Infogrames Sheffield House: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content deleted Content added
No edit summary
Dison (talk | contribs)
No edit summary
Line 1: Line 1:
=== Background ===
Background: Gremlin Graphics was a Sheffield-based company created in 1984 by Ian Stewart. It was renamed in 1994 and their first logo never appeared in games. In 1996 Gremlin acquired DMA Design, and was itself purchased by Infogrames in 1999. After this, it was renamed Infogrames Sheffield House. It was closed in 2003. Most of the former employees went to create Sumo Digital, while Ian Stewart started Zoo Digital.
Gremlin Graphics was a Sheffield-based company created in 1984 by Ian Stewart. It was slightly renamed in 1994. In 1997, Gremlin acquired Imagitec Design and [[Rockstar North (UK)|DMA Design]] (creators of ''Grand Theft Auto''), and was itself purchased by [[Infogrames (France)|Infogrames]] in 1999, ultimately selling DMA to [[Take-Two Interactive]]. After this, it became Infogrames' main UK branch. The studio closed in 2003 and most of its former employees went on to create Sumo Digital, while Ian Stewart started [[Zoo Digital Publishing (UK)|Zoo Digital]].


== Gremlin Graphics ==
=== (1984-1994) ===


'''Nickname:''' "3D Gremlin"
1st Logo
(1986-1994)


'''Logo:''' We see a rounded rectangular box with the word "GREMLIN" in a custom 3D font inside, turned a bit up. A rainbow crosses the logo. Sometimes, there may be a few shines on the letters.
Nicknames: ''3D Gremlin''


'''FX/SFX:''' The shining.
Logo: We see a rounded rectangular box with the word "GREMLIN" in custom 3D font inside, turned a bit up. The Gremlin Logo (1994)rainbow crosses the logo. Sometime there may be a few shines on the letters.


'''Music/Sounds:''' None.
FX/SFX: The shining.


'''Availability:''' Seen on every Gremlin game from this time.
Music/Sounds: None.


== Gremlin Interactive ==
Availability: Seen on every Gremlin game from this time.
=== 1st Logo (1994-1999) ===


'''Nickname:''' "Gremlin G"
Editor's Note: None.


'''Logo:''' We see a box with a white outline. Inside its upper half, there is another box with a {{Font color|yellow|yellow}} background, where a stylized lowercase "{{Font|Serif|{{Font color|green|'''g'''}}}}" is seen. Below the box, the words "{{Font|Serif|{{Font color|yellow|'''Gremlin'''}}}}" and "{{Font color|red|INTERACTIVE}}" are seen.


'''Variants:'''
* On ''Fatal Racing'', the background is {{Font color|silver|silver}}, with copyright information below.
* There's a variant with a shield placed on a black screen. It ripples before it becomes still.
* On ''Actua Soccer Club Edition'', the word "Studios" appears below, as at that time, Gremlin was already in a partnership with Infogrames.
* On ''Actua Ice Hockey'', the logo is standing on a hockey field.
* On ''Actua Soccer 3'', the logo is in {{Font color|gray|grayscale}}.


'''FX/SFX:''' None.
2nd Logo
(1994-1999)


'''Music/Sounds:''' None.
Gremlin Logo (1999)Gremlin InteractiveGremlin Interactive (1995)Gremlin Interactive (1994)Gremlin InteractiveGremlin Interactive (1999)Gremlin Logo (1995)Gremlin Interactive (1997)Gremlin Interactive (1997)


'''Availability:''' Seen on Gremlin's Genesis games and a few games for PC. The normal black version can be seen on ''Pool Shark'' and ''Full Metal Country'', where it shares the screen with the DMA logo. The ripple variant was spotted on ''Slipstream 5000'', ''Premier Manager 3'', ''Retribution'' and ''Jungle Strike''.


=== 2nd Logo (''Desert Strike'' variant) (March 1994) ===
Logo: We see a box with white outline. Inside its upper half, there is another box with yellow background, where the stylized lowercase "g" is seen. Below the box, the word "Gremlin" is seen, and "INTERACTIVE" is red or black.


'''Logo:''' Several rectangles fly over a {{Font color|darkblue|dark blue}} background, forming the Gremlin shield. Then the word "{{Font|Serif|{{Font color|yellow|'''Gremlin'''}}}}" flies and rotates into the shield, followed by "{{Font color|red|INTERACTIVE}}".
Variants:


'''FX/SFX:''' The parts of the logo flying in.
On Fatal Racing, the background was silver, with copyright information below.
There's a variant with a shield placed on a black screen. It ripples before making it still.
On Actua Soccer Club Edition, the word studios appeared below, as Gremlin was in process with Infogrames.
On Actua Ice Hockey, the logo was standing on a hockey field.
On Actua Soccer 3, the logo is in grayscale.


