Apple Pippin: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content deleted Content added
Nova (talk | contribs)
mNo edit summary
SuperMax124 (talk | contribs)
m Text replacement - "American logos" to "United States"
Line 22: Line 22:
[[Category:American video game logos]]
[[Category:American video game logos]]
[[Category:Video game logos]]
[[Category:Video game logos]]
[[Category:American logos]]
[[Category:United States]]
[[Category:Apple]]
[[Category:Apple]]
[[Category:Console start-up logos]]
[[Category:Console start-up logos]]

Revision as of 02:55, 5 November 2022


Background

The Apple Pippin is a defunct open multimedia technology platform, designed by Apple. According to Apple, Pippin was directed at the home market as "an integral part of the consumer audiovisual, stereo, and television environment." Apple licensed the Pippin technology to third-party companies. Bandai developed the ATMARK and @WORLD models, and focused them on the gaming and entertainment business in Japan, Canada and the United States. Katz Media developed the KMP 2000, and focused it on vertical markets throughout Europe and Canada.

(1996-1997)

Logo: It starts out with an empty screen first, then after that, we go into a black one with the Pippin logo later appearing in the center.

FX/SFX: None.

Music/Sounds: A voice says "Pippin" with a 2-note synth theme.

Availability: Extremely rare. The ATMARK, @WORLD (Bandai models), and KMP 2000 (Katz Media models) altogether only sold 42,000 units. In fact, there are more accessories sold for it than actual systems. If you have one of these, you are really lucky.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.