Game Freak: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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PL:A reuses the 15th logo.
 
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{{PageCredits|capture=SubparMario63 and AlmightyKingPrawn|edits=mr3urious, TheLogoChamp, Shadeed A. Kelly, alexmcferren, Flake R, Liwakip, GETENT, TheBigLogoFan2, AlmightyKingPrawn and AlmightyKingPrawnRSX-798}} {{Infobox company
|name=Game Freak
|image=Game Freak logo current.png
|founded=April 26, 1989 ({{age|1989|4|26}} years ago)
|founder={{w|Satoshi Tajiri}}<br>{{w|Ken Sugimori}}<br>{{w|Junichi Masuda}}
|subsidiaries=Koa Games
|country=[[:Category:Japan|Japan]]
}}
 
===Background===
'''Game Freak''' is a Japanese video game developer, best known as the primary developer of [[Nintendo]]'s ''Pokémon'' series of role-playing video games.
{{ImageTOC
|Game Freak (1999).png|1st Logo (Pokémon Red/Green/Blue/Yellow Version custom variant) (February 27, 1996-June 16, 2000)
|Game Freak (1997).png|2nd Logo (Bushi Seiryuuden: Futari no Yuusha custom variant) (January 17, 1997)
|Game Freak (1999) 2.png|3rd Logo (Click Medic custom variant) (January 28, 1999)
|Game Freak (2000).png|4th Logo (Pokémon Gold/Silver Version custom variant) (October 14, 1999-April 24, 2002)
|Game Freak (2001).png|5th Logo (Pokémon Crystal Version custom variant) (December 14, 2000-November 2, 2001)
|Game Freak (2003).png|6th Logo (Pokémon Ruby/Sapphire/Emerald Version custom variant) (November 21, 2002-October 21, 2005)
|Game Freak (2004).png|7th Logo (Pokémon FireRed/LeafGreen Version custom variant) (January 29-October 1, 2004)
|Game Freak (2006).png|8th Logo (Drill Dozer custom variant) (September 22, 2005-February 6, 2006)
|Game Freak (2007).png|9th Logo (Pokémon Diamond/Pearl/Platinum Version custom variant) (September 28, 2006-July 2, 2009)
|Game Freak (2010).png|10th Logo (Pokémon HeartGold/SoulSilver Version custom variant) (September 12, 2009-April 2, 2010)
|Game Freak (2012).png|11th Logo (Pokémon Black/White Version and Pokémon Black/White Version 2 custom variant) (September 18, 2010-October 12, 2012)
|Game Freak (2012).png|12th Logo (September 5, 2012-July 21, 2015)
||13th Logo (Pokémon X and Y custom variant) (October 12, 2013)
|GameFreakOmegaRuby.jpg|14th Logo (Pokémon Omega Ruby and Alpha Sapphire custom variant) (November 21-28, 2014)
||15th Logo (Pokémon Sun and Moon and Pokémon Ultra Sun and Ultra Moon custom variant) (November 18, 2016-November 17, 2017)
|Game Freak (2018).jpg|16th Logo (November 16, 2018-)
|GameFreak2021.jpg|17th Logo (Pokémon Brilliant Diamond and Shining Pearl custom variant) (November 19, 2021)
}}
 
===1st Logo (''Pokémon Red''/''Green''/''Blue''/''Yellow Version'' custom variant) (February 27, 1996-June 16, 2002, February 27, 20162000)===
<gallery mode="packed" heights="200">
Game Freak (1998).png
Game Freak (1999).png
Game Freak (1998, Color).png
Game Freak (1998, Color 2).png
Game Freak (1995).png
Game Freak (1995, Color).png
Game Freak (1995, Green).png
</gallery>
 
'''LogoVisuals:''' On a letterboxed white background, a {{color|gray}} star shoots by from the top right of the screen to the bottom left. The Game Freak logo, which is a blobby black circle with a "G" on it, appears with "{{font|Serif|'''GAME FREAK'''}}" written below. Stars fall from the logo, and "'''PRESENTS'''" appears below.
 
'''Variants:'''
*On ''<u>Pokémon Yellow Version</u>'', the logo is in color. The "G" is {{color|gold}}, while the stars falling from the logo are multi-colored in {{color|red}}, {{color|green}} and {{color|blue}}. This variant can also be seen when ''Red, Blue, and Yellow'' are played on a Super Game Boy or in ''Pokémon Stadium (2)''’s GB Tower.
*On <u>international copies of ''Red'', ''Blue'', and ''Yellow''</u>, "'''PRESENTS'''" is not seen below due to a localization bug.
 
'''Technique:''' Sprite-based animation.
'''FX/SFX:''' The star, the logo flashing. Standard graphics for the Game Boy.
 
'''Music/SoundsAudio:''' A shooting star sound which sounds similar to the move Metronome in the ''Pokémon'' games. The Japanese versions of ''Pokémon Red and Green'' have a slightly different sound.
 
'''Availability:''' Can be found on copies of ''Pokémon Red Version'', ''Pokémon Blue Version'', ''Pokémon Yellow Version'', and ''Pokémon Green Version'' (Japan only) for the Game Boy, as well as their respective downloadable versions on the Nintendo 3DS.
 
