Draft:Team Viewtiful: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''Logo:''' TBA.
'''Logo:''' Unknown.


'''Technique:''' TBA.
'''Technique:''' Unknown.


'''Music/Sounds:''' TBA.
'''Music/Sounds:''' Unknown.


'''Availability:''' Seen on ''Viewtiful Joe''.
'''Availability:''' Seen on ''Viewtiful Joe''.
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{{YouTube|id=2NwyjoBXpVQ}}
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'''Logo:''' TBA.
'''Logo:''' Unknown.


'''Technique:''' TBA.
'''Technique:''' Unknown.


'''Music/Sounds:''' TBA.
'''Music/Sounds:''' Unknown.


'''Availability:''' Seen on ''Viewtiful Joe 2''.
'''Availability:''' Seen on ''Viewtiful Joe 2''.

Revision as of 13:54, 17 July 2023



Background

Team Viewtiful was formed in 2002 from a design staff led by Hideki Kamiya and Atsushi Inaba as part of Capcom's Production Studio 4. The team led the development of the Viewtiful Joe franchise. Before Viewtiful Joe 2 was released, on July 1, 2004, Capcom turned the small studio into Clover Studio, with a bigger focus on developing new intellectual properties.

1st Logo (June 26, 2003-October 22, 2004)


Logo: Unknown.

Technique: Unknown.

Music/Sounds: Unknown.

Availability: Seen on Viewtiful Joe.


2nd Logo (November 18, 2004-April 15, 2005)


Logo: Unknown.

Technique: Unknown.

Music/Sounds: Unknown.

Availability: Seen on Viewtiful Joe 2.

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