Digital Anvil: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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Created page with "(2000-2003) Logo: We can see a giant anvil rising to some stormy skies and having a microscheme pattern on it. A monstrous hammer hits it twice, sending sparks and the micros..."
 
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(2000-2003)
===(2000-2003)===


Logo: We can see a giant anvil rising to some stormy skies and having a microscheme pattern on it. A monstrous hammer hits it twice, sending sparks and the microscheme light all over the anvil. After the hammer hits it a third time, the anvil gets surrounded by a waving purple light and zooms out. A digital stream overflows the anvil and creates the text "digitalANVIL" below it. Then, the picture gets a yellow tint.
'''Logo:''' We can see a giant anvil rising to some stormy skies and having a microscheme pattern on it. A monstrous hammer hits it twice, sending sparks and the microscheme lights all over the anvil. After the hammer hits it a third time, the anvil gets surrounded by a waving {{color|purple}} light and zooms out. A digital stream overflows the anvil and creates the text "digitalANVIL" below it. Then, the picture gets a {{color|yellow}} tint.


FX/SFX: The animation of light and hammering.
'''FX/SFX:''' The animation of light and hammering.


Music/Sounds: Sounds of hammering.
'''Music/Sounds:''' Sounds of hammering.


Availability: On ''FreeLancer''.
'''Availability:''' Seen on ''FreeLancer''.


Editor's Note: None.
'''Editor's Note:''' None.

[[Category:American video game logos]]
[[Category:American logos]]
[[Category:Video game logos]]
[[Category:Microsoft]]

Revision as of 17:20, 17 October 2021

(2000-2003)

Logo: We can see a giant anvil rising to some stormy skies and having a microscheme pattern on it. A monstrous hammer hits it twice, sending sparks and the microscheme lights all over the anvil. After the hammer hits it a third time, the anvil gets surrounded by a waving purple light and zooms out. A digital stream overflows the anvil and creates the text "digitalANVIL" below it. Then, the picture gets a yellow tint.

FX/SFX: The animation of light and hammering.

Music/Sounds: Sounds of hammering.

Availability: Seen on FreeLancer.

Editor's Note: None.

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