Fujimic, Inc.: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''Music/Sounds:''' Starts with a twinkling theme, changing into an upbeat MIDI fanfare.
'''Music/Sounds:''' Starts with a twinkling theme, changing into an upbeat MIDI fanfare.


'''Availability:''' Ultimately rare. So far, only seen on the PS1 game ''Wild Rapids'', alternatively named ''Bakuryuu'' in Japan. It's most likely uncertain this subsidiary has never developed other games - a sequel for said game was announced but canceled afterwards.
'''Availability:''' Extremely rare. So far, only seen on the PS1 game ''Wild Rapids'', alternatively named ''Bakuryuu'' in Japan. It's most likely uncertain this subsidiary has never developed other games - a sequel for said game was announced but canceled afterwards.





Revision as of 11:31, 25 December 2022


(2000)


Logo: We see a turquoise colored floor with a spotlight. A red ball is shown moving slightly below and stretches to the left and the right, and then bounces up into the center. The ball twists to the right briefly before an outer circle rotates in, revealing the familiar Fuji TV logo. Behind the logo the text "FUJIMIC, INC." is shown warping in below the logo. The background clears up once the logo is formed.

Technique: The animation of the ball, the stretching and twisting movements, the shadows, and the logo forming.

Music/Sounds: Starts with a twinkling theme, changing into an upbeat MIDI fanfare.

Availability: Extremely rare. So far, only seen on the PS1 game Wild Rapids, alternatively named Bakuryuu in Japan. It's most likely uncertain this subsidiary has never developed other games - a sequel for said game was announced but canceled afterwards.

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