Frostbite Engine: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
Content deleted Content added
SuperMax124 (talk | contribs) m Text replacement - "FX/SFX:" to "Technique:" |
m Text replacement - "Music/Sounds" to "Audio" |
||
Line 8: | Line 8: | ||
'''Technique:''' The dissolves. |
'''Technique:''' The dissolves. |
||
''' |
'''Audio:''' An electronic buzz for the dissolves, and an electronic gleaming sound when the logo is revealed. |
||
'''Availability:''' Seen on ''Battlefield II: Bad Company 2''. |
'''Availability:''' Seen on ''Battlefield II: Bad Company 2''. |
Revision as of 03:54, 7 October 2023
Background
Frostbite is a game engine developed by EA studio DICE and released in June 2008. It was originally employed in the Battlefield series, but would later be expanded to other first-person shooter video games and a variety of other genres. To date, Frostbite has been exclusive to video games published by Electronic Arts.
(March 2, 2010)
Logo: After the game's EA DICE variant, the logo dissolves in a wind-like effect to reveal a handprint with a hole through out. "FROSTBITE: A Dice Technology" is below. This logo dissolves out the same way.
Technique: The dissolves.
Audio: An electronic buzz for the dissolves, and an electronic gleaming sound when the logo is revealed.
Availability: Seen on Battlefield II: Bad Company 2.