Draft:Team Viewtiful: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
Content deleted Content added
m Gilby1385 moved page Team Viewtiful to Draft:Team Viewtiful |
No edit summary |
||
Line 1: | Line 1: | ||
{{Draft}} |
|||
{{DescriptionsIncomplete}} |
{{DescriptionsIncomplete}} |
||
Revision as of 17:04, 31 May 2024
Notice: The page Team Viewtiful in the mainspace is currently a redirect to this draft. This page is currently being drafted.It is a work in progress that anyone can edit. Please ensure the page is compliant with our formatting guidelines before submitting. Last edited by Gilby1385 (talk | contribs) 4 months ago. (Update) |
One or more descriptions on this page are missing or incomplete. If you have any further information on these logos, please consider editing this page to make our descriptions more complete. |
Background
Team Viewtiful was formed in 2002 from a design staff led by Hideki Kamiya and Atsushi Inaba as part of Capcom's Production Studio 4. The team led the development of the Viewtiful Joe franchise. Before Viewtiful Joe 2 was released, on July 1, 2004, Capcom turned the small studio into Clover Studio, with a bigger focus on developing new intellectual properties.
1st Logo (June 26, 2003-October 22, 2004)
Visuals: Unknown.
Technique: 2D digital animation.
Audio: The sounds of sea washing and a kotsuzumi hit.
Availability: Seen on Viewtiful Joe.
2nd Logo (November 18, 2004-April 15, 2005)
Visuals: Unknown.
Technique: Unknown.
Audio: Unknown.
Availability: Seen on Viewtiful Joe 2.