Funcom: Difference between revisions

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{{PageCredits|edits=Jeffersonkendric|capture=Jeffersonkendric and Camenati|video=House of Video Games}}
{{PageCredits|edits=Jeffersonkendric|capture=Jeffersonkendric and Camenati|video=House of Video Games}}


=== Background ===
===Background===
'''Funcom''' is a Norwegian developer founded in 1993. The main office is located in Oslo.
'''Funcom''' is a Norwegian video game developer founded in 1993. The main office is located in Oslo, with additional offices in North Carolina in the US and Stockholm in Sweden. Originally focused on both PC and console titles, the company has released its games online-only since March 2007. In January 2020, Chinese multimedia holding Tencent acquired the company after purchasing a 29% stake a few months earlier.


{{ImageTOC
|Funcom (1994) (From - A Dinosaurs Tale for the Sega Genesis).png|1st Logo (1994)
|Funcom (1994) (From - SNES port of Daze Before Christmas).png|2nd Logo (December 1994)
|Funcom (1993) (From - Sega CD port of Fatal Fury Special).png|3rd Logo (January 1995-June 1996)
|Funcom.png|4th Logo (January 1, 1996-2005)
|Funcom (1999) (From - The Longest Journey for the PC).jpeg|5th Logo (November 18, 1999)
|Funcom (2000) (From - Speed Punks for the PS1).png|6th Logo (March 31, 2000)
|Funcom (2006) (From - Dreamfall The Longest Journey).png|7th Logo (April 17, 2006-2017)
}}


=== 1st Logo (1993-1995) ===
===1st Logo (1994)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
Funcom (1993) (From - Sega CD port of Fatal Fury Special).png
Funcom (1994) (From - A Dinosaurs Tale for the Sega Genesis).png
</gallery>
</gallery>


'''Logo:''' The screen is shared withthe JVC logo. Under it, an iron viking helmet is placed on a dirt with a tennis ball sticking from the horn. The name "FUNCOM" appears below in red.
'''Visuals:''' There is a white horned viking hat with a flat baseball on top of the right horn inside a blue and red rectangle. The text "{{color|blue|FUNCOM}}" is seen below.

'''FX/SFX:''' None.

'''Music/Sounds:''' None.


'''Technique:''' A still computerized image.
'''Availability:''' Appeared on two Sega CD games - Fatal Fury Special and Samurai Shodown.


'''Audio:''' None.


'''Availability:''' Appeared on ''A Dinosaur's Tale''.


=== 2nd Logo (1994) ===
===2nd Logo (December 1994)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
Funcom (1994) (From - SNES port of Daze Before Christmas).png
Funcom (1994) (From - SNES port of Daze Before Christmas).png
</gallery>
</gallery>


'''Logo:''' We see a golden viking helmet covered with red Santa cap and a furball on the horn. The word FUNCOM appears in ugly blue font casting shadow below.
'''Visuals:''' There is the horned viking helmet from the previous logo, rendered in 3D in gold, with a big red Santa hat and a furball on the right horn. The word "{{color|blue|'''FUNCOM'''}}" is seen in a funny blue font with a shadow below.


'''FX/SFX:''' None.
'''Technique:''' A still CG render.


'''Music/Sounds:''' None.
'''Audio:''' None.


'''Availability:''' Appeared on Daze Before Christmas.
'''Availability:''' Appeared on ''Daze Before Christmas''.


===3rd Logo (January 1995-June 1996)===


===3rd Logo (1994)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
Funcom (1994) (From - A Dinosaurs Tale for the Sega Genesis).png
Funcom (1993) (From - Sega CD port of Fatal Fury Special).png
</gallery>
</gallery>


'''Logo:''' The ball-poked viking hat now appears as merely a plain image inside a blue and red rectangle. The blue word "FUNCOM" appears below.
'''Visuals:''' Under the JVC logo is an iron horned viking helmet on dirt with a baseball on the right horn. The name "{{color|red|'''FUNCOM'''}}" is seen below.

'''FX/SFX:''' None.

'''Music/Sounds:''' None.

'''Availability:''' Appeared on Dinosaur's Tale.


'''Technique:''' A still CG render.


'''Audio:''' None.


'''Availability:''' Appeared on ''Fatal Fury Special'' and ''Samurai Shodown'' for Sega CD.


===4th Logo (January 1, 1996-2005)===
===4th Logo (January 1, 1996-2005)===
<tabber>
Images=
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
File:Funcom.png
Funcom.png
File:Funcom (1996).jpeg
Funcom (1996).jpeg
File:Funcom Dublin (1996).jpeg
Funcom Dublin (1996).jpeg
File:Funcom & Disney Animation (1996).jpeg
Funcom & Disney Animation (1996).jpeg
File:Funcom (2000).jpeg
Funcom (2000).jpeg
File:Funcom (DragonHeart- Fire & Steel).png
Funcom (DragonHeart- Fire & Steel).png
Funcom (NBA Hang Time).png
</gallery>
</gallery>
|-|
Videos=
{{YouTube|id=5D_wkPIctYY|id2=1Njj5FvtCnE|id3=j6BolBlZYy8|id4=ApLO5wxAZZs|id5=_6tpiqeSY1s}}
{{YouTube|id=5D_wkPIctYY|id2=1Njj5FvtCnE|id3=j6BolBlZYy8|id4=ApLO5wxAZZs|id5=_6tpiqeSY1s}}
</tabber>
'''Logo:''' Differently designed logo with FUN sitting on top of COM in custom font.


