Funcom: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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=== Background ===
'''Funcom''' is a Norwegian developer founded in 1993. The main office is located in Oslo.
 
 
=== 1st Logo (1993-1995) ===
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Funcom (1993) (From - Sega CD port of Fatal Fury Special).png
</gallery>
'''Logo:''' TheUnder screen is shared withthethe JVC logo., Underwe it,see an iron viking helmet is placed on a dirt with a tennisbaseball ballon stickingone fromof the hornhorns. The name "{{color|red|FUNCOM}}" appearsis belowshown in red.
 
'''Logo:''' The screen is shared withthe JVC logo. Under it, an iron viking helmet is placed on a dirt with a tennis ball sticking from the horn. The name "FUNCOM" appears below in red.
 
'''Technique:''' None.
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'''Availability:''' Appeared on two Sega CD games - ''Fatal Fury Special'' and ''Samurai Shodown''.
 
 
=== 2nd Logo (1994) ===
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Funcom (1994) (From - SNES port of Daze Before Christmas).png
</gallery>
'''Logo:''' We see a goldenthe viking helmet coveredfrom the previous logo in gold, with a big, red Santa caphat and a furball on the horn. The word "{{color|blue|FUNCOM}} appears in uglya funny blue font castingwith a shadow below.
 
'''Logo:''' We see a golden viking helmet covered with red Santa cap and a furball on the horn. The word FUNCOM appears in ugly blue font casting shadow below.
 
'''Technique:''' None.
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'''Availability:''' Appeared on ''Daze Before Christmas''.
 
 
===3rd Logo (1994)===
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Funcom (1994) (From - A Dinosaurs Tale for the Sega Genesis).png
</gallery>
'''Logo:''' TheWe see a ball-pokedwhite viking hat nowwith appearsa asflat merelybaseball aon plaintop imageof one of the horns inside a blue and red rectangle. The blue wordtext "{{color|blue|FUNCOM}}" appears belowin blue.
 
'''Logo:''' The ball-poked viking hat now appears as merely a plain image inside a blue and red rectangle. The blue word "FUNCOM" appears below.
 
'''Technique:''' None.
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'''Availability:''' Appeared on ''Dinosaur's Tale''.
 
 
===4th Logo (January 1, 1996-2005)===
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</gallery>
{{YouTube|id=5D_wkPIctYY|id2=1Njj5FvtCnE|id3=j6BolBlZYy8|id4=ApLO5wxAZZs|id5=_6tpiqeSY1s}}
'''Logo:''' Just the text "FUNCOM" with "FUN" on top of "COM". Some of the bottom of "COM" is cut off.
 
'''Logo:''' Differently designed logo with FUN sitting on top of COM in custom font.
 
'''Technique:''' Depends on the variant.
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'''Variants:'''
*On ''Casper'', the logo is metallic.
*On ''No Escape'', the logo appears through blurred mist. It also has copyright info below.
*On ''NBA Hang Time'', the logo has electronic fire animating through it.
*On ''Dragonheart'', thea dragon flies and projects fire, where the purple logo appears after Acclaim.
*There is aA Funcom Dublin logoversion coloredexists, inwith the colors of the Irish flag. It was spotted on ''Impact Racing''.
*Small blue logo is seen on ''Pocahontas'' for Genesis, plus Disney Animation logo appears under.
 
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'''Availability:''' Black and white logo seen on ''Championship Motocross''. Other variants listed above.
 
 
===5th Logo (November 18, 1999)===
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Funcom (1999) (From - The Longest Journey for the PC).jpeg
</gallery>
'''Logo:''' We see a green electronic grid with occasional sparks and various wordstext appearing, then the Funcom logo appears in green. Immediately theThe screen suddenly collapses via a TV-effect powering off.
 
'''Logo:''' We see green electronic grid with occasional sparks and various words appearing, then the Funcom logo appears in green. Immediately the screen collapses via TV-effect.
 
'''Technique:''' Effects on the screen.
 
'''Music/Sounds:''' SilentSome electronic noise followed with scribbling as the logo pops up, and the sound of a TV powering off.
 
'''Availability:''' Was seen on ''The Longest Journey''.
 
 
===6th Logo (March 31, 2000)===
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</gallery>
{{YouTube|id=EhSN4MDLGsA}}
'''Logo:''' The usual Funcom logo inwith a yellow (outline and red center) stands stillis on a white floor. A punky-hair character walks in and sticks the trademark symbol at the construction. Then he leaves, but the symbol breaks off and rolls. The punk returns anxious, grabs the symbol and blasts it full force into the logo. He departs again, but before vanishing, takes a look behind to check the symbol, and makes a satisfied grunt.
 
