Annapurna Interactive: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content deleted Content added
GET (talk | contribs)
Created page with "===Background=== '''Annapurna Interactive''' was founded on December 1, 2016 as the video game division of Annapurna Pictures. ===1st Logo (April 25, 2017-)=== <gallery mode="packed" heights="150"> File:Annapurna Interactive (2022).jpg </gallery> {{YouTube|id=IUGuEMGnvMU|id2=AHPHVjySK40}} '''Logo:''' The print logo for Annapurna Interactive is seen on a black background. '''Variants:''' *On ''Florence'', the logo is inverted and slightly larger. '''Technique:'''..."
 
Camenati (talk | contribs)
m Text replacement - "'''Availability:''' Common." to "'''Availability:''' "
Line 17:
'''Music/Sounds:''' None or the opening theme of the game.
 
'''Availability:''' Common. Debuted on ''What Remains of Edith Finch'', and can be seen on most of their games, such as ''Florence'' and ''Stray''.
 
[[Category:Video game logos]]

Revision as of 07:09, 25 August 2023

Background

Annapurna Interactive was founded on December 1, 2016 as the video game division of Annapurna Pictures.

1st Logo (April 25, 2017-)


Logo: The print logo for Annapurna Interactive is seen on a black background.

Variants:

  • On Florence, the logo is inverted and slightly larger.

Technique: None.

Music/Sounds: None or the opening theme of the game.

Availability: Debuted on What Remains of Edith Finch, and can be seen on most of their games, such as Florence and Stray.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.