FASA Studio: Difference between revisions

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===Background===
'''FASA Studio''' was formed in 1994 as "FASA Interactive". They were an exclusive developer of video games based off of properties owned by their founder, [[FASA Corporation|'''FASA''' Corporation]]. In 1999, [[XboxMicrosoft Game StudiosGames|Microsoft]] acquired FASA Studio and its properties, while the original FASA remained independent until 2001, when it ceased active operations. FASA Studio continued to develop games until Microsoft closed it down in 2007, with their last game, ''ShadowRun'', being released earlier that year.
 
{{ImageTOC
|Fasa Interactive (1998) (From - MechCommander).jpg|1st Logo (June 24, 1998)
|FASA Studio (2001) (From - MechWarrior 4 Black Knight).png|2nd Logo (October 31, 2001)
|FASA Studio (2002) (From - MechWarrior 4 Mercenaries).png|3rd Logo (November 7, 2002)
|FASA Studio (2002) (From - MechAssault).png|4th Logo (November 12, 2002-June 14, 2007)
}}
 
===1st Logo (June 24, 1998)===
<gallery mode="packed" heights="200">
Fasa Interactive (1998) (From - MechCommander).jpg
</gallery>
 
'''LogoVisuals:''' Against a black background, wethe flycamera flies through a {{color|purple}} tunnel at a fast rate. The cameraIt moves out of the tunnel and it flattens, becoming a stylized atom symbol in black. Light appears behind the symbol, illuminating it. The words "FASA INTERACTIVE" fade in underneath.
'''Nickname:''' "Ubisoft's Grandfather", "The Atom Symbol"
 
'''Variants:''' There is a still variant on a prototype for ''MechwarriorMechWarrior 3'', where the symbol is white and is smaller, and the text is centered. This logo was going to appear in the game, but was scrapped after [[Mondo Media]] took over production.
'''Logo:''' Against a black background, we fly through a {{color|purple}} tunnel at a fast rate. The camera moves out of the tunnel and it flattens, becoming a stylized atom symbol in black. Light appears behind the symbol, illuminating it. The words "FASA INTERACTIVE" fade in underneath.
 
'''Technique:''' CGI.
'''Variants:''' There is a still variant on a prototype for ''Mechwarrior 3'', where the symbol is white and is smaller, and the text is centered. This logo was going to appear in the game, but was scrapped after [[Mondo Media]] took over production.
 
'''FX/SFXAudio:''' TheA tunnelthunderous whoosh, followed by electricity noises when the formingtunnel flattens ofinto the logosymbol.
 
'''Music/Sounds:''' A thunderous whoosh, followed by electricity noises when the tunnel flattens into the symbol.
 
'''Availability:''' Only appears on ''MechCommander''.
 
 
 
===2nd Logo (October 31, 2001)===
<gallery mode="packed" heights="200">
FASA Studio (2001) (From - MechWarrior 4 Black Knight).png
</gallery>
 
'''LogoVisuals:''' On a white background, wethere seeare the words "FASA" in black, and "studio" in white underneath it. The atom symbol from before acts as the "o".
'''Nickname:''' "The Text"
 
'''Technique:''' 2D graphics.
'''Logo:''' On a white background, we see the words "FASA" in black, and "studio" in white underneath it. The atom symbol from before acts as the "o".
 
'''FX/SFXAudio:''' JustThe theopening logotheme fadingof in andthe outgame.
 
'''Music/Sounds:''' The opening theme of the game.
 
'''Availability:''' Only appears on ''MechWarrior 4: Black Knight''.
 
 
 
===3rd Logo (November 7, 2002)===
<gallery mode="packed" heights="200">
FASA Studio (2002) (From - MechWarrior 4 Mercenaries).png
</gallery>
{{YouTube|id=ZU7vBt6DUJ0}}
 
'''LogoVisuals:''' On a white background, the word "fasastudio" in black fades in and shines. As it does, a solidified, metallic version of the FASA atom symbol appears and zooms out. A {{color|gray}} box encloses the words, making "fasa" white and "studio" a {{color|lightgray|lighter gray}}. The symbol hits the box, landing next to the text.
'''Nickname:''' "The Atom Symbol II"
 
'''Technique:''' CGI and 2D animation.
'''Logo:''' On a white background, the word "fasastudio" in black fades in and shines. As it does, a solidified, metallic version of the FASA atom symbol appears and zooms out. A {{color|gray}} box encloses the words, making "fasa" white and "studio" a {{color|lightgray|lighter gray}}. The symbol hits the box, landing next to the text.
 
