AVID:Distinguishing Animation Techniques: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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==Traditional animation== |
==Traditional animation== |
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===Cel animation=== |
===Cel animation=== |
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==Backlit animation== |
===Backlit animation=== |
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Oxberry animation cameras were often used |
Oxberry animation cameras were often used |
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==Vision mixer/production switcher== |
==Vision mixer/production switcher== |
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===Grass Valley 300 production switcher effects=== |
===Grass Valley 300 production switcher effects=== |
Revision as of 09:13, 10 April 2023
This page is currently being drafted. It is a work in progress that anyone can edit. Please ensure the page is compliant with our formatting guidelines before submitting. Last edited by Logoarto (talk | contribs) 18 months ago. (Update) |
This page serves a guide to distinguishing animation techniques.
Camera-controlled
Computer animation
Scanimate
This type of animation was prevalent in the late 1960s-1970s. Technique: Scanimate.
Examples
Live-action
Model work
Traditional animation
Cel animation
Backlit animation
Oxberry animation cameras were often used