'''Editor's NoteLegacy:''' This is a very popular logo with fans of ''Pokémon''<nowiki/>'s first generation. The same can be said about the correspondent logos on every ''Pokémon'' generation afterward, as they are all considered powerful forces of nostalgia among the fanbase.
 
===2nd Logo (''Bushi Seiryūden: Futari no Yūsha'' custom variant) (January 17, 1997)===
<gallery mode="packed" heights="200">
Game Freak (1997).png
</gallery>
 
'''Visuals:''' On a white background, the Game Freak logo in bronze fades in. Below the symbol is the spaced-out text "'''G A M E F R E A K'''" in black. Then the logo fades out.
 
'''Technique:''' A still, sprite-based graphic.
 
'''Audio:''' None.
 
'''Availability:''' Seen only on ''Bushi Seiryūden: Futari no Yūsha'' for the Super Famicom.
===2nd Logo (January 28, 1999)===
 
<gallery mode=packed heights=200>
===3rd Logo (''Click Medic'' custom variant) (January 28, 1999)===
<gallery mode="packed" heights="200">
Game Freak (1999) 2.png
</gallery>
 
'''LogoVisuals:''' On a black background, the Game Freak logo appears. A {{color|yellow}}gold star falls onto the logo, explodes into little stars and at the same time, "{{font|Serif|'''GAME FREAK INC.'''}}" appears below via a "drop-n-slide" animation letter-by-letter. The black background turns {{color|darkblue|dark blue}} gradient.
 
'''Technique:''' 2D animation.
'''FX/SFX:''' The star moving and exploding, the text sliding in.
 
'''Music/SoundsAudio:''' None.
 
'''Availability:''' Extremely rare. Only known to be seenappear on ''Click Medic'' for the PlayStation, which was only released in Japan.
 
===4th Logo (''Pokémon Gold''/''Silver Version'' custom variant) (October 14, 1999-April 24, 2002)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="200">
 
File:Game Freak (2000).png
===3rd Logo (October 14, 1999-April 24, 2002, September 22, 2017)===
File:Game Freak (2000, White).png
<gallery mode=packed heights=200>
Game Freak (2000).png
</gallery>
 
'''LogoVisuals:''' On a black (or white if playing on the Super Game Boy 2 and older) background, a {{color|yellow}}gold star spirals into the center of the screen, causing the Game Freak logo from before to appear, only with the "G"symbol {{color|yellow}}in gold and the text in white. {{color|Yellow}} bubbles float from the logo, and "'''PRESENTS'''" in slightly smaller text appears below.
 
'''FX/SFXTechnique:''' TheSprite-based star and bubblesanimation.
 
'''Music/SoundsAudio:''' A high-pitched twinkling sound based on the 1st logo.
 
'''Availability:''' Seen on ''Pokémon Gold Version'' and ''Pokémon Silver Version'' for the Game Boy Color, as well as their respective downloadable versions on the Nintendo 3DS.
 
===5th Logo (''Pokémon Crystal Version'' custom variant) (December 14, 2000-November 2, 2001)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="200">
 
===4th Logo (December 14, 2000-November 2, 2001, December 14, 2017-January 26, 2018)===
<gallery mode=packed heights=200>
Game Freak (2001).png
</gallery>
 
'''LogoVisuals:''' On a black background, a {{color|pink}} blob drops down from the center of the screen and bounces once, revealing it to be the Pokémon Ditto (known as Metamon in Japan). It then morphs into a dark orange Game Freak logo, and "{{font|Serif|'''GAME FREAK'''}}" in white appears below, along with "'''PRESENTS'''" in slightly smaller text.
 
'''FX/SFXTechnique:''' Ditto/Metamon'sSprite-based animationsanimation.
 
'''Music/SoundsAudio:''' A couple of "thud" sounds, followed by a "morphing" sound, and ending with a short jingle.
 
'''Availability:''' Seen on ''Pokémon Crystal Version'' for the Game Boy Color, asand well as their respectiveits downloadable versionsversion on the Nintendo 3DS.
 
===6th Logo (''Pokémon Ruby''/''Sapphire''/''Emerald Version'' custom variant) (November 21, 2002-October 21, 2005)===
'''Editor's Note:''' None.
 
===5th Logo (November 21, 2002-October 21, 2005)===
<gallery mode="packed" heights="200">
File:Game Freak (2003).png|''Pokémon Ruby Version'' and ''Pokémon Sapphire Version''
Line 75 ⟶ 114:
</gallery>
 
'''LogoVisuals:''' In a forest, wethere seeis a raindrop flowing down a leaf on the top-right. It drops into the water, followed by two more drops dropping down. After the drops are finished, the Game Freak logo in {{color|blue}} fades in, with "{{font|Serif|'''GAME FREAK'''}}" in white over it with "{{color|green|'''PRESENTS'''}}" below. WeThe panscreen pans up to the opening to the game.
 