'''FX/SFXAudio:''' TheA formationloud ofelectric the textwhoosh, followed by a quieter whoosh and a metallic bang when the symbol zoomingzooms out and hits the box.
 
'''Music/Sounds:''' A loud electric whoosh, followed by a quieter whoosh and a metallic bang when the symbol zooms out and hits the box.
 
'''Availability:''' Seen only on ''MechWarrior 4: Mercenaries''.
 
'''Legacy:''' Given the average quality animation, it's believed that this logo was a placeholder for the next logo.
 
===4th Logo (November 12, 2002-June 14, 2007)===
<gallery mode="packed" heights="200">
FASA Studio (2002) (From - MechAssault).png
</gallery>
{{YouTube|id=CuRJF76vDiA}}
 
'''LogoVisuals:''' On a white background, several colored particles fly around the screen. They form the FASA Studio logo from before, except the box and text are tinted {{color|blue}}. The logo quickly zooms in a bit.
'''Nickname:''' "The Atom Symbol III"
 
'''Logo:''' On a white background, several colored particles fly around the screen. They form the FASA Studio logo from before, except the box and text are tinted {{color|blue}}. The logo quickly zooms in a bit.
 
'''Variant:''' Sometimes, the logo is still on a black background.
 
'''Technique:''' CGI.
'''FX/SFX:''' The particles, the zooming in of the logo.
 
'''Music/SoundsAudio:''' A decreasingreversed dramatic synthelectronic tune, followed by reversed radio chatter when the logo zooms in. Otherwise, it's none or the opening theme of the game.
 
'''Availability:''' Appeared on ''MechAssault'', ''Crimson Skies: High Road to Revenge'', ''MechAssault 2: Lone Wolf'' and ''Shadowrun''.
 
 
 
[[Category:American video game logos]]
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[[Category:Video game logos]]
[[Category:Microsoft]]
[[Category:Xbox Game Studios]]
[[Category:English-language logos]]

Latest revision as of 04:02, 2 October 2024

Background

FASA Studio was formed in 1994 as "FASA Interactive". They were an exclusive developer of video games based off of properties owned by their founder, FASA Corporation. In 1999, Microsoft acquired FASA Studio and its properties, while the original FASA remained independent until 2001, when it ceased active operations. FASA Studio continued to develop games until Microsoft closed it down in 2007, with their last game, ShadowRun, being released earlier that year.



1st Logo (June 24, 1998)

Visuals: Against a black background, the camera flies through a purple tunnel at a fast rate. It moves out of the tunnel and it flattens, becoming a stylized atom symbol in black. Light appears behind the symbol, illuminating it. The words "FASA INTERACTIVE" fade in underneath.

Variants: There is a still variant on a prototype for MechWarrior 3, where the symbol is white and is smaller, and the text is centered. This logo was going to appear in the game, but was scrapped after Mondo Media took over production.

Technique: CGI.

Audio: A thunderous whoosh, followed by electricity noises when the tunnel flattens into the symbol.

Availability: Only appears on MechCommander.

2nd Logo (October 31, 2001)

Visuals: On a white background, there are the words "FASA" in black, and "studio" in white underneath it. The atom symbol from before acts as the "o".

Technique: 2D graphics.

Audio: The opening theme of the game.

Availability: Only appears on MechWarrior 4: Black Knight.

3rd Logo (November 7, 2002)


Visuals: On a white background, the word "fasastudio" in black fades in and shines. As it does, a solidified, metallic version of the FASA atom symbol appears and zooms out. A gray box encloses the words, making "fasa" white and "studio" a lighter gray. The symbol hits the box, landing next to the text.

Technique: CGI and 2D animation.

Audio: A loud electric whoosh, followed by a quieter whoosh and a metallic bang when the symbol zooms out and hits the box.

Availability: Seen only on MechWarrior 4: Mercenaries.

4th Logo (November 12, 2002-June 14, 2007)


Visuals: On a white background, several colored particles fly around the screen. They form the FASA Studio logo from before, except the box and text are tinted blue. The logo quickly zooms in a bit.

Variant: Sometimes, the logo is still on a black background.

Technique: CGI.

Audio: A reversed electronic tune, followed by reversed radio chatter when the logo zooms in. Otherwise, it's none or the opening theme of the game.

Availability: Appeared on MechAssault, Crimson Skies: High Road to Revenge, MechAssault 2: Lone Wolf and Shadowrun.

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