Frostbite Engine: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
Content deleted Content added
m Text replacement - "'''Technique:''' The (.*)↵↵'" to "'''Technique:''' The $1{{SectionMisuse|Technique}} '" |
No edit summary |
||
Line 6: | Line 6: | ||
'''Visuals:''' After the game's EA DICE variant, the logo dissolves in a wind-like effect to reveal a handprint with a hole through out. "FROSTBITE: A Dice Technology" is below. This logo dissolves out the same way. |
'''Visuals:''' After the game's EA DICE variant, the logo dissolves in a wind-like effect to reveal a handprint with a hole through out. "FROSTBITE: A Dice Technology" is below. This logo dissolves out the same way. |
||
'''Technique:''' |
'''Technique:''' 2D computer animation. |
||
'''Audio:''' An electronic buzz for the dissolves, and an electronic gleaming sound when the logo is revealed. |
'''Audio:''' An electronic buzz for the dissolves, and an electronic gleaming sound when the logo is revealed. |
Latest revision as of 02:10, 12 December 2023
Background
Frostbite is a game engine developed by EA studio DICE and released in June 2008. It was originally employed in the Battlefield series, but would later be expanded to other first-person shooter video games and a variety of other genres. To date, Frostbite has been exclusive to video games published by Electronic Arts.
Logo (March 2, 2010)
Visuals: After the game's EA DICE variant, the logo dissolves in a wind-like effect to reveal a handprint with a hole through out. "FROSTBITE: A Dice Technology" is below. This logo dissolves out the same way.
Technique: 2D computer animation.
Audio: An electronic buzz for the dissolves, and an electronic gleaming sound when the logo is revealed.
Availability: Seen on Battlefield II: Bad Company 2.