AVID:Distinguishing Animation Techniques: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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→‎Computer animation: completely forgot about cgi lol
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====Examples====
====Examples====
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{{youtube|id=https://www.youtube.com/watch?v=SO84m6tUb50|id2=https://youtu.be/xNi6f0j3k-U|id3=https://www.youtube.com/watch?v=_B9enncI8-I|id4=https://www.youtube.com/watch?v=p_94CKa5UOo|id5=https://youtu.be/lDdTskmn0Gs|id6=https://youtu.be/Ah-jtmCz368ß}}
===CGI===


==Live-action==
==Live-action==

Revision as of 05:30, 11 April 2023




This page serves as a guide to distinguishing animation techniques.


Camera-controlled

Computer animation

Scanimate

A form of early/analog computer animation. This type of animation was prevalent in the late 1960s-1970s. Technique: Scanimate.

Examples

CGI

Live-action

Model work

Traditional animation

Cel animation

Hand-drawn animation where each frame is drawn on celluloids.

Backlit animation

Oxberry animation cameras were often used

Rotoscoping

Vision mixer/production switcher

Grass Valley 300 production switcher effects

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