FASA Studio: Difference between revisions

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== Background ==
===Background===
FASA Studio was formed in 1994 as FASA Interactive. They were an exclusive developer of video games based off of properties owned by their founder, FASA Corporation. In 1990, Microsoft acquired FASA Studio and its properties, while the original FASA remained independent until 2001, when it ceased active operations. FASA Studio continued to develop games until Microsoft closed it down in 2007, with their last game, ''ShadowRun'', being released earlier that year.
'''FASA Studio''' was formed in 1994 as "FASA Interactive". They were an exclusive developer of video games based off of properties owned by their founder, [[FASA Corporation|'''FASA''' Corporation]]. In 1999, [[Microsoft Games|Microsoft]] acquired FASA Studio and its properties, while the original FASA remained independent until 2001, when it ceased active operations. FASA Studio continued to develop games until Microsoft closed it down in 2007, with their last game, ''ShadowRun'', being released earlier that year.


{{ImageTOC
=== 1st Logo (June 24, 1998): ===
|Fasa Interactive (1998) (From - MechCommander).jpg|1st Logo (June 24, 1998)
Nicknames: "Ubisoft's Grandfather"
|FASA Studio (2001) (From - MechWarrior 4 Black Knight).png|2nd Logo (October 31, 2001)
|FASA Studio (2002) (From - MechWarrior 4 Mercenaries).png|3rd Logo (November 7, 2002)
|FASA Studio (2002) (From - MechAssault).png|4th Logo (November 12, 2002-June 14, 2007)
}}


===1st Logo (June 24, 1998)===
Logo: Against a black background, we fly through a purple tunnel at a fast rate. The camera moves out of the tunnel and it flattens, becoming a stylized atom symbol in black. Light appears behind the symbol, illuminating it. The words "FASA INTERACTIVE" fades in underneath.
<gallery mode="packed" heights="200">
Fasa Interactive (1998) (From - MechCommander).jpg
</gallery>


'''Visuals:''' Against a black background, the camera flies through a purple tunnel at a fast rate. It moves out of the tunnel and it flattens, becoming a stylized atom symbol in black. Light appears behind the symbol, illuminating it. The words "FASA INTERACTIVE" fade in underneath.
Variants: On a prototype for Mechwarrior 3, the symbol is white and is smaller, and the text is centered. This logo was going to appear in the game, but was scrapped after Mondo Media took over production.


'''Variants:''' There is a still variant on a prototype for ''MechWarrior 3'', where the symbol is white and is smaller, and the text is centered. This logo was going to appear in the game, but was scrapped after [[Mondo Media]] took over production.
FX/SFX: The tunnel, the forming of the logo.


'''Technique:''' CGI.
Music/Sounds: A thunderous whoosh, followed by electricity noises when the tunnel flattens into the symbol.


'''Audio:''' A thunderous whoosh, followed by electricity noises when the tunnel flattens into the symbol.
Availability: Rare. It only appears on MechCommander.


'''Availability:''' Only appears on ''MechCommander''.
Editor's Note: None


=== 2nd Logo (November 30, 2001): ===
===2nd Logo (October 31, 2001)===
<gallery mode="packed" heights="200">
Nicknames: "The Text"
FASA Studio (2001) (From - MechWarrior 4 Black Knight).png
</gallery>


Logo: On a white background, we see the words "FASA" in black, and "studio" in white underneath it. The symbol from before acts as the "o".
'''Visuals:''' On a white background, there are the words "FASA" in black, and "studio" in white underneath it. The atom symbol from before acts as the "o".


'''Technique:''' 2D graphics.
FX/SFX: Just the logo fading in and out.


Music/Sounds: The opening theme of the game.
'''Audio:''' The opening theme of the game.


Availability: Same as before. This logo only appears on MechWarrior 4: Black Knight.
'''Availability:''' Only appears on ''MechWarrior 4: Black Knight''.


===3rd Logo (November 7, 2002)===
Editor's Note: None
<gallery mode="packed" heights="200">
FASA Studio (2002) (From - MechWarrior 4 Mercenaries).png
</gallery>
{{YouTube|id=ZU7vBt6DUJ0}}


'''Visuals:''' On a white background, the word "fasastudio" in black fades in and shines. As it does, a solidified, metallic version of the FASA atom symbol appears and zooms out. A gray box encloses the words, making "fasa" white and "studio" a {{color|lightgray|lighter gray}}. The symbol hits the box, landing next to the text.
=== 3rd Logo (November 7, 2002): ===
Nicknames: "The Symbol"


'''Technique:''' CGI and 2D animation.
Logo: On a white background, the words "fasastudio" in black fades in and shines. As it does, a solidified, metallic version of the FASA atom symbol appears and zooms out. A grey box encloses the words, making "fasa" white and "studio" a lighter grey. The symbol hits the box, landing next to the text.


