GT Interactive Software/Logo Variations

From the Audiovisual Identity Database, the motion graphics museum

These are the logo variations seen throughout the years by GT Interactive Software, with more to be added overtime.

Blood (1997) and Blood II: The Chosen (1998): The logo is made up of blood, which is different for both versions, but both are the same concept.

    • The 1st game has a less realistic look to it, with it waving more than throbbing and blood dripping down, before exploding into dust.
    • The 2nd game has the blood dripping off-screen and more realistic throbbing, and the entire logo splatters across the screen, leaving a mess in the background.

Oddworld series (1997-2000): The logo ripples on a concentric stony pattern.


Dead Ball Zone (1998): The silver logo has a smoking ball next to it. Then it is zapped by lightning and starts glowing light blue.


Discworld Noir (1999): A yellow light is falling from an open door and a yellow GT stands in the flood of light, casting a shadow.


40 Winks (1999): The logo has a nice brown color and looks like liquid metal.


Imperium Galactica II: Alliances (1999): The logo appears over a planet, and the name is made from stone.

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