'''Variant:''' A different version is found on ''<u>Pokémon Emerald Version</u>'' where the logo appears earlier than usual in a bubble-like fashion instead of a fade. This version also zooms in at the end. The "{{color|green|'''PRESENTS'''}}" does not appear in this version.
 
'''FX/SFXTechnique:''' The logo fadingSprite-inbased and fading-outanimation.
 
'''Music/SoundsAudio:''' The intro of the game.
 
'''Availability:''' Seen on ''Pokémon Ruby Version'', ''Pokémon Sapphire Version,'', and ''Pokémon Emerald Version'' for the Game Boy Advance.
 
===7th Logo (''Pokémon FireRed''/''LeafGreen Version'' custom variant) (January 29-October 1, 2004)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="200">
 
===6th Logo (January 29-October 1, 2004, September 25, 2006)===
<gallery mode=packed heights=200>
Game Freak (2004).png
Game Freak (2004) 2.png
</gallery>
 
'''LogoVisuals:''' A similar concept to the 1st logo (fitting, as it is attached to the remake of said logo's game). On a black background, the star is bigger and slower, leaves a star trail to form the Game Freak logo, and the words "{{font|Serif|'''GAME FREAK'''}}", with "{{color|green|'''PRESENTS'''}}" below, fade in over the "G"symbol.
 
'''Variant:''' <u>Version 1.0 releases of the English versions of ''Pokémon FireRed'' and ''LeafGreen''</u> do not have "{{color|green|'''PRESENTS'''}}" due to an localization error. VersionThis 1.1error releasesis fixfixed thisin errorversion 1.1.
 
'''Technique:''' Sprite-based animation.
'''FX/SFX:''' The star, the logo flashing. It's just a remake of the first logo.
 
'''Music/SoundsAudio:''' A warbly 8-bit tune followed by a little quiet, peaceful song. This was composed by longtime ''Pokémon'' music composer Gō Ichinose, and included on the release of the ''FireRed'' and ''LeafGreen'' soundtrack.
 
'''Availability:''' Seen on ''Pokémon FireRed Version'' and ''Pokémon LeafGreen Version'' onfor the Game Boy Advance.
 
===8th Logo (''Drill Dozer'' custom variant) (September 22, 2005-February 6, 2006)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="200">
 
===7th Logo (September 22, 2005-February 6, 2006, December 16, 2015-June 16, 2016)===
<gallery mode=packed heights=200>
Game Freak (2006).png
</gallery>
 
'''LogoVisuals:''' On a brick wall, wethere seeis thea white Game Freak logo with the text "'''GAME FREAK inc.'''" underneath the symbol. The camera pansmoves to the right and the wall starts to burst, then we briefly see a {{color|red}} drill from the logo of the game is briefly seen zooming in and rotating.
 
'''FX/SFX:''' The camera panning to the right, the wall breaking.
 
'''Technique:''' Sprite-based animation.
'''Music/Sounds:''' The opening theme of the game.
 
'''Audio:''' The opening theme of the game.
'''Availability:''' Seen on ''Drill Dozer'' for the Game Boy Advance as well as its respective downloadable version on the Wii U Virtual Console.
 
'''Availability:''' Seen on ''Drill Dozer'' for the Game Boy Advance as well as the downloadable version on the Wii U Virtual Console.
'''Editor's Note:''' None.
 
===8th9th Logo (''Pokémon Diamond''/''Pearl''/''Platinum Version'' custom variant) (September 28, 2006-July 2, 2009)===
<gallery mode="packed" heights="200">
File:Game Freak (2007).png|''Pokémon Diamond Version'' and ''Pokémon Pearl Version''
Line 126 ⟶ 159:
</gallery>
 
'''LogoVisuals:''' Stars go from the top screen to the bottom, then the Game Freak symbol appears in {{color|gold}}. More stars fall to create the text on the bottom screen saying:
 
<center><u>{{font|Serif|'''GAME FREAK'''}}</u><br>
'''.PRESENTS.'''</center>
<br>
'''Variant:''' On ''Pokémon Platinum Version'', a small Game Freak symbol appears to the left of the text (which is more spaced out) on the bottom screen. The vertical edges also have a {{color|red}} tint as well.
 
'''FX/SFXTechnique:''' StarsSprite-based fallinganimation.
 
'''Music/SoundsAudio:''' A dramatic theme based on the song of the Azure Flute, with 3 notes added to the end that are taken from the ''Pokémon'' theme.
 
'''Music/SoundsAudio Trivia:''' The Azure Flute was an item in ''Pokémon Diamond Version'', ''Pearl Version'', and ''Platinum Version'' intended to be distributed through an event that allowed the player to encounter and catch the Mythical Pokémon Arceus. It was never released, leaving this intro the only place to hear a version of the song without hacking until ''Pokémon Legends: Arceus'', which has the Celestica Flute play the beginning of the same song.
 
'''Availability:''' Seen on ''Pokémon Diamond Version'' and ''Pokémon Pearl Version'' onfor the Nintendo DS. The variant appears on ''Pokémon Platinum Version'' for the same console.
 
