Codemasters/Logo Variations: Difference between revisions
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We zoom through a working engine of a Dodge Viper, with the logo taking the form of a bonnet scoop''. |
We zoom through a working engine of a Dodge Viper, with the logo taking the form of a bonnet scoop''. |
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[[File:Codemasters (2007)(2).jpeg |
[[File:Codemasters (2007)(2).jpeg|center|350px]] |
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----''' Clive Barker's Jericho (2007):''' |
----''' Clive Barker's Jericho (2007):''' |
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The logo is carved on a wall and blood splatters on the "'''cm'''", making the edge entirely in blood. |
The logo is carved on a wall and blood splatters on the "'''cm'''", making the edge entirely in blood. |
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{{Spoiler|[[File:Codemasters (2007)(1).jpeg |
{{Spoiler|[[File:Codemasters (2007)(1).jpeg|center|350px]]}} |
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----'''Operation Flashpoint: Dragon Rising (2009):''' |
----'''Operation Flashpoint: Dragon Rising (2009):''' |
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We zoom in through a battlefield, where the logo (with the "'''cm'''" in yellow) stands. |
We zoom in through a battlefield, where the logo (with the "'''cm'''" in yellow) stands. |
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[[File:Codemasters (2009).jpeg |
[[File:Codemasters (2009).jpeg|center|350px]] |
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----'''Dragonology (2009):''' |
----'''Dragonology (2009):''' |
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The logo is golden, and the "'''cm'''" is placed inside an opened book. |
The logo is golden, and the "'''cm'''" is placed inside an opened book. |
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[[File:Codemasters (2009).png |
[[File:Codemasters (2009).png|center|350px]] |
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----'''F1 2009 (2009):''' |
----'''F1 2009 (2009):''' |
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The logo starts on a desert backdrop with plants in the background, when Ken Block's Subaru Impreza drives in from the back and performs a 360 degree donut spin. As the car drifts off to the front, it leaves behind a trail of dust, with the Codemasters logo in 3D forming in. When the logo is complete, the logo degrades to the game's logo. |
The logo starts on a desert backdrop with plants in the background, when Ken Block's Subaru Impreza drives in from the back and performs a 360 degree donut spin. As the car drifts off to the front, it leaves behind a trail of dust, with the Codemasters logo in 3D forming in. When the logo is complete, the logo degrades to the game's logo. |
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[[File:Codemasters (Colin McRae DiRT 2).jpg |
[[File:Codemasters (Colin McRae DiRT 2).jpg|center|350px]] |
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[[Category:Electronic Arts]] |
[[Category:Electronic Arts]] |
Revision as of 04:27, 14 June 2023
This article covers logos that contain graphic violence or gore. They are hidden behind spoilers. |
These are the logo variations seen throughout the years by Codemasters, with more to be added overtime.
Race Driver: GRID (2008):
We zoom through a working engine of a Dodge Viper, with the logo taking the form of a bonnet scoop.
Clive Barker's Jericho (2007):
The logo is carved on a wall and blood splatters on the "cm", making the edge entirely in blood.
Operation Flashpoint: Dragon Rising (2009):
We zoom in through a battlefield, where the logo (with the "cm" in yellow) stands.
Dragonology (2009):
The logo is golden, and the "cm" is placed inside an opened book.
F1 2009 (2009): The logo is still on a white background. This is the same with Insane 2.
Colin McRae: DiRT 2 (2009):
The logo starts on a desert backdrop with plants in the background, when Ken Block's Subaru Impreza drives in from the back and performs a 360 degree donut spin. As the car drifts off to the front, it leaves behind a trail of dust, with the Codemasters logo in 3D forming in. When the logo is complete, the logo degrades to the game's logo.