Check Six Studios: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content deleted Content added
SuperMax124 (talk | contribs)
m Text replacement - "FX/SFX:" to "Technique:"
No edit summary
Line 1:
Logo descriptions and photos by Muzzarino
Photos by Muzzarino
Editions by
 
===(2002-????)===
Background:
{{YouTube|id=7qn5Phjlv1A}}
 
'''Logo:''' Against a black background, we see an arrow shaped and styled like the number 6 with "Check Six" below the symbol.
(2002-????)
 
'''Technique:''' None.
Check Six Games and Universal Interactive (Spyro: Enter the Dragonfly)
 
'''Music/Sounds:''' None.
Logo: Against a black background, we see an arrow shaped and styled like the number 6 with "Check Six" below the symbol.
 
'''Availability:''' Rare, seen on games from the company such asSpyroas ''Spyro: A Hero's Tail'' (in which is behind the copyright text and appears after the screen crossfades the second time with the Universal Interactive logo and the copyright text moved down from the center of the screen).
Technique:None.
 
[[Category:Video game logos]]
Music/Sounds: None.
[[Category:American video game logos]]
 
[[Category:United States]]
Availability: Rare, seen on games from the company such asSpyro: A Hero's Tail(in which is behind the copyright text and appears after the screen crossfades the second time with the Universal Interactive logo and the copyright text moved down from the center of the screen).

Revision as of 21:43, 19 December 2022

Logo descriptions and photos by Muzzarino

(2002-????)


Logo: Against a black background, we see an arrow shaped and styled like the number 6 with "Check Six" below the symbol.

Technique: None.

Music/Sounds: None.

Availability: Rare, seen on games from the company such as Spyro: A Hero's Tail (in which is behind the copyright text and appears after the screen crossfades the second time with the Universal Interactive logo and the copyright text moved down from the center of the screen).

Cookies help us deliver our services. By using our services, you agree to our use of cookies.