Draft:Overkill Software: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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Availability: Seen on the Payday series (except the Xbox One and PS4 versions of Payday 2).
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Revision as of 16:14, 13 October 2022
Background: Overkill Software, based in Stockholm, was formed by Bo and Ulf Andersson after the bankruptcy of their previous development studio GRIN. After releasing Payday: The Heist in 2011 to modest success, they were acquired by Starbreeze Studios in 2013.
(2011-)
Logo:
Later Variant: The logo is colored white and "SOFTWARE" is replaced with the byline "A STARBREEZE STUDIO."
FX/SFX: The logo flickering in on Payday: The Heist.
Music/Sounds: The opening theme of the game.
Availability: Seen on the Payday series (except the Xbox One and PS4 versions of Payday 2).