Good Science: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
Content deleted Content added
SuperMax124 (talk | contribs) m Text replacement - "CGI animation" to "CGI" |
m Text replacement - "Music/Sounds" to "Audio" |
||
Line 15: | Line 15: | ||
'''Technique:''' CGI. |
'''Technique:''' CGI. |
||
''' |
'''Audio:''' Some bubbling sounds with some whooshes. On <u>''Kinect Adventures''</u>, it's the opening snippet of the game. |
||
'''Availability:''' Seen on ''Kinect Adventures'', ''Kinect Fun Labs'', and ''Kinect Star Wars''. |
'''Availability:''' Seen on ''Kinect Adventures'', ''Kinect Fun Labs'', and ''Kinect Star Wars''. |
Revision as of 04:18, 7 October 2023
Background
Good Science was formed by Microsoft in 2009 exclusively to develop Kinect titles for the Xbox 360.
(November 4, 2010-July 16, 2012)
Logo: We see an exiler full of orange liquid bubbling on a space background. "GOOD SCIENCE" is overlapping some of the exiler as it zooms in slowly.
Variant: For Kinect Adventures, the logo was embroidered with purple and blue threads.
Technique: CGI.
Audio: Some bubbling sounds with some whooshes. On Kinect Adventures, it's the opening snippet of the game.
Availability: Seen on Kinect Adventures, Kinect Fun Labs, and Kinect Star Wars.