===10th Logo (''Pokémon HeartGold''/''SoulSilver Version'' custom variant) (September 12, 2009-April 2, 2010)===
'''Editor's Note:''' None.
 
===9th Logo (September 12, 2009-April 2, 2010)===
<gallery mode="packed" heights="200">
File:Game Freak (2010).png
Line 150 ⟶ 181:
</gallery>
 
'''LogoVisuals:''' Nearly the same as the ''PokemonPokémon Platinum'' variant of the 8th9th logo, except it cuts to a scene of the ocean with the sun rising. In ''Pokémon HeartGold Version'', it is light out and there are conifer trees growing to the sides, while in ''Pokémon SoulSilver Version'', it is dark out and rocky cliffs are to the sides instead. Then, either Ho-Oh (in ''HeartGold'') or Lugia (in ''SoulSilver'') flies towards the screen and the screen fades to white.
 
'''Technique:''' Sprite-based animation.
'''FX/SFX:''' None at first, then the sun moving.
 
'''Music/SoundsAudio:''' Bells tolling 3 times, then a dramatic rendition of the ''Pokémon'' theme.
 
'''Availability:''' Seen on ''Pokémon HeartGold Version'' and ''Pokémon SoulSilver Version'' onfor the Nintendo DS.
 
===11th Logo (''Pokémon Black''/''White Version'' and ''Pokémon Black/White Version 2'' custom variant) (September 18, 2010-October 12, 2012)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="200">
 
===10th Logo (September 18, 2010-October 12, 2012)===
<gallery mode=packed heights=200>
Game Freak (2012).png
</gallery>
 
'''LogoVisuals:''' On a black background, wethere seeis a {{color|blue|bluish}}-white star with a trail. It then crashes into the spotlight, emitting in the {{color|cyan}}-{{color|pink}} cloud, forming the letters "'''G'''", "'''A'''", "'''M'''", "'''E'''", "'''F'''", "'''R'''", "'''E'''", "'''A'''" and "'''K'''". They form "{{font|Serif|'''G A <u>M E F R</u> E A K'''}}", take place, and then the Game Freak symbol fades in from the left. The symbol then flashes and the words shine. Then the logo fades out.
 
'''FX/SFXTechnique:''' The3D star,sprite theanimation explosion, the words taking place and the fading. Conceptedconcepted and animated by Game Freak designer and art director James Turner.
 
'''Music/SoundsAudio:''' Ambient humming and futuristic sounds, such as laser sounds and an echoed glass shattering sound when the star explodes, then the ambient humming sound morphs into a choir that abruptly changes to a logo jingle playing in reverse when the logo shines.
 
'''Availability:''' Seen on ''Pokémon Black Version'', ''Pokémon White Version'', ''Pokémon Black Version 2'', and ''Pokémon White Version 2'' onfor the Nintendo DS.
 
===12th Logo (September 5, 2012-July 21, 2015)===
'''Editor's Note:''' None.
 
'''Visuals:''' Just a still shot of the final product of the previous logo, which fades in and out.
===11th Logo (September 5, 2012-July 21, 2015)===
 
'''Technique:''' A still, digital graphic.
'''Logo:''' Just a still shot of the final product of the 10th logo, which fades in and out.
 
'''FX/SFXAudio:''' The fade in and outNone.
 
'''Availability:''' Seen on ''HarmoKnight'' for the Nintendo 3DS and ''Tembo the Badass Elephant'' for the PlayStation 4, Xbox One and PC.
'''Music/Sounds:''' None.
 
===13th Logo (''Pokémon X''/''Y'' custom variant) (October 12, 2013)===
'''Availability:''' Seen on ''HarmoKnight'' on the Nintendo 3DS and ''Tembo the Badass Elephant'' for the PS4, Xbox One and PC.
 
'''Visuals:''' Just an in-credits text on the title screen reading:
'''Editor's Note:''' None.
 
===12th Logo (October 12, 2013)===
 
'''Logo:''' Just an in-credits text on the title screen reading:
 
<center>PRESENTED BY<br>
{{font|Serif|'''G A M E F R E A K'''}}</center>
<br>The Game Freak symbol is seen on the left as usual.
<br>
The Game Freak symbol is seen on the left as usual.
 
'''FX/SFXTechnique:''' TheA fadestill, insprite-based and outgraphic.
 
'''Music/SoundsAudio:''' The title screen music, which is the ''Pokémon'' theme.
 
'''Availability:''' Seen on ''Pokémon X'' and ''Pokémon Y'' onfor the Nintendo 3DS, at the end of the title screen's animation when the game is left idle; thus it is possible to complete the game without even seeing the logo once.
 
===14th Logo (''Pokémon Omega Ruby''/''Alpha Sapphire'' custom variant) (November 21-28, 2014)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="200">
 
File:GameFreakOmegaRuby.jpg
===13th Logo (November 21, 2014)===
</gallery>
 
'''LogoVisuals:''' WeThe panscreen pans across a forest with three Beautifly flying, andeventually we comecoming across to the pond from the 5th6th logo. A Skitty and a Zigzagoon's tails are seen, but then the Pokémon disappear into the bushes. Then, the raindrop flows down to the tip of the leaf in the same manner as before and falls into the pond. Two more drop, with "PRESENTED BY" fading in, followed by "{{font|Serif|'''GAME FREAK'''}}" and the Game Freak symbol on the left. The camera then pans to Mt. Chimney, fading out as Latios (in ''Pokémon Omega Ruby'')/Latias (in ''Pokémon Alpha Sapphire'') flyflies toward the mountain, segueing into the game's intro.
 