'''Visuals:''' Just the text "'''FUNCOM'''" with "'''FUN'''" on top of "'''COM'''". Some of the bottom of "'''COM'''" is cut off.
'''FX/SFX:''' Depends on the variant.


'''Variants:'''
'''Variants:'''
*On Casper, the logo is metallic.
* On ''Casper'', the logo is metallic.
*On No Escape, the logo appears through blurred mist. It also has copyright info below.
* On ''No Escape'', the logo appears through blurred mist. It also has copyright info.
*On NBA Hang Time, the logo has electronic fire animating through it.
* On ''NBA Hang Time'', the logo has electronic fire animating through it.
*On Dragonheart, the dragon flies and projects fire, where the purple logo appears after Acclaim.
* On ''Dragonheart'', a dragon flies and projects fire, where the purple logo appears after the [[Acclaim Entertainment|Acclaim]] logo.
*There is a Funcom Dublin logo colored in the colors of Irish flag. It was spotted on Impact Racing.
* A Funcom Dublin version exists, with the colors of the Irish flag. It appears over the opening cutscene of ''Impact Racing''.
*Small blue logo is seen on Pocahontas for Genesis, plus Disney Animation logo appears under.
* A small blue logo is seen on ''Pocahontas'' for Genesis, with the [[Walt Disney Animation Studios|Disney Animation Services]] logo appearing under it.


'''Technique:''' Depends on the variant.
'''Music/Sounds:''' None. The fanfare is heard on Dragonheart.

'''Availability:''' Black and white logo seen on Championship Motocross. Other variants listed above.


'''Audio:''' None. The fanfare is heard on ''Dragonheart''.


'''Availability:''' Black and white logo seen on ''Championship Motocross''. Other variants listed above.


===5th Logo (November 18, 1999)===
===5th Logo (November 18, 1999)===
Line 84: Line 91:
</gallery>
</gallery>


'''Logo:''' We see green electronic grid with occasional sparks and various words appearing, then the Funcom logo appears in green. Immediately the screen collapses via TV-effect.
'''Visuals:''' There is a green electronic grid with occasional sparks and various text appearing, then the Funcom logo appears in green. The screen suddenly collapses via a TV power-off effect.


'''FX/SFX:''' Effects on the screen.
'''Technique:''' 2D CGI.

'''Music/Sounds:''' Silent electronic noise followed with scribbling as the logo pops up, and the sound of TV powering off.

'''Availability:''' Was seen on The Longest Journey.


'''Audio:''' Some electronic noise followed with scribbling as the logo pops up, and the sound of a TV powering off.


'''Availability:''' It was seen on ''The Longest Journey''.


===6th Logo (March 31, 2000)===
===6th Logo (March 31, 2000)===
Line 99: Line 104:
</gallery>
</gallery>
{{YouTube|id=EhSN4MDLGsA}}
{{YouTube|id=EhSN4MDLGsA}}
'''Logo:''' The usual Funcom logo in yellow (and red center) stands still on a white floor. A punky-hair character walks in and sticks the trademark symbol at the construction. Then he leaves, but the symbol breaks off and rolls. The punk returns anxious, grabs the symbol and blasts it full force into the logo. He departs again, but before vanishing, takes a look behind to check the symbol, and makes a satisfied grunt.


'''Visuals:''' The Funcom logo with a yellow outline and red center is on a white floor. A punky-haired character walks in and sticks the trademark symbol at the construction. Then he leaves, but the symbol breaks off and rolls. The punk returns anxious, grabs the symbol and blasts it full force into the logo. He departs again, but before vanishing, takes a look behind to check the symbol, and makes a satisfied grunt. The Funcom logo then spins forward, turns black and becomes 2D.
'''FX/SFX:''' The character walking around and (R) sign rolling down.


'''Technique:''' CGI.
'''Music/Sounds:''' The punk stomping around, making noises. He sticks the (R) with a creaking sound, then it rolls and is blasted back. As he departs, he checks the work and emits a satisfied "Hm!".


'''Audio:''' The punk stomping around, making noises. He sticks the (R) with a creaking sound, then it rolls and is blasted back. As he departs, he checks the work and emits a satisfied "Hm!".
'''Availability:''' Was seen on Speed Punks.


'''Availability:''' It was seen on ''Speed Punks'' for PS1.


