Incognito Entertainment

From the Audiovisual Identity Database, the motion graphics museum

Revision as of 23:30, 6 August 2022 by imported>HavocMan2000 (Created page with "{{PageCredits|description=|capture=|video=|edits=}} <!-- See CLG Wiki:Credits for a tutorial on adding credits --> ===Background=== Incognito Entertainment was founded in 1999 by Scott Campbell, a former SingleTrac employee. In January 2000, the company signed a publishing agreement with a "major North American publisher". The studio was originally known as Incognito Studios and later renamed Incog Inc. Entertainment, before returning to the Incognito name. Sony acquired...")
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Background

Incognito Entertainment was founded in 1999 by Scott Campbell, a former SingleTrac employee. In January 2000, the company signed a publishing agreement with a "major North American publisher". The studio was originally known as Incognito Studios and later renamed Incog Inc. Entertainment, before returning to the Incognito name. Sony acquired Incognito in August 2002 and made it an internal studio of Sony Computer Entertainment America (SCEA). At the time, studio employed 51 people.

Campbell and David Jaffe, alongside the majority of the company's staff, left Incognito in July 2007 to form Eat Sleep Play, an independent studio backed by SCEA. The remainder of Incognito Entertainment was led by Dylan Jobe and maintained the PlayStation 3 game Warhawk. In March 2009, he and several other staff members left the studio to establish LightBox Interactive, ultimately dissolving the studio.

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