'''Trivia:''' The pond is featured in-game on the North of Route 103.
 
'''Technique:''' 3D sprite animation.
'''FX/SFX:''' Just about everything. This intro is a 3D remake of the 5th logo.
 
'''Music/SoundsAudio:''' A remixed version of the opening theme from the original ''Pokémon Ruby'' and ''Sapphire''.
 
'''Availability:''' Seen on ''Pokémon Omega Ruby'' and ''Pokémon Alpha Sapphire'' onfor the Nintendo 3DS.
 
===15th Logo (''Pokémon Sun''/''Moon'' and ''Pokémon Ultra Sun''/''Ultra Moon'' custom variant) (November 18, 2016-November 17, 2017)===
'''Editor's Note:''' None.
 
'''Visuals:''' Similar to the 14th logo, except this time around, the logo appears at the end of the opening cutscene (when Lillie is cornered in Aether Paradise and Cosmog begins to transform into either of the main legendaries, and the camera pans up). Under the logo is text reading:
===14th Logo (November 18, 2016-November 17, 2017)===
 
'''Logo:''' Similar to the 12th logo, except this time around, the logo appears at the end of the opening cutscene (when Lillie is cornered in Aether Paradise and Cosmog begins to transform into either of the main legendaries, and the camera pans up). Under the logo is text reading:
 
<center>PRESENTED BY<br>
{{font|Serif|'''G A M E F R E A K'''}}</center>
<br>The Game Freak symbol is seen on the left as usual.
<br>
The Game Freak symbol is seen on the left as usual.
 
'''FX/SFXTechnique:''' The3D openingin-game cutsceneanimation.
 
'''Music/SoundsAudio:''' The background music of the opening cutscene.
 
'''Availability:''' Seen on ''Pokémon Sun'' and ''Pokémon Moon'' on the Nintendo 3DS. Also seen onand their updated versions, ''Pokémon Ultra Sun'' and ''Pokémon Ultra Moon.'', for the Nintendo 3DS.
 
===16th Logo (November 16, 2018-)===
'''Editor's Note:''' None.
 
===15th Logo (November 16, 2018-)===
<gallery mode="packed" heights="180">
File:Game Freak (2018).jpg|''Pokémon: Let's Go, Pikachu!'' and ''Pokémon: Let's Go, Eevee!''
File:Game Freak (2019).jpg|''Pokémon Sword'' and ''Pokémon Shield'', ''Pokémon Legends: Arceus''
File:GameFreakViolet.jpg|''Pokémon Scarlet and Pokémon Violet''
File:Game Freak (Pokémon Legends Z-A reveal trailer, 2024).jpg|''Pokémon Legends: Z-A'' reveal trailer
</gallery>
 
'''LogoVisuals:''' On a white background, the Game Freak logo with the symbol toon the left fades in, along with the words "PRESENTED BY" on top. Everything then fades out of view, segueing into the game's intro.
 
'''Variants:'''
*On <u>''Pokémon Sword'' and ''Pokémon Shield''</u> for the Nintendo Switch, as well as ''<u>Pokémon Legends: Arceus</u>'', the logo is shifted slightly up and has inverted colors. "PRESENTED BY" is justified to the top-left of the Game Freak logo and is in a more modern font.
**On <u>''Pokémon Scarlet'' and ''Pokémon Violet''</u>, it's the same as above but the text is black on a white background similar to the variant from ''Pokémon: Let's Go, Pikachu!'' and ''Pokémon: Let's Go, Eevee!''.
*On ''Little Town Hero'', the Game Freak logo fades in first, before "{{font|Serif|presents}}" fades in below in a lowercase font. Like the above variant, it uses inverted colors and is on a black background.
**On <u>the reveal trailer for ''Pokémon Legends: Z-A''</u>, the logo is white on black again, and is still with no "PRESENTED BY".
*On ''<u>Little Town Hero</u>'', the Game Freak logo fades in first, before "presents" fades in below in a lowercase font. Like the above variant, it uses inverted colors and is on a black background.
 
'''FX/SFXTechnique:''' TheFading fadingeffects.
 
'''Music/SoundsAudio:''' None.
 
'''Availability:''' Seen on games starting from ''Pokémon: Let's Go, Pikachu!'' and ''Pokémon: Let's Go, Eevee!'' for the Nintendo Switch. The variants can be seen onHowever, ''Pokémon SwordBrilliant Diamond'' and ''Pokémon ShieldShining Pearl'', asuse wellthe asnext ''Littlelogo Town Hero''instead.
 
