Draft:Kinesoft Development: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
Content deleted Content added
No edit summary |
ILEnthusiast (talk | contribs) m HotCat: Add Category:English-language logos |
||
Line 30:
[[Category:Video game logos]]
[[Category:British video game logos]]
[[Category:English-language logos]]
|
Latest revision as of 14:48, 1 November 2024
Notice: The page Kinesoft Development in the mainspace is currently a redirect to this draft. This page is currently being drafted.It is a work in progress that anyone can edit. Please ensure the page is compliant with our formatting guidelines before submitting. Last edited by ILEnthusiast (talk | contribs) 6 days ago. (Update) |
One or more descriptions on this page are missing or incomplete. If you have any further information on these logos, please consider editing this page to make our descriptions more complete. |
Compiled by
Doctorine Dark
Video captures courtesy of
Maxie's Random Junk and ChoruśLubiOskarwnicy2022
Doctorine Dark
Video captures courtesy of
Maxie's Random Junk and ChoruśLubiOskarwnicy2022
1st Logo (1995)
Visuals: On a black background, there is a silver rectangle containing the text "Kinəsoft" in white (with the "K" being larger and the dot of the "i" being a spotlight) and "DEVELOPMENT" in black, above and below respectively.
Technique: A still CGI graphic.
Audio: Same as the Exodus logo.
Availability: Seen on the PC version of Earthworm Jim: Special Edition.
2nd Logo (November 7, 1996)
Visuals: Unknown.
Technique: A mix of live-action and CGI.
Audio: Unknown.
Availability: Seen on the PC version of Gex.