'''Logo:''' The usual Funcom logo in yellow (and red center) stands still on a white floor. A punky-hair character walks in and sticks the trademark symbol at the construction. Then he leaves, but the symbol breaks off and rolls. The punk returns anxious, grabs the symbol and blasts it full force into the logo. He departs again, but before vanishing, takes a look behind to check the symbol, and makes a satisfied grunt.
 
'''Technique:''' The character walking around and (R) sign rolling down.
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'''Availability:''' Was seen on ''Speed Punks''.
 
 
===7th Logo (April 17, 2006-)===
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</gallery>
{{YouTube|id=PmUvNQC1b4M}}
'''Logo:''' We start moving along thea blue circle, seen in extreme close-up asof a curvedblue line,circle. itIt zooms out and collectsgets itself from the particles. Then it comes to full view with "FUNCOM" inside, again in two lines and havingwith two connections withof the circle. Then the logo shines intowhile turning black and white.
 
'''Logo:''' We start moving along the blue circle, seen in extreme close-up as a curved line, it zooms out and collects itself from the particles. Then it comes to full view with "FUNCOM" inside, again in two lines and having two connections with the circle. Then the logo shines into black and white.
 
'''Technique:''' The circle collects and zooms out.
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'''Availability:''' Was seen on ''Dreamfall: The Longest Journey'' and ''Age of Conan'' games.
 
 
[[Category:Norwegian video game logos]]

Revision as of 15:43, 8 February 2023


Background

Funcom is a Norwegian developer founded in 1993. The main office is located in Oslo.

1st Logo (1993-1995)

Logo: Under the JVC logo, we see an iron viking helmet on dirt with a baseball on one of the horns. The name "FUNCOM" is shown in red.

Technique: None.

Music/Sounds: None.

Availability: Appeared on two Sega CD games - Fatal Fury Special and Samurai Shodown.

2nd Logo (1994)

Logo: We see the viking helmet from the previous logo in gold, with a big, red Santa hat and a furball on the horn. The word "FUNCOM appears in a funny blue font with a shadow below.

Technique: None.

Music/Sounds: None.

Availability: Appeared on Daze Before Christmas.

3rd Logo (1994)

Logo: We see a white viking hat with a flat baseball on top of one of the horns inside a blue and red rectangle. The text "FUNCOM" appears in blue.

Technique: None.

Music/Sounds: None.

Availability: Appeared on Dinosaur's Tale.

4th Logo (January 1, 1996-2005)

Logo: Just the text "FUNCOM" with "FUN" on top of "COM". Some of the bottom of "COM" is cut off.

Technique: Depends on the variant.

Variants:

  • On Casper, the logo is metallic.
  • On No Escape, the logo appears through blurred mist. It also has copyright info.
  • On NBA Hang Time, the logo has electronic fire animating through it.
  • On Dragonheart, a dragon flies and projects fire, where the purple logo appears after Acclaim.
  • A Funcom Dublin version exists, with the colors of the Irish flag. It was spotted on Impact Racing.
  • Small blue logo is seen on Pocahontas for Genesis, plus Disney Animation logo appears under.

Music/Sounds: None. The fanfare is heard on Dragonheart.

Availability: Black and white logo seen on Championship Motocross. Other variants listed above.

5th Logo (November 18, 1999)

Logo: We see a green electronic grid with occasional sparks and various text appearing, then the Funcom logo appears in green. The screen suddenly collapses via a TV powering off.

Technique: Effects on the screen.

Music/Sounds: Some electronic noise followed with scribbling as the logo pops up, and the sound of a TV powering off.

Availability: Was seen on The Longest Journey.

6th Logo (March 31, 2000)

Logo: The Funcom logo with a yellow outline and red center is on a white floor. A punky-hair character walks in and sticks the trademark symbol at the construction. Then he leaves, but the symbol breaks off and rolls. The punk returns anxious, grabs the symbol and blasts it full force into the logo. He departs again, but before vanishing, takes a look behind to check the symbol, and makes a satisfied grunt.

Technique: The character walking around and (R) sign rolling down.

Music/Sounds: The punk stomping around, making noises. He sticks the (R) with a creaking sound, then it rolls and is blasted back. As he departs, he checks the work and emits a satisfied "Hm!".

Availability: Was seen on Speed Punks.

7th Logo (April 17, 2006-)

Logo: We start moving along a extreme close-up of a blue circle. It zooms out and gets itself from the particles. Then it comes to full view with "FUNCOM" inside in two lines and with two connections of the circle. Then the logo shines while turning black and white.

Technique: The circle collects and zooms out.

Music/Sounds: Short humming turning into orchestral synth and the crystal sound on the shine.

Availability: Was seen on Dreamfall: The Longest Journey and Age of Conan games.

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