'''Music/Sounds:''' A short synth noise, then a loud orchestral piece.


'''Availability:''' Seen only on ''Desert Strike: Return to the Gulf''.
FX/SFX: None.


=== 3rd Logo (''Loaded'' variant) (December 12, 1995) ===
Music/Sounds: None.


'''Nickname:''' ''Pop a Cap''
Availability: Seen on the Genesis games an a few for PC. The normal black version can be seen in Pool Shark and Full Metal Country, where it shares the screen with the DMA logo. The ripple variant was spotted on Slipstream 5000, Premier Manager 3, Retribution and Jungle Strike.


'''Logo:''' We see a dingy, {{Font color|silver|metallic}} Gremlin Interactive logo on a black background. Three gunshots, accompanied by {{Font color|yellow|yellow}} sparks and holes in the logo, are seen.
Editor's Note: None.


'''FX/SFX:''' The yellow bullets piercing.


'''Music/Sounds:''' First a gunshot sound, then echo and a faint sting.


'''Availability:''' Seen only on ''Loaded'' for PlayStation and Sega Saturn.
3rd Logo (Desert Strike Variant)
(1994)
Gremlin Interactive (1994)


=== 4th Logo (''Normality'' variant) (June 1996) ===
Logo: Several rectangles fly over the dark blue background, forming the Gremlin shield. Then yellow word "Gremlin" flies, rotating, into the shield, followed by the red "INTERACTIVE". Then we hear an orchestral piece.


'''Logo:''' Two {{Font color|green|green}} spotlights reveal the waving words "COPYRIGHT 1996". Then we switch to an area lit by two white lights, where a man (Kent Knutson, the main character of the game) flees from the light. He rolls the Gremlin logo on wheels and presents it to us. Then the man clears out, and we only see the logo with "PRESENTS" below.
FX/SFX: Parts flying.


'''FX/SFX:''' The searchlights, the man moving.
Music/Sounds: Short synth noise, and then loud orchestral music.


'''Music/Sounds:''' Quiet Background music.
Availability: Seen only on Desert Strike: Return to the Gulf.


'''Availability:''' Seen only on ''Normality''.
Editor's Note: None.


=== 5th Logo (''Re-Loaded'' variant) (December 1, 1996) ===


'''Logo:''' We see a {{Font color|silver|metallic}} Gremlin shield standing on a white mist. Laser beams appear over the shield, as it's being hit three times with bullets. However, the bullets don't pierce the logo, they only shuffle it. After the last hit, the logo spins and falls out.


'''FX/SFX:''' The bullets, laser beam and logo moving.
4th Logo (Loaded Variant)
(December 12, 1995)


'''Music/Sounds:''' Sounds of spinning metal and bullets hitting the logo.
Nicknames: ''Pop a Cap''


'''Availability:''' Seen only on ''Re-Loaded''.
Logo: We see a dingy, metallic Gremlin Interactive logo on a black background. Three gunshots, accompanied by yellow sparks, gunshot sounds, and holes in the logo, are heard and seen.


=== 6th Logo (''Fragile Allegiance'' variant) (December 1996) ===
FX/SFX: The yellow bullets piercing.


'''Logo:''' We see the surface of some planets. A comet blasts the Gremlin logo into stones. It has an {{Font color|lightgreen|acid green}} "g" and the words with nothing more. Then the picture evaporates.
Music/Sounds: First a gunshot sound, then a echo sound, then a faint sting.


'''FX/SFX:''' The comet blasting the logo.
Availability: Seen only on Loaded for PlayStation and Sega Saturn.


'''Music/Sounds:''' A soundtrack with evaporation sounds.
Editor's Note: None.


'''Availability:''' Seen only on ''Fragile Allegiance''.


=== 7th Logo (''Realms of the Haunting'' variant) (January 1997) ===


'''Nicknames:''' "The Eye", "The Monster", "RedEye", "Gremlin's Eye"
5th Logo (Normality Variant)
(June 1996)


Logo: Two green spotlights reveal waving words "COPYRIGHT 1996". Then we switch to the area lit by two white lights, where a man (main hero) flees from the light. He rolls the Gremlin logo on wheels and presents it to us. Gremlin Interactive (1996)Then the man clears out, and we only see the logo with "PRESENTS" below.
'''Logo:''' A monster's {{Font color|red|red}} eye, with a diamond-shaped pupil, blurs in from the right. The monster blinks and growls, the pupil shifts size and the eye moves. Then, the monster slowly shuts its eye and opens it, revealing the Gremlin Interactive logo superimposed on it, and the monster screeches. The monster narrows its eye and the logo blurs off to the left.