===17th Logo (''Pokémon Brilliant Diamond''/''Shining Pearl'' custom variant) (November 19, 2021)===
'''Editor's Note:''' None.
<gallery mode="packed" heights="180">
 
===16th Logo (November 19, 2021)===
<gallery mode=packed heights=180>
ILCA2021.jpg
GameFreak2021.jpg
</gallery>
 
'''LogoVisuals:''' On a black screenbackground, copyright information fades in and out. Then, sparkles appear on a black background and start to fall. White text fades in reading:
 
<center>{{color|gray|Developed by}}<br><big>'''ILCA'''</big></center>
<br>The text and sparkles then fade out, and more sparkles appear, followed by more text fading in reading:
<big>{{color|gray|'''ILCA'''}}</big></center>
<br>
The text and sparkles then fade out, and more sparkles appear, followed by more text fading in reading:
 
<center>{{color|gray|Based on original games by}}<br>
(Game Freak symbol) {{color|gray|{{font|Serif|'''G A M E F R E A K'''}}}}</center>
<br>
which then fades out as well.
 
<center>Based on original games by<br>
'''FX/SFX:''' The animation of falling sparkles, as well as the fading.
(Game Freak symbol) '''G A M E F R E A K'''</center>
<br>which then fades out as well.
 
'''Technique:''' 2D computer animation.
'''Music/Sounds:''' A remastered version of the music from the 8th logo.
 
'''Audio:''' A remastered version of the music from the 8th logo.
'''Availability:''' Seen on ''Pokémon Brilliant Diamond'' and ''Pokémon Shining Pearl'' for the Nintendo Switch.
 
'''Availability:''' Seen on ''Pokémon Brilliant Diamond'' and ''Pokémon Shining Pearl'' for the Nintendo Switch as a legacy credit despite Game Freak not developing these games.
'''Editor's Note:''' For the first time in the core series of ''Pokémon'' games, these games are developed by a different company, ILCA. However, this logo appears as a credit to the creators of the original game.
 
[[Category:Japanese logosJapan]]
[[Category:Video game logos]]
[[Category:Japanese video game logos]]
[[Category:Nintendo (Japan)]]

Latest revision as of 12:34, 27 August 2024



Background

Game Freak is a Japanese video game developer, best known as the primary developer of Nintendo's Pokémon series of role-playing video games.


1st Logo (Pokémon Red/Green/Blue/Yellow Version custom variant) (February 27, 1996-June 16, 2000)

Visuals: On a letterboxed white background, a gray star shoots by from the top right of the screen to the bottom left. The Game Freak logo, which is a blobby black circle with a "G" on it, appears with "GAME FREAK" written below. Stars fall from the logo, and "PRESENTS" appears below.

Variants:

  • On Pokémon Yellow Version, the logo is in color. The "G" is gold, while the stars falling from the logo are multi-colored in red, green and blue. This variant can also be seen when Red, Blue, and Yellow are played on a Super Game Boy or in Pokémon Stadium (2)’s GB Tower.
  • On international copies of Red, Blue, and Yellow, "PRESENTS" is not seen below due to a localization bug.

Technique: Sprite-based animation.

Audio: A shooting star sound which sounds similar to the move Metronome in the Pokémon games. The Japanese versions of Pokémon Red and Green have a slightly different sound.

Availability: Can be found on copies of Pokémon Red Version, Pokémon Blue Version, Pokémon Yellow Version, and Pokémon Green Version (Japan only) for the Game Boy, as well as their respective downloadable versions on the Nintendo 3DS.

Legacy: This is a very popular logo with fans of Pokémon's first generation. The same can be said about the correspondent logos on every Pokémon generation afterward, as they are all considered powerful forces of nostalgia among the fanbase.

2nd Logo (Bushi Seiryūden: Futari no Yūsha custom variant) (January 17, 1997)

Visuals: On a white background, the Game Freak logo in bronze fades in. Below the symbol is the spaced-out text "G A M E F R E A K" in black. Then the logo fades out.

Technique: A still, sprite-based graphic.

Audio: None.

Availability: Seen only on Bushi Seiryūden: Futari no Yūsha for the Super Famicom.

3rd Logo (Click Medic custom variant) (January 28, 1999)

Visuals: On a black background, the Game Freak logo appears. A gold star falls onto the logo, explodes into little stars and at the same time, "GAME FREAK INC." appears below via a "drop-n-slide" animation letter-by-letter. The black background turns dark blue gradient.

Technique: 2D animation.

Audio: None.

Availability: Only known to appear on Click Medic for the PlayStation, which was only released in Japan.

4th Logo (Pokémon Gold/Silver Version custom variant) (October 14, 1999-April 24, 2002)

Visuals: On a black (or white if playing on the Super Game Boy 2 and older) background, a gold star spirals into the center of the screen, causing the Game Freak logo from before to appear, only with the symbol in gold and the text in white. Yellow bubbles float from the logo, and "PRESENTS" in slightly smaller text appears below.

Technique: Sprite-based animation.

Audio: A high-pitched twinkling sound based on the 1st logo.

Availability: Seen on Pokémon Gold Version and Pokémon Silver Version for the Game Boy Color, as well as their respective downloadable versions on the Nintendo 3DS.

