Game Freak
Editions by mr3urious, TheLogoChamp, Shadeed A. Kelly, alexmcferren, Flake R, Liwakip, GETENT and TheBigLogoFan2
Background
Game Freak is a Japanese video game developer, best known as the primary developer of Nintendo's Pokémon series of role-playing video games.
1st Logo (February 27, 1996-June 16, 2002, February 27, 2016)
Variants:
- On Pokémon Yellow Version, the logo is in color. The 'G' is gold, while the stars falling from the logo are multi-colored in red, green and blue.
- On international copies of Red, Blue, and Yellow, "PRESENTS" is not seen below due to a localization bug.
FX/SFX: The star, the logo flashing. Standard graphics for the Game Boy.
Music/Sounds: A shooting star sound which sounds similar to the move Metronome in the Pokémon games. The Japanese versions of Pokémon Red and Green have a slightly different sound.
Availability: Can be found on copies of Pokémon Red Version, Pokémon Blue Version, Pokémon Yellow Version, and Pokémon Green Version (Japan only) for the Game Boy, as well as their respective downloadable versions on the Nintendo 3DS.
Editor's Note: This is a very popular logo with fans of Pokémon's first generation. The same can be said about the correspondent logos on every Pokémon generation afterward.
2nd Logo (January 28, 1999)
FX/SFX: The star moving and exploding, The text sliding in.
Music/Sounds: None, it's a silent logo.
Availability: Extremely rare; Only known to be seen on Click Medic for the PlayStation. The game was only released in Japan, so it is a tough find.
Editor's Note: None.
3rd Logo (October 14, 1999-April 24, 2002, September 22, 2017)
FX/SFX: The star and bubbles.
Music/Sounds: A high-pitched twinkling sound based on the 1st logo.
Availability: Seen on Pokémon Gold Version and Pokémon Silver Version for the Game Boy Color, as well as their respective downloadable versions on the Nintendo 3DS.
Editor's Note: None.
4th Logo (December 14, 2000-November 2, 2001, December 14, 2017, January 26, 2018)
FX/SFX: Ditto/Metamon's animations.
Music/Sounds: A couple of "thud" sounds, followed by a "morphing" sound, and ending with a short jingle.
Availability: Seen on Pokémon Crystal Version for the Game Boy Color, as well as their respective downloadable versions on the Nintendo 3DS.
Editor's Note: None.
5th Logo (November 21, 2002-October 21, 2005)
Variant: A different version is found on Pokémon Emerald Version where the logo appears earlier than usual in a bubble-like fashion instead of a fade. This version also zooms in at the end. The "PRESENTS" does not appear in this version.
FX/SFX: The logo fading-in and fading-out.
Music/Sounds: The intro of the game.
Availability: Seen on Pokémon Ruby Version, Pokémon Sapphire Version, and Pokémon Emerald Version for the Game Boy Advance.
Editor's Note: None.
6th Logo (January 29-October 1, 2004, September 25, 2006)
Variant: Version 1.0 releases of the English versions of Pokémon FireRed and LeafGreen do not have "PRESENTS" due to an error. Version 1.1 releases fix this error.
FX/SFX: The star, the logo flashing. It's just a remake of the first logo.
Music/Sounds: A warbly 8-bit tune followed by a little quiet, peaceful song.
Availability: Seen on Pokémon FireRed Version and LeafGreen Version on the Game Boy Advance.
Editor's Note: None.
7th Logo (September 22, 2005, February 6, 2006, December 16, 2015-June 16, 2016)
FX/SFX: The camera panning to the right, The wall breaking.
Music/Sounds: The opening theme of the game.
Availability: Seen on Drill Dozer for the Game Boy Advance.as well as their respective downloadable version on the Wii U.
Editor's Note: None.
8th Logo (September 28, 2006-July 2, 2009)
GAME FREAK
.PRESENTS.
Variant: On Pokémon Platinum Version a small Game Freak symbol appears to the left of the text (which is more spaced out) on the bottom screen. Other than that, it's identical.