'''FX/SFX:''' The monster's eye shifting and the pupil moving, the eye blinking, opening, and closing, the blurs.
FX/SFX: The searchlights, the man figure moving.


Music/Sounds: Quiet music on background.
'''Music/Sounds:''' The monster growling, screeching and hissing.


Availability: Seen only on Normality.
'''Availability:''' Seen only in the intro of ''Realms of the Haunting''.


=== 8th Logo (''Monopoly'' variant) (October 31, 1997) ===
Editor's Note: None.


'''Nickname:''' ''The Shaft''


'''Logo:''' A shaft in the earth opens, surrounded by fireworks, and the Gremlin logo on the stage (which already has "Studios" written below it) emerges from it, surrounded by projectors. There is water around the stage.


'''FX/SFX:''' The logo rising and the projectors.
6th Logo (Re-Loaded Variant)
(December 1, 1996)
Gremlin Interactive (1997)


'''Music/Sounds:''' A dramatic orchestral soundtrack.
Logo: We see a metallic Gremlin shield standing on a white mist. Laser beam appear over the shield and it's being hit three times with a bullet. However, the bullets don't pierce the logo, they only shuffle it. After the last hit the logo spins and falls out.


'''Availability:''' Seen on ''Monopoly'' for PlayStation.
FX/SFX: The bullets, laser beam and logo moving.


=== 9th Logo (''Men in Black'' variant) (November 18, 1997) ===
Music/Sounds: Sounds of spinning metal and bullets hitting the logo.


'''Nickname:''' ''Area 51''
Availability: Seen only on Re-Loaded.


'''Logo:''' We move close to a triple-section apparatus, which opens and begins to rotate. Sections open one-by-one. The first contains an arm, the second has an alien body inside, and the third one shows a {{Font color|orange|gloomy orange}} Gremlin logo.
Editor's Note: None.


'''FX/SFX:''' The moving apparatus.


'''Music/Sounds:''' A heavy soundtrack with tumbler opening sounds.


'''Availability:''' Seen on ''Men in Black'' for PlayStation.
7th Logo (Realms of the Haunting Variant)
(January 1997)
Gremlin Interactive (1997)


=== 10th Logo (''N2O''/''Motorhead'' variant) (April-September 1998) ===
Nicknames: "The Eye", "The Monster," "RedEye," "Gremlin's Eye"


'''Nickname:''' ''Gremlin Above Earth''
Logo: A monster's red eye, with a diamond-shaped pupil, blurs in from the right. The monster blinks and growls, the pupil shifts size and the eye moves. Then, the monster slowly shuts its eye and opens it, revealing the Gremlin Interactive Logo superimposed on it, and the monster screeches. The monster narrows its eye and the logo blurs off to the left.


'''Logo:''' Above a spinning CGI earth in space, we see a {{Font color|blue|blue}} rotating rectangle fade in, emitting {{Font color|blue|blue}} sparks and the Gremlin Interactive logo forming on it as it spins. The earth flashes, the logo finishes forming, and we see the full logo as usual. The whole logo then fades out.
FX/SFX: The monster's eye shifting and the pupil moving, the eye blinking, opening, and closing, the blurs.


'''Variant:''' On ''N2O: Nitrous Oxide'', the animation is sped up, causing the music to finish over a black background. Also, the logo cuts in instead of fading in.
Music/Sounds: The monster growling, screeching and hissing.


Availability: Seen only in the intro of Realms of the Haunting.
'''FX/SFX:''' The logo fading in, the rotating, the sparks, the flashing, the logo fading out.


'''Music/Sounds:''' A droning choir evocative of Gregorian monks.
Editor's Note: None.


'''Availability:''' Seen on ''N2O: Nitrous Oxide'' and ''Motorhead'' for PlayStation.


=== 11th Logo (August 1999) ===


'''Nicknames:''' "Ferocious Gremlin", "GIS Eating Ball"
8th Logo (Fragile Allegiance Variant)
(December 1996)
Gremlin Interactive (1997)


'''Logo:''' On a white background, there are the words "Gremlin Interactive Studios" below. The first letters of each word stretch above, enlarging into the "GIS" wordmark, and the remains begin to tremble. As the letters meet into "GIS", the remaining words explode. Then a football comes and hits "GIS", which grows jaws and eyes. The background then changes to infernal fire, as "GIS" leaps and bites through the ball. Then it returns back, the background reverts back to white, and the name appears below again. The ball still hangs on "GIS".