===7th Logo (April 17, 2006-2017)===

===7th Logo (April 17, 2006-)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
Funcom (2006) (From - Dreamfall The Longest Journey).png
Funcom (2006) (From - Dreamfall The Longest Journey).png
Line 115: Line 119:
{{YouTube|id=PmUvNQC1b4M}}
{{YouTube|id=PmUvNQC1b4M}}


'''Logo:''' We start moving along the blue circle, seen in extreme close-up as a curved line, it zooms out and collects itself from the particles. Then it comes to full view with "FUNCOM" inside, again in two lines and having two connections with the circle. Then the logo shines into black and white.
'''Visuals:''' The sequence starts moving along a extreme close-up of a blue circle. It zooms out and gets itself from the particles. Then it comes to full view with "'''''FUNCOM'''''" inside in two lines and with two connections of the circle. Then the logo shines while turning black and white.

'''FX/SFX:''' The circle collects and zooms out.

'''Music/Sounds:''' Short humming turning into orchestral synth and the crystal sound on the shine.


'''Technique:''' CGI.
'''Availability:''' Was seen on Dreamfall: The Longest Journey and Age of Conan games.


'''Audio:''' Short humming turning into orchestral synth and the crystal sound on the shine.


'''Availability:''' It was seen on ''Dreamfall: The Longest Journey'' and ''Age of Conan'' games.


[[Category:Norwegian video game logos]]
[[Category:Norwegian video game logos]]
[[Category:Video game logos]]
[[Category:Video game logos]]
[[Category:Norwegian logos]]
[[Category:Norway]]
[[Category:Tencent]]

Latest revision as of 10:54, 9 August 2024


Background

Funcom is a Norwegian video game developer founded in 1993. The main office is located in Oslo, with additional offices in North Carolina in the US and Stockholm in Sweden. Originally focused on both PC and console titles, the company has released its games online-only since March 2007. In January 2020, Chinese multimedia holding Tencent acquired the company after purchasing a 29% stake a few months earlier.



1st Logo (1994)

Visuals: There is a white horned viking hat with a flat baseball on top of the right horn inside a blue and red rectangle. The text "FUNCOM" is seen below.

Technique: A still computerized image.

Audio: None.

Availability: Appeared on A Dinosaur's Tale.

2nd Logo (December 1994)

Visuals: There is the horned viking helmet from the previous logo, rendered in 3D in gold, with a big red Santa hat and a furball on the right horn. The word "FUNCOM" is seen in a funny blue font with a shadow below.

Technique: A still CG render.

Audio: None.

Availability: Appeared on Daze Before Christmas.

3rd Logo (January 1995-June 1996)

Visuals: Under the JVC logo is an iron horned viking helmet on dirt with a baseball on the right horn. The name "FUNCOM" is seen below.

Technique: A still CG render.

Audio: None.

Availability: Appeared on Fatal Fury Special and Samurai Shodown for Sega CD.

4th Logo (January 1, 1996-2005)

Visuals: Just the text "FUNCOM" with "FUN" on top of "COM". Some of the bottom of "COM" is cut off.

Variants:

  • On Casper, the logo is metallic.
  • On No Escape, the logo appears through blurred mist. It also has copyright info.
  • On NBA Hang Time, the logo has electronic fire animating through it.
  • On Dragonheart, a dragon flies and projects fire, where the purple logo appears after the Acclaim logo.
  • A Funcom Dublin version exists, with the colors of the Irish flag. It appears over the opening cutscene of Impact Racing.
  • A small blue logo is seen on Pocahontas for Genesis, with the Disney Animation Services logo appearing under it.

Technique: Depends on the variant.

Audio: None. The fanfare is heard on Dragonheart.

Availability: Black and white logo seen on Championship Motocross. Other variants listed above.

5th Logo (November 18, 1999)

Visuals: There is a green electronic grid with occasional sparks and various text appearing, then the Funcom logo appears in green. The screen suddenly collapses via a TV power-off effect.

Technique: 2D CGI.

Audio: Some electronic noise followed with scribbling as the logo pops up, and the sound of a TV powering off.

Availability: It was seen on The Longest Journey.

6th Logo (March 31, 2000)


Visuals: The Funcom logo with a yellow outline and red center is on a white floor. A punky-haired character walks in and sticks the trademark symbol at the construction. Then he leaves, but the symbol breaks off and rolls. The punk returns anxious, grabs the symbol and blasts it full force into the logo. He departs again, but before vanishing, takes a look behind to check the symbol, and makes a satisfied grunt. The Funcom logo then spins forward, turns black and becomes 2D.

Technique: CGI.

Audio: The punk stomping around, making noises. He sticks the (R) with a creaking sound, then it rolls and is blasted back. As he departs, he checks the work and emits a satisfied "Hm!".

Availability: It was seen on Speed Punks for PS1.

7th Logo (April 17, 2006-2017)


Visuals: The sequence starts moving along a extreme close-up of a blue circle. It zooms out and gets itself from the particles. Then it comes to full view with "FUNCOM" inside in two lines and with two connections of the circle. Then the logo shines while turning black and white.

Technique: CGI.

Audio: Short humming turning into orchestral synth and the crystal sound on the shine.

Availability: It was seen on Dreamfall: The Longest Journey and Age of Conan games.

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