5th Logo (Pokémon Crystal Version custom variant) (December 14, 2000-November 2, 2001)

Visuals: On a black background, a pink blob drops down from the center of the screen and bounces once, revealing it to be the Pokémon Ditto (known as Metamon in Japan). It then morphs into a dark orange Game Freak logo, and "GAME FREAK" in white appears below, along with "PRESENTS" in slightly smaller text.

Technique: Sprite-based animation.

Audio: A couple of "thud" sounds, followed by a "morphing" sound, and ending with a short jingle.

Availability: Seen on Pokémon Crystal Version for the Game Boy Color and its downloadable version on the Nintendo 3DS.

6th Logo (Pokémon Ruby/Sapphire/Emerald Version custom variant) (November 21, 2002-October 21, 2005)

Visuals: In a forest, there is a raindrop flowing down a leaf on the top-right. It drops into the water, followed by two more drops dropping down. After the drops are finished, the Game Freak logo in blue fades in, with "GAME FREAK" in white over it with "PRESENTS" below. The screen pans up to the opening to the game.

Variant: A different version is found on Pokémon Emerald Version where the logo appears earlier than usual in a bubble-like fashion instead of a fade. This version also zooms in at the end. The "PRESENTS" does not appear in this version.

Technique: Sprite-based animation.

Audio: The intro of the game.

Availability: Seen on Pokémon Ruby Version, Pokémon Sapphire Version, and Pokémon Emerald Version for the Game Boy Advance.

7th Logo (Pokémon FireRed/LeafGreen Version custom variant) (January 29-October 1, 2004)

Visuals: A similar concept to the 1st logo (fitting, as it is attached to the remake of said logo's game). On a black background, the star is bigger and slower, leaves a star trail to form the Game Freak logo, and the words "GAME FREAK", with "PRESENTS" below, fade in over the symbol.

Variant: Version 1.0 releases of the English versions of Pokémon FireRed and LeafGreen do not have "PRESENTS" due to an localization error. This error is fixed in version 1.1.

Technique: Sprite-based animation.

Audio: A warbly 8-bit tune followed by a little quiet, peaceful song. This was composed by longtime Pokémon music composer Gō Ichinose, and included on the release of the FireRed and LeafGreen soundtrack.

Availability: Seen on Pokémon FireRed Version and Pokémon LeafGreen Version for the Game Boy Advance.

8th Logo (Drill Dozer custom variant) (September 22, 2005-February 6, 2006)

Visuals: On a brick wall, there is a white Game Freak logo with the text "GAME FREAK inc." underneath the symbol. The camera moves to the right and the wall starts to burst, then a red drill from the logo of the game is briefly seen zooming in and rotating.

Technique: Sprite-based animation.

Audio: The opening theme of the game.

Availability: Seen on Drill Dozer for the Game Boy Advance as well as the downloadable version on the Wii U Virtual Console.

9th Logo (Pokémon Diamond/Pearl/Platinum Version custom variant) (September 28, 2006-July 2, 2009)

Visuals: Stars go from the top screen to the bottom, then the Game Freak symbol appears in gold. More stars fall to create the text on the bottom screen saying:

GAME FREAK
.PRESENTS.


Variant: On Pokémon Platinum Version, a small Game Freak symbol appears to the left of the text (which is more spaced out) on the bottom screen. The vertical edges also have a red tint as well.

Technique: Sprite-based animation.

Audio: A dramatic theme based on the song of the Azure Flute, with 3 notes added to the end that are taken from the Pokémon theme.

Audio Trivia: The Azure Flute was an item in Pokémon Diamond Version, Pearl Version, and Platinum Version intended to be distributed through an event that allowed the player to encounter and catch the Mythical Pokémon Arceus. It was never released, leaving this intro the only place to hear a version of the song without hacking until Pokémon Legends: Arceus, which has the Celestica Flute play the beginning of the same song.

Availability: Seen on Pokémon Diamond Version and Pokémon Pearl Version for the Nintendo DS. The variant appears on Pokémon Platinum Version for the same console.

10th Logo (Pokémon HeartGold/SoulSilver Version custom variant) (September 12, 2009-April 2, 2010)

Visuals: Nearly the same as the Pokémon Platinum variant of the 9th logo, except it cuts to a scene of the ocean with the sun rising. In Pokémon HeartGold Version, it is light out and there are conifer trees growing to the sides, while in Pokémon SoulSilver Version, it is dark out and rocky cliffs are to the sides instead. Then, either Ho-Oh (in HeartGold) or Lugia (in SoulSilver) flies towards the screen and the screen fades to white.

Technique: Sprite-based animation.

Audio: Bells tolling 3 times, then a dramatic rendition of the Pokémon theme.

Availability: Seen on Pokémon HeartGold Version and Pokémon SoulSilver Version for the Nintendo DS.

11th Logo (Pokémon Black/White Version and Pokémon Black/White Version 2 custom variant) (September 18, 2010-October 12, 2012)

Visuals: On a black background, there is a bluish-white star with a trail. It then crashes into the spotlight, emitting in the cyan-pink cloud, forming the letters "G", "A", "M", "E", "F", "R", "E", "A" and "K". They form "G A M E F R E A K", take place, and then the Game Freak symbol fades in from the left. The symbol then flashes and the words shine. Then the logo fades out.