'''Audio:''' A loud electric whoosh, followed by a quieter whoosh and a metallic bang when the symbol zooms out and hits the box.
FX/SFX: The formation of the text, the symbol zooming out.


'''Availability:''' Seen only on ''MechWarrior 4: Mercenaries''.
Music/Sounds: A loud, electric whoosh, followed by a quieter whoosh and a metallic bang when the symbol zooms out and hits the box.


===4th Logo (November 12, 2002-June 14, 2007)===
Availability: Seen only on MechWarrior 4: Mercenaries.
<gallery mode="packed" heights="200">
FASA Studio (2002) (From - MechAssault).png
</gallery>
{{YouTube|id=CuRJF76vDiA}}


'''Visuals:''' On a white background, several colored particles fly around the screen. They form the FASA Studio logo from before, except the box and text are tinted blue. The logo quickly zooms in a bit.
Editor's Note: Given the poor animation and short lifespan, it's believed that this logo was a placeholder for the next logo.


'''Variant:''' Sometimes, the logo is still on a black background.
=== 4th Logo (November 15, 2002-2007): ===
Nicknames: "The Symbol II"


'''Technique:''' CGI.
Logo: On a white background, several colored particles fly around the screen. They form the FASA Studio logo from before, except the box and text are tinted blue. The logo quickly zooms in a bit.


'''Audio:''' A reversed electronic tune, followed by reversed radio chatter when the logo zooms in. Otherwise, it's none or the opening theme of the game.
Variant: Sometimes, the logo is still on a black background.


'''Availability:''' Appeared on ''MechAssault'', ''Crimson Skies: High Road to Revenge'', ''MechAssault 2: Lone Wolf'' and ''Shadowrun''.
FX/SFX: The particles, the zooming in of the logo.


[[Category:American video game logos]]
Music/Sounds: A decreasing dramatic synth tune, followed by radio chatter when the logo zooms in. Otherwise, it's none or the opening theme of the game.
[[Category:United States]]

[[Category:Video game logos]]
Availability: Appeared on many of FASA's games since MechAssault.
[[Category:Microsoft]]

[[Category:Xbox Game Studios]]
Editor's Note: This is probably the most popular of FASA's logos, given it was used on some of their best games at the time.
[[Category:English-language logos]]

Latest revision as of 04:02, 2 October 2024

Background

FASA Studio was formed in 1994 as "FASA Interactive". They were an exclusive developer of video games based off of properties owned by their founder, FASA Corporation. In 1999, Microsoft acquired FASA Studio and its properties, while the original FASA remained independent until 2001, when it ceased active operations. FASA Studio continued to develop games until Microsoft closed it down in 2007, with their last game, ShadowRun, being released earlier that year.



1st Logo (June 24, 1998)

Visuals: Against a black background, the camera flies through a purple tunnel at a fast rate. It moves out of the tunnel and it flattens, becoming a stylized atom symbol in black. Light appears behind the symbol, illuminating it. The words "FASA INTERACTIVE" fade in underneath.

Variants: There is a still variant on a prototype for MechWarrior 3, where the symbol is white and is smaller, and the text is centered. This logo was going to appear in the game, but was scrapped after Mondo Media took over production.

Technique: CGI.

Audio: A thunderous whoosh, followed by electricity noises when the tunnel flattens into the symbol.

Availability: Only appears on MechCommander.

2nd Logo (October 31, 2001)

Visuals: On a white background, there are the words "FASA" in black, and "studio" in white underneath it. The atom symbol from before acts as the "o".

Technique: 2D graphics.

Audio: The opening theme of the game.

Availability: Only appears on MechWarrior 4: Black Knight.

3rd Logo (November 7, 2002)


Visuals: On a white background, the word "fasastudio" in black fades in and shines. As it does, a solidified, metallic version of the FASA atom symbol appears and zooms out. A gray box encloses the words, making "fasa" white and "studio" a lighter gray. The symbol hits the box, landing next to the text.

Technique: CGI and 2D animation.

Audio: A loud electric whoosh, followed by a quieter whoosh and a metallic bang when the symbol zooms out and hits the box.

Availability: Seen only on MechWarrior 4: Mercenaries.

4th Logo (November 12, 2002-June 14, 2007)


Visuals: On a white background, several colored particles fly around the screen. They form the FASA Studio logo from before, except the box and text are tinted blue. The logo quickly zooms in a bit.

Variant: Sometimes, the logo is still on a black background.

Technique: CGI.

Audio: A reversed electronic tune, followed by reversed radio chatter when the logo zooms in. Otherwise, it's none or the opening theme of the game.

Availability: Appeared on MechAssault, Crimson Skies: High Road to Revenge, MechAssault 2: Lone Wolf and Shadowrun.

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