Digital Anvil: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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===( |
===(December 2, 1999-May 27, 2003)=== |
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<gallery mode= |
<gallery mode=packed heights=200> |
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Digitalanvil.png |
Digitalanvil.png |
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</gallery> |
</gallery> |
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'''Music/Sounds:''' Sounds of hammering. |
'''Music/Sounds:''' Sounds of hammering. |
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'''Availability:''' Seen on ''FreeLancer''. |
'''Availability:''' Seen on ''StarLancer'', ''FreeLancer'' and ''Brute Force''. |
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'''Editor's Note:''' None. |
'''Editor's Note:''' None. |
Revision as of 16:25, 27 November 2021
(December 2, 1999-May 27, 2003)
Logo: We can see a giant anvil rising to some stormy skies and having a microscheme pattern on it. A monstrous hammer hits it twice, sending sparks and the microscheme lights all over the anvil. After the hammer hits it a third time, the anvil gets surrounded by a waving purple light and zooms out. A digital stream overflows the anvil and creates the text "digitalANVIL" below it. Then, the picture gets a yellow tint.
FX/SFX: The animation of light and hammering.
Music/Sounds: Sounds of hammering.
Availability: Seen on StarLancer, FreeLancer and Brute Force.
Editor's Note: None.