Digital Anvil: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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Digitalanvil.png
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{{YouTube|id=WnV-LHhyTdU}}


'''Logo:''' We can see a giant anvil rising to some stormy skies and having a microscheme pattern on it. A monstrous hammer hits it twice, sending sparks and the microscheme lights all over the anvil. After the hammer hits it a third time, the anvil gets surrounded by a waving {{color|purple}} light and zooms out. A digital stream overflows the anvil and creates the text "digital{{color|#a6d428|ANVIL}}" below it. Then, the picture gets a {{color|yellow}} tint.
'''Logo:''' We can see a giant anvil rising to some stormy skies and having a microscheme pattern on it. A monstrous hammer hits it twice, sending sparks and the microscheme lights all over the anvil. After the hammer hits it a third time, the anvil gets surrounded by a waving {{color|purple}} light and zooms out. A digital stream overflows the anvil and creates the text "digital{{color|#a6d428|ANVIL}}" below it. Then, the picture gets a {{color|yellow}} tint.

Revision as of 16:29, 27 November 2021

(December 2, 1999-May 27, 2003)


Logo: We can see a giant anvil rising to some stormy skies and having a microscheme pattern on it. A monstrous hammer hits it twice, sending sparks and the microscheme lights all over the anvil. After the hammer hits it a third time, the anvil gets surrounded by a waving purple light and zooms out. A digital stream overflows the anvil and creates the text "digitalANVIL" below it. Then, the picture gets a yellow tint.

FX/SFX: The animation of light and hammering.

Music/Sounds: Sounds of hammering.

Availability: Seen on StarLancer, FreeLancer and Brute Force.

Editor's Note: None.

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