Boat Drinks LLC: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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*An extended version exists where after a pause, the next few shots continue. Two of them miss again, two of them ricochet off the logo, and the final two hit the logo.
*An extended version exists where after a pause, the next few shots continue. Two of them miss again, two of them ricochet off the logo, and the final two hit the logo.


'''FX/SFX:''' CGI animation.
'''Technique:''' CGI animation.


'''Music/Sounds:''' Synthesized sounds of the bullets missing the logo, sounding like a gun with a silencer on it.
'''Music/Sounds:''' Synthesized sounds of the bullets missing the logo, sounding like a gun with a silencer on it.

Revision as of 23:54, 5 December 2022

Background

Boat Drinks, LLC. was a small software development house that was based in Danville, California, notable for their part in the creation of the 1998 PlayStation version of the 1979 Atari game Asteroids, with Michael Latham as co-lead designer on the project.

(1998)


Logo: On a white background, we see a man wearing a suit and tie and a fedora. Below him is a metal structure that has tall red text that reads "BOAT DRINKS LLC" with a metallic sphere with a disc-like shape to the left of it. We then see five bullet shots missing the logo. The logo then slowly fades out.

Variants:

  • There exists a prototype version. The man is zoomed in further and is bigger than the logo; we can also see a bit more of the man below the logo.
  • An extended version exists where after a pause, the next few shots continue. Two of them miss again, two of them ricochet off the logo, and the final two hit the logo.

Technique: CGI animation.

Music/Sounds: Synthesized sounds of the bullets missing the logo, sounding like a gun with a silencer on it.

Music/Sounds Variants:

  • The extended version features extended sound effects. The two missed shots are the same as the previous five, the two shots that hit the logo have a metallic ricochet sound, the final two shots use the same silencer gun style, but sound as though they were impacting into a person. We then hear the sound of a body slumping onto the ground.
  • None for the prototype.

Availability: Seen on Asteroids for the PS1. The extended version was found on development files for said game.

Final Note: For more info on this logo, see this Twitter thread.

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