High Impact Games: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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===1st Logo (2007-2011)=== |
===1st Logo (2007-2011)=== |
Revision as of 17:23, 29 January 2022
This page is under construction. You are welcome to assist by editing this page, but please do so with caution as this may result in edit conflicts. If this page has not been edited in one week, please remove this template. Last edit by: [[User:imported>LogoFun13-YT|imported>LogoFun13-YT]] ([[User talk:imported>LogoFun13-YT|talk]] · [[Special:Contributions/imported>LogoFun13-YT|contribs]]) · Last edited on Sat, 29 Jan 2022 17:23:34 +0000 |
1st Logo (2007-2011)
Logo: On a red background we see a white comet which falls down on a red background which turns into a white background and then high impact games logo zooms out
Variants: there is a variant without the animation with the logo still at the end
FX/SFX: TBA
Music/Sounds: TBA
Music/Sounds Variants: None
Availability: Seen on Ratchet & Clank: Size Matters, Secret Agent Clank, Jak and Daxter: The Lost Frontier, Phineas and Ferb: Across the 2nd Dimension, Call of Duty: Modern Warfare 3 (On Wii Version), DreamWorks Super Star Kartz (originally Crash Team Racing), Super Ninja, GOGO Fishing, Disney Princess: My Fairytale Adventure
Editor's Note: None