Frontier Developments: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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with the first letter of "FRONTIER" being larger than the rest and "DEVELOPMENTS" spaced out, all below.
with the first letter of "FRONTIER" being larger than the rest and "DEVELOPMENTS" spaced out, all below.


'''Technique:''' None.
'''Technique:''' None. {{SectionMisuse|Technique}}


'''Audio:''' Unknown.
'''Audio:''' Unknown.

Revision as of 19:07, 18 January 2024

1st Logo (December 1995)

Visuals: On a black background, there is a gradient blue circle with the following words below:

FRONTIER
D E V E L O P M E N T S

with the first letter of "FRONTIER" being larger than the rest and "DEVELOPMENTS" spaced out, all below.

Technique: None. [possible misuse]

Audio: Unknown.

Availability: Only appeared on Darxide for Sega 32X.

2nd Logo (1998-2000)

Visuals: On a black background, an eclipsed Earth appears with the lit area on the top-left, a red comet flies from the top-right and crashes into the bottom of the eclipse, lighting up the "FRONTIER" part of the company name styled from before, forming the "DEVELOPMENTS" part, completing the company name.

Technique: The Earth, the comet, and the company name. [possible misuse]

Audio: A two-note choir sounder accompanied by a whoosh and a boom.

Availability: Only appeared on V2000 and Infestation.

3rd Logo (March 25, 2003-)

Visuals: On a black background, a cyan laser forms a rectangular grid with the wireframe of the text "FRONTIER". The laser forms a wireframe globe appears by spinning to the left of the rectangle, followed by the texture wiping in out of clouds. The text "FRONTIER" becomes solidified and white and all of the wireframes disappear.

Variants:

  • On many games, the logo is still.
  • On the Xbox version of RollerCoaster Tycoon, the still logo pans upwards, and copyright information is seen below.
  • On RollerCoaster Tycoon 3, the logo is on a white background, then a coaster car appears from the right and circles the globe before rolling away.
  • On Wallace and Gromit: The Curse of the Were-Rabbit, the logo is already formed. Then Wallace appears on a chair being lowered by ropes. Gromit, from off-screen, pastes an "Anti-Pesto" sign over the globe, and then Wallace uses a power drill-like device to attach the sign, but he then loses his balance and falls down, along with the "FRONTIER" text.
  • On Thrillville and Thrillville: Off the Rails, a homemade coaster rolls down a loop the loop near the globe. It wobbles and a wooden girl falls off as the coaster makes it through the loop. The girl then falls back into the coaster car and it speeds away.
  • On Kinect Disneyland Adventures, there is a skinny brown figure running on the globe who looks and waves at us, before getting dizzy and falling off it. The camera then zooms out to show the logo, and the "Powered by COBRA" logo fades in at the bottom right.
  • On Kinectimals, a tiger cub from the game bounces on a globe as the "FRONTIER" text fades in. After this it loses its balance, crashes off-screen and looks at the screen as the globe rolls away. The Cobra logo appears at the end.
  • On ScreamRide, Unknown
  • On Planet Coaster, the logo is on a light blue background with the "FRONTIER" text in white. King Coaster (the main mascot of Planet Coaster) runs in from a distance from the left, punts the globe from behind and knocks the letters off the "FRONTIER" (barring "IER") text. The camera then falls on the side while the globe then slowly rolls to the right and covers up the screen while the screen fades out.
  • On the console version of the game, it's nearly the same, but King Coaster instead punts the globe directly at the screen, causing it to be blacked out by the globe. The menu fades in immediately after. The logo also cuts in instead of fading in.

Technique: CGI.

Audio: The normal variant uses loud whirring and synth sounds.

Audio Variants:

  • On RollerCoaster Tycoon 3, there is the sounds of a roller coaster, followed by a crowd screaming when the coaster circles the globe.
  • On Wallace & Gromit: The Curse of the Were-Rabbit, there is a brief jazzy composition, followed by Wallace (voiced by Peter Sallis) saying "Whoa! Hang on, Gromit!" when he appears, jackhammer sounds when he attaches the sign, and glass shattering sounds when the text falls.
  • On the Thrillville games, there is squeaky wheel sounds as the coaster rolls, followed by a gasp when the girl falls out of it, and kid shouting "Yay!" when she falls back in.
  • On Kinect Disneyland Adventures, there is a brief, happy-sounding musical composition with the figure chattering while he runs.
  • On Kinectimals, the sounds of the tiger cub are heard.
  • On Planet Coaster, there is King Coaster's footsteps while he runs, a quiet thump when he punts the globe, followed by him laughing and a brief guitar ditty when the globe rolls.
  • The console version of the game, coinciding with the animation, has King Coaster's "Woo-hoo!" when he punts the globe in a quick reverb effect. Immediately after, the game's theme plays.

Availability: The original variant has only appeared on the Xbox version of RollerCoaster Tycoon, Wallace and Gromit in Project Zoo and Dog's Life. The variants all appear on their respective games.

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