'''Trivia:''' This logo was used while Infogrames made its efforts to acquire Gremlin during 1999. It was not used on box covers though.
Logo: We see a surface of some planet. A comet blasts the Gremlin logo into stones. It has acid green "g" and the words with nothing more. Then the picture evaporates.


FX/SFX: TBA.
'''FX/SFX:''' All in rather simple CGI.


'''Music/Sounds:''' Sounds of rotating letters, explosion, the ball hitting "GIS" and the ferocious roar.
Music/Sounds: Musical soundtrack with evaporation sound.


'''Availability:''' Seen on ''Premier Manager 99'' for PlayStation. Also seen on ''Premier Manager'' for Nintendo 64, with the previous Gremlin logo in the corner.
Availability: The only game to see this is Fragile Allegiance.


== Infogrames Sheffield House ==
Editor's Note: None.
=== 1st Logo (1999-November 8, 2002) ===


'''Nickname:''' "The Armadillo"


'''Logo:''' Just the general logo Infogrames used for its subsidiaries. It features the semi-rectangular "INFOGRAMES" banner, the armadillo pictured above, and the "Sheffield House" byline below.


'''Variants:'''
9th Logo (Monopoly Variant)
* On ''Premier Manager 2000'', the logo is seen on {{Font color|blue|blue}} material and has "''Developed by''" above. The byline is referred to as "Studios Ltd. Leeds House" below. There is also no armadillo.
(October 31, 1997)
* On the Nintendo 64 version of ''PGA European Tour'', the text "Developed by Infogrames Sheffield House" can be seen in the opening credits.
* On ''UEFA Challenge'', The logo appears on a football/soccer field.
* On ''Micro Machines'', The character Danger Ranger (from the game) is seen creating the armadillo logo in the skies, out of fuel trails. Then the background turns {{Font color|blue|blue}} and the name with the Sheffield byline appears. This was the last game made by the pre-1999 Gremlin development team.
* On ''Slam Tennis'', the logo is written on a tennis ball.
* On the Dreamcast version of ''Wacky Races'', the Infogrames shield, "Sheffield House" and the armadillo are {{Font color|blue|blue}}, while the background is white.
* On ''Superman: Shadow of Apokolips'', the armadillo and "Sheffield House" are {{Font color|blue|blue}}, the Infogrames banner is white and the background is black. Copyright info is below.


'''FX/SFX:''' None, unless for ''Micro Machines''.
Nickname: ''The Shaft''


'''Music/Sounds:''' None. On ''Micro Machines'' logo, we hear jet engine sounds.
Logo: A shaft in the earth opens, surrounded by fireworks, and the Gremlin logo on the stage emerges from it, surrounded by projectors. There is a water around the stage. And the logo already has "Studios" written below it.Gremlin Interactive (1997)


'''Availability:''' Seen on games listed above.
FX/SFX: The logo rising and the projectors.


=== 2nd Logo (''Hogs on War'' variant) (June 8, 2000) ===
Music/Sounds: Dramatic orchestral soundtrack.


'''Nicknames:''' "The Lowering Armadillo", "The Hogs of War Logo", "Cut this!"
Availability: Seen on Monopoly for PlayStation.


'''Logo:''' The semi-rectangular Infogrames shape with the text is already on the white background. The logo, in a nice shade of {{Font color|blue|blue}}, is lowered down via some straps like a cargo crate would be lowered from a crane, and the shadow below it gets bigger and bigger as it appears. The logo is dropped, with the armadillo making an audible squeak of a pig as it lands. Throughout the logo, the stacked text "Studios Ltd Sheffield House" fades in, flipping in letter by letter. The whole logo then cuts to black.
Editor's Note: None.


'''FX/SFX:''' The flipping letters, the logo being lowered and dropped, and the shadow getting bigger.


'''Music/Sounds:''' A gentle sounding synth cord, some harp, Rik Mayall (who voices all the characters in ''Hogs of War'') saying "Cut this!", and a pig squeal as the armadillo lands.


'''Availability:''' Seen only on ''Hogs of War''.
10th Logo (Men in Black Variant)
(1997)


=== 3rd Logo (''Wacky Races'' variant) (June 29, 2001) ===
Nickname: ''Area 51''


'''Nicknames:''' ''The Armadillo II'' "Muttley the Armadillo"
Logo: We move close to the triple-section apparatus, which opens and begins to rotate. Sections open one-by-one. First contains an arm, second has an
Gremlin Interactive (1998)
alien body inside, third one shows the gloomy orange Gremlin logo.


