Emme Interactive: Difference between revisions
m Text replacement - "'''Technique:''' The (.*)↵↵'" to "'''Technique:''' The $1{{SectionMisuse|Technique}} '" |
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'''Availability:''' Seen on early games like ''The Sacred Mirror of Kofun'' and ''Night Cafe''. |
'''Availability:''' Seen on early games like ''The Sacred Mirror of Kofun'' and ''Night Cafe''. |
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===2nd Logo (1998- |
===2nd Logo (1998-2007)=== |
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[[File:Emme Interactive (1998).png|center|frameless]]< |
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{{YouTube|id=A8tWXSJQVzw}} |
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'''Visuals:''' On a black background, several letters are spinning in white, while moving. The letters are read as "emme" in Arial, with another "m" in a serif font. Then when the letters stop moving, it forms the text: |
'''Visuals:''' On a black background, several letters are spinning in white, while moving. The letters are read as "emme" in Arial, with another "m" in a serif font. Then when the letters stop moving, it forms the text: |
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Then, a red wide script "M" fades in the middle, forming the print logo. |
Then, a red wide script "M" fades in the middle, forming the print logo. |
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'''Technique:''' |
'''Technique:''' CGI. |
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'''Audio:''' The music from the previous logo. |
'''Audio:''' The music from the previous logo. |
Revision as of 01:39, 23 March 2024
1st Logo (1996-1997)
Visuals: Over a black background, the logo starts with 4 silver spheres emerging from a CD and moving everywhere. Then, the spheres transform into the letters "E.M.M.E." in red spinning around. The disc becomes flat and turns into a red line with "INTERACTIVE" wiping under it.
Early Variant: There was a light that passes through the animation.
Technique: 3D graphics
Audio: A dramatic chord consisting of a pitch that keeps changing higher and higher. When the script is fading in, a clunk is heard, making the chord get its highest pitch. In later games, the clunk was removed.
Availability: Seen on early games like The Sacred Mirror of Kofun and Night Cafe.
2nd Logo (1998-2007)
<
Visuals: On a black background, several letters are spinning in white, while moving. The letters are read as "emme" in Arial, with another "m" in a serif font. Then when the letters stop moving, it forms the text:
m
emme
Then, a red wide script "M" fades in the middle, forming the print logo.
Technique: CGI.
Audio: The music from the previous logo.
Availability: Seen on later games by this company such as Living Oceans.