Digital Anvil: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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imported>MirahezeGDPR b51743e23ae5338df4b23e5c709738fa Created page with "(2000-2003) Logo: We can see a giant anvil rising to some stormy skies and having a microscheme pattern on it. A monstrous hammer hits it twice, sending sparks and the micros..." |
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===(2000-2003)===
'''Logo:''' We can see a giant anvil rising to some stormy skies and having a microscheme pattern on it. A monstrous hammer hits it twice, sending sparks and the microscheme
'''FX/SFX:''' The animation of light and hammering.
'''Music/Sounds:''' Sounds of hammering.
'''Availability:'''
'''Editor's Note:''' None.
[[Category:American video game logos]]
[[Category:American logos]]
[[Category:Video game logos]]
[[Category:Microsoft]]
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Revision as of 17:20, 17 October 2021
(2000-2003)
Logo: We can see a giant anvil rising to some stormy skies and having a microscheme pattern on it. A monstrous hammer hits it twice, sending sparks and the microscheme lights all over the anvil. After the hammer hits it a third time, the anvil gets surrounded by a waving purple light and zooms out. A digital stream overflows the anvil and creates the text "digitalANVIL" below it. Then, the picture gets a yellow tint.
FX/SFX: The animation of light and hammering.
Music/Sounds: Sounds of hammering.
Availability: Seen on FreeLancer.
Editor's Note: None.