Barking Dog Studios: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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'''Barking Dog Studios''' was founded in 1998 as by ex-[[Radical Entertainment]] employees. In 2002, [[Take-Two Interactive Software]] purchased the company and renamed it to [[Rockstar Vancouver]]. |
'''Barking Dog Studios''' was founded in 1998 as by ex-[[Radical Entertainment]] employees. In 2002, [[Take-Two Interactive Software]] purchased the company and renamed it to [[Rockstar Vancouver]]. |
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===(September 12, 2000-October 31, 2002)=== |
===Logo (September 12, 2000-October 31, 2002)=== |
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JxiCWGfhWVSmLn7lXzL-qQ31656.jpeg|''Homeworld: Cataclysm'' |
JxiCWGfhWVSmLn7lXzL-qQ31656.jpeg|''Homeworld: Cataclysm'' |
Revision as of 14:25, 10 October 2023
Background
Barking Dog Studios was founded in 1998 as by ex-Radical Entertainment employees. In 2002, Take-Two Interactive Software purchased the company and renamed it to Rockstar Vancouver.
Logo (September 12, 2000-October 31, 2002)
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Homeworld: Cataclysm
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Global Operations
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Treasure Planet: Battle at Procyon
Visuals: The basic design shows a slightly deformed dog with a big head standing and barking. The company's name appears below. There are variants for each game.
Variants:
- On Homeworld: Cataclysm, the dog appears on a gold ellipse and is lighted by a blue spotlight.
- On Global Operations, the dog appears on a purple background with a purple frame.
- On Treasure Planet: Battle at Procyon, the 3D-designed logo is seen on a blue oval with a weak computer grid in the background.
Technique: Depends on the variant.
Audio: None.
Availability: Appeared on the three games named above.
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Barking Dog Studios |
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