Technique: 3D sprite animation concepted and animated by Game Freak designer and art director James Turner.

Audio: Ambient humming and futuristic sounds, such as laser sounds and an echoed glass shattering sound when the star explodes, then the ambient humming sound morphs into a choir that abruptly changes to a logo jingle playing in reverse when the logo shines.

Availability: Seen on Pokémon Black Version, Pokémon White Version, Pokémon Black Version 2, and Pokémon White Version 2 for the Nintendo DS.

12th Logo (September 5, 2012-July 21, 2015)

Visuals: Just a still shot of the final product of the previous logo, which fades in and out.

Technique: A still, digital graphic.

Audio: None.

Availability: Seen on HarmoKnight for the Nintendo 3DS and Tembo the Badass Elephant for the PlayStation 4, Xbox One and PC.

13th Logo (Pokémon X/Y custom variant) (October 12, 2013)

Visuals: Just an in-credits text on the title screen reading:

PRESENTED BY
G A M E F R E A K


The Game Freak symbol is seen on the left as usual.

Technique: A still, sprite-based graphic.

Audio: The title screen music, which is the Pokémon theme.

Availability: Seen on Pokémon X and Pokémon Y for the Nintendo 3DS, at the end of the title screen's animation when the game is left idle; thus it is possible to complete the game without even seeing the logo once.

14th Logo (Pokémon Omega Ruby/Alpha Sapphire custom variant) (November 21-28, 2014)

Visuals: The screen pans across a forest with three Beautifly flying, eventually coming across to the pond from the 6th logo. A Skitty and a Zigzagoon's tails are seen, but then the Pokémon disappear into the bushes. Then, the raindrop flows down to the tip of the leaf in the same manner as before and falls into the pond. Two more drop, with "PRESENTED BY" fading in, followed by "GAME FREAK" and the Game Freak symbol on the left. The camera then pans to Mt. Chimney, fading out as Latios (in Pokémon Omega Ruby)/Latias (in Pokémon Alpha Sapphire) flies toward the mountain, segueing into the game's intro.

Trivia: The pond is featured in-game on the North of Route 103.

Technique: 3D sprite animation.

Audio: A remixed version of the opening theme from the original Pokémon Ruby and Sapphire.

Availability: Seen on Pokémon Omega Ruby and Pokémon Alpha Sapphire for the Nintendo 3DS.

15th Logo (Pokémon Sun/Moon and Pokémon Ultra Sun/Ultra Moon custom variant) (November 18, 2016-November 17, 2017)

Visuals: Similar to the 14th logo, except this time around, the logo appears at the end of the opening cutscene (when Lillie is cornered in Aether Paradise and Cosmog begins to transform into either of the main legendaries, and the camera pans up). Under the logo is text reading:

PRESENTED BY
G A M E F R E A K


The Game Freak symbol is seen on the left as usual.

Technique: 3D in-game animation.

Audio: The background music of the opening cutscene.

Availability: Seen on Pokémon Sun and Pokémon Moon and their updated versions, Pokémon Ultra Sun and Pokémon Ultra Moon, for the Nintendo 3DS.

16th Logo (November 16, 2018-)

Visuals: On a white background, the Game Freak logo with the symbol on the left fades in, along with the words "PRESENTED BY" on top. Everything then fades out of view, segueing into the game's intro.

Variants:

  • On Pokémon Sword and Pokémon Shield for the Nintendo Switch, as well as Pokémon Legends: Arceus, the logo is shifted slightly up and has inverted colors. "PRESENTED BY" is justified to the top-left of the Game Freak logo and is in a more modern font.
    • On Pokémon Scarlet and Pokémon Violet, it's the same as above but the text is black on a white background similar to the variant from Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee!.
    • On the reveal trailer for Pokémon Legends: Z-A, the logo is white on black again, and is still with no "PRESENTED BY".
  • On Little Town Hero, the Game Freak logo fades in first, before "presents" fades in below in a lowercase font. Like the above variant, it uses inverted colors and is on a black background.

Technique: Fading effects.

Audio: None.

Availability: Seen on games starting from Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee! for the Nintendo Switch. However, Pokémon Brilliant Diamond and Pokémon Shining Pearl use the next logo instead.

17th Logo (Pokémon Brilliant Diamond/Shining Pearl custom variant) (November 19, 2021)

Visuals: On a black background, copyright information fades in and out. Then, sparkles appear on a black background and start to fall. White text fades in reading:

Developed by
ILCA


The text and sparkles then fade out, and more sparkles appear, followed by more text fading in reading:

Based on original games by
(Game Freak symbol) G A M E F R E A K


which then fades out as well.

Technique: 2D computer animation.

Audio: A remastered version of the music from the 8th logo.

Availability: Seen on Pokémon Brilliant Diamond and Pokémon Shining Pearl for the Nintendo Switch as a legacy credit despite Game Freak not developing these games.

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