FX/SFX: Stars falling.
Music/Sounds: Dramatic music.
Availability: Seen on Pokémon Diamond Version and Pokémon Pearl Version on the Nintendo DS. Also on Pokémon Platinum Version.
Editor's Note: None.
9th Logo (September 12, 2009-April 2, 2010)
FX/SFX: None at first, then the sun moving.
Music/Sounds: Bells tolling.
Availability: Seen on Pokémon HeartGold Version and SoulSilver Version on the Nintendo DS.
Editor's Note: None.
10th Logo (September 18, 2010-October 12, 2012)
FX/SFX: The star, the explosion, the words taking place and the fading. Concepted and animated by Game Freak designer and art director James Turner.
Music/Sounds: Ambient humming and futuristic sounds, such as laser sounds and an echoed glass shattering sound when the star explodes, then the ambient humming sound morphs into a choirs that abruptly changes to a logo jingle playing in reverse when the logo shines.
Availability: Seen on Pokémon Black Version, Pokémon White Version, Pokémon Black Version 2, and Pokémon White Version 2 on the Nintendo DS.
Editor's Note: None.
11th Logo (September 5, 2012-July 21, 2015)
Logo: The Game Freak logo from the last logo fades in and out.
FX/SFX: The fade in and out.
Music/Sounds: None
Availability: Seen on HarmoKnight on the Nintendo 3DS and Tembo the Badass Elephant for the PS4, Xbox One and PC.
Editor's Note: None.
12th Logo (October 12, 2013)
Logo: Just an in-credits text on the title screen reading:
PRESENTED BY
G A M E F R E A K
The Game Freak Symbol is seen on the left as usual.
FX/SFX:The fade in and out.
Music/Sounds: The title screen music, which is the Pokémon theme.
Availability: Seen on Pokémon X and Y on the Nintendo 3DS, at the end of the title screen's animation when the game is left idle; thus it is possible to complete the game without even seeing the logo once.
Editor's Note: None.
13th Logo (November 21-28, 2014)
Logo: We pan across a forest with three Beautifly flying, and come across the pond, a Skitty and a Zigzaggon's tail are showing and then disappear. Then, the raindrop from the 5th logo flows down to the tip of the leaf and falls into the pond, and then 2 more drop, with PRESENTED BY fading in, followed by GAME FREAK and the Game Freak symbol on the left. The camera then pans to Mt. Chimney, fading out as Latias/Latios fly toward the mountain, segueing into the game's intro.
FX/SFX: Just about everything.
Music/Sounds: A remixed version of the opening theme from the original Pokémon Ruby and Sapphire.
Availability: Seen on Pokémon Omega Ruby and Alpha Sapphire on the Nintendo 3DS.
Editor's Note: None.
14th Logo (November 18, 2016-November 17, 2017)
Logo: Similar to the 12th logo, except this time around the logo appears at the end of the opening cutscene (when Lillie is cornered in Aether Paradise and Cosmog begins to transform into either of the main legendaries, and the camera pans up). Under the logo for the version you're playing:
PRESENTED BY
G A M E F R E A K
The Game Freak Symbol is seen on the left as usual.
FX/SFX: The opening cutscene.
Music/Sounds: The background music of the opening cutscene.
Availability: Seen on Pokémon Sun and Pokémon Moon on the Nintendo 3DS. Also seen on their updated versions, Pokémon Ultra Sun and Pokémon Ultra Moon.
Editor's Note: None.
15th Logo (November 16, 2018-)
Variant: On Pokémon Sword and Pokémon Shield for Nintendo Switch, the logo is shifted slightly up and has inverted colors. ''PRESENTED BY'' is justified to the top-left of the Game Freak logo and is in a more modern font.
FX/SFX: The fading.
Music/Sounds: None.
Availability: Seen on Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee! for Nintendo Switch. The variant can be seen on Pokémon Sword and Pokémon Shield.
Editor's Note: None.