Coktel Studio: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''Visuals:''' Four red lines are seen in one pack, turned in perspective view, with their tops projecting at us. The words "COKTEL VISION" appear below in 3D effect and the same view, but mirrored - their lower side projects at us.
'''Visuals:''' Four red lines are seen in one pack, turned in perspective view, with their tops projecting at us. The words "COKTEL VISION" appear below in 3D effect and the same view, but mirrored - their lower side projects at us.


'''Technique:''' None.
'''Technique:''' None. {{SectionMisuse|Technique}}


'''Audio:''' None.
'''Audio:''' None.
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'''Visuals:''' Just the text "COKTEL VISION" in a Times New Roman font appears below an image of a sitting, winking Adiboo.
'''Visuals:''' Just the text "COKTEL VISION" in a Times New Roman font appears below an image of a sitting, winking Adiboo.


'''Technique:''' None.
'''Technique:''' None. {{SectionMisuse|Technique}}


'''Audio:''' None.
'''Audio:''' None.

Revision as of 18:58, 18 January 2024

Background

Coktel Vision was a French Paris-based game developer founded in 1985. The company became widely known after 1993, when it became a subsidiary of Sierra On-Line, which began to sell Coktel Vision's games in the United States. Following Sierra's buyout by Havas Interactive and disappointing sales of its last titles, Coktel Vision was turned into developing only educational games that were only released in Europe. In 2003, Vivendi Universal Games renamed the developer to Coktel Studio and expanded them to being a publishing label as well for publishing kid-friendly titles. In 2005, Mindscape retrieved Coktel from Vivendi Games, and after this, the company became a brand until its parent company ceased operations in 2011.

Coktel Vision

1st Logo (1986-1994)

Visuals: Four red lines are seen in one pack, turned in perspective view, with their tops projecting at us. The words "COKTEL VISION" appear below in 3D effect and the same view, but mirrored - their lower side projects at us.

Technique: None. [possible misuse]

Audio: None.

Availability: Appeared on a lot of well-known quest games by Sierra.


2nd Logo (1995-2000)

Visuals: Just the text "COKTEL VISION" in a Times New Roman font appears below an image of a sitting, winking Adiboo.

Technique: None. [possible misuse]

Audio: None.

Availability: Appears on the French version of Adiboo 2 and Adi.


3rd Logo (2000-2004)

Visuals: On a black background, there is a blue box appears and we see the hilltop inside, lighted from behind. The green tree grows from the top and expands into the yellow crown, which draws itself. Then, the word "COKTEL" fades below in perspective and pans to the straight view. The light disappears.

Technique: The light moving and the tree drawing, then the word rotating. [possible misuse]

Audio: An eight-note ascending tune played with harp and flute, that ends with a chime when the word shines.

Audio Variant: On Adiboo & Paziral's Secret, there isd a quiet piano composition which rises at the progress.

Availability: Appeared on Adibou and Adiboud'chou CD-ROMs during the early 2000s and Adiboo & Paziral's Secret for PlayStation. This game can hardly be found now even in Europe.



Coktel Studio

Logo (September 24, 2004-2009)

Visuals: A blue thread is seen on a white background. The blue Coktel tree figure comes and jumps on the thread. The figure looks different from the previous logo, as it has two "legs" and a single spiral crown. Then it jumps one more time and swirls in air, becoming the still picture. The word "COKTEL" expands below and "STUDIO" collapses under it.

Variant:

  • On the PAL PlayStation 2 demos of Crash Twinsanity (Crash Bandicoot Unlimited as the game was known during development) and Spyro: A Hero's Tail, the logo is inverted, still and "STUDIO" is missing. This was used when Vivendi Universal used the Coktel brand as a publishing label for their company. The final versions both have the Vivendi Universal Games logo (or the Sierra Entertainment logo on the Xbox version of Spyro: A Hero's Tail).
  • Later games have the word "STUDIO" omitted.

Technique: The logo jumping around. [possible misuse]

Audio: Sounds of the logo jumping, with an aerial background tune. Ends with loud squeaky sounds.

Availability: Appeared on Adiboo and the Energy Thieves and KookaBonga, both of which were only released in Europe. Also appears on the Crash Twinsanity and Spyro: A Hero's Tail PS2 demos in Europe as well. In France, this is available on the latest Adibou games.

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