parallelogram with the text "Quality" inside it.

Technique: Sprite-based graphics.

Audio: None.

Availability: It appeared on TNN Outdoors Bass Tournament '96 (which is based on a license from 1993).

5th Logo (1996)

Visuals: On a space background, Jupiter zooms in, while two blue and green ovals fly as the sphere turns red. The text "AMERICAN SOFTWORKS CORPORATION" flips in and then a light shines through the logo.

Technique: CGI.

Audio: Windy synth sounds.

Availability: Only seen on S.T.O.R.M.

6th Logo (1996-1999)


Visuals: On a starry background, a purple/white galaxy-like vortex emerges at the center and attracts a red sphere and two spinning blue/green oval streaks. The red sphere goes to the center of the streaks (which keeps on spinning) as the vortex disappears. The words "ASC GAMES" stacked on top of each other fades in below as the stars fades out.

Variants:

  • On Mass Destruction, the logo is simpler, much like the previous one, and already complete. A rocket blows it to parts.
  • On One, the neon logo is superimposed over the opening credits.
  • On Animaniacs: Ten Pin Alley, a bowling ball hits the pins standing on the logo, completing it.
  • On Dead in the Water, the logo swims in the water and a skull appears inside.
  • On TNN Outdoors Pro Hunter, the arcs are brown-colored with a crosshair inside.
  • On Sanitarium, the logo is covered in bandages.
  • A print version exists on the Game Boy Color game of TNN Outdoors Fishing Champ.

Technique: CGI.

Audio: Windy sounds mixed with female screaming noises (probably from a roller coaster). When the oval streaks and the sphere flies in, there is a synth note that intensifies to the point where the vortex disappears, whereupon the note jarringly changes to a synth bass note mixed with a cymbal crash when the company name appears, followed by a female announcer whispering the company's name.

Availability: The stock version appeared on Perfect Weapon, Ten Pin Alley and TNN Motor Sports Hardcore 4x4. The variants are seen on their respective games.

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