'''Logo:''' A paintbrush paints the Infogrames Armadillo logo in {{Font color|blue|blue}}. It then paints the eye and then paints over the 4 rings again. Then the shadow of the armadillo and the Infogrames banner with the byline appear below. The armadillo laughs with Muttley's voice.
FX/SFX: The moving apparatus.


'''FX/SFX:''' The paintbrush painting the armadillo, then the moving of it when it laughs.
Music/Sounds: A heavy soundtrack with tumbler opening sounds.


'''Music/Sounds:''' All sorts of cartoony sound effects when the paintbrush paints the armadillo. Then a splat when it paints the eye, and more splat sounds when it paints the rings on it. Then we have Muttley's laugh for the armadillo laughing.
Availability: Seen on Men in Black for PlayStation.


'''Availability:''' Extremely rare. It only appears on the Playstation 2 version of ''Wacky Races'', which was only released in Europe. The Dreamcast version uses the last logo, and the PlayStation version uses the [[Appaloosa Interactive (Hungary)|Appaloosa Interactive]] logo instead.
Editor's Note: None.



11th Logo (N2O and Motorhead Variant)
(April-September 1998)

Gremlin Interactive (1998)

Nicknames: ''Gremlin Above Earth''

Logo: Above a spinning CGI earth in space, we see a blue rotating rectangle fade in, emitting blue sparks and the Gremlin Interactive logo forming on it as it spins. The earth flashes, the logo finishes forming, and we see the full logo, a green lowercase "g" on a yellow background with the word "Gremlin" below it on a black background. The whole logo fades out.

FX/SFX: The logo fading in, the rotating, the sparks, the flashing, the logo fading out.

Variant: On N2O: Nitrous Oxide, the animation is sped up, causing the music to finish over a black background. Also, the logo cuts in instead of fading in.

Music/Sounds: A droning choir evocative of Gregorian monks.

Availability: Seen on N2O: Nitrous Oxideand Motorhead for PlayStation.

Editor's Note: None.



12th Logo
(August 1999)

Gremlin Interactive Studios (1999)Gremlin Interactive Studios (1999)


Nicknames:''Ferocious Gremlin" "GIS Eating Ball"

Trivia: This logo was used while Infogrames made an efforts for eating Gremlin during 1999. It was not used in box prints.

Logo: On a white background, there are the words "GREMLIN INTERACTIVE STUDIOS" below. First letter of each word come to the top, enlarging into the big GIS, and the remains begin to tremble. As the letters meet into GIS, the remaining words explode. Then a football comes and hits GIS, which grows jaws and eyes. Background then changes to infernal fire, GIS leaps and bites through the ball. Then it returns back, the background reverts back to white, and the name appears below again. The ball still hangs on GIS.

FX/SFX: All in rather simple CGI.

Music/Sounds: Sounds of rotating letters, explosion, a ball hitting GIS and ferocious roar.

Availability: Seen on Premier Manager 99 for PlayStation. Also seen on Premier Manager for Nintendo 64, with the previous Gremlin logo in the corner.

Editor's Note: None.


Infogrames Studios Ltd.

Background: In 1999, Gremlin was bought out by Infogrames and became "Infogrames Sheffield House", also known as "Infogrames Studios Ltd.".



13th Logo
(June 8, 2000)

Infogrames Studios Ltd.Nicknames: "The Lowering Armadillo", "The Hogs of War Logo", "Cut this!"

Logo: The oval-like Infogrames shape with the text is already on the white background. The logo, in a nice shade of blue, is lowered down via some straps like a cargo crate would be lowered from a crane, and the shadow below it gets bigger and bigger as it appears. The logo is dropped, with the armadillo making an audible squeak of a pig as it lands. Throughout the logo, the stacked text "Studios Ltd Sheffield House" fades in, flipping letter by letter into existence. The whole logo cuts to black.

FX/SFX: The flipping letters, the logo being lowered and dropped, and the shadow getting bigger.

Music/Sounds: A gentle sounding synth cord, some harp, Rik Mayall (who voices all the characters in Hogs of War) saying"Cut this!", and a pig squeal as the armadillo lands.

Availability: This is a special variant only used onHogs of War.

Editor's Note: None.



14th Logo
(1999-November 8, 2002)
Infogrames Ltd. (2000)Infogrames Ltd. (2000)Infogrames Ltd. (2002)Infogrames Sheffield House (2002)

Nickname: ''Infogrames UK''

Logo: General logo Infogrames used for its subsidiaries. Features the rectangular banner with "INFOGRAMES" word, armadillo pictured above, and the town byline below.

Variants:

On Premier Manager 2000, the logo was seen on a blue material and had "Developed by" above. The byline refers to "Studios Ltd. Leeds House" below. There is no armadillo.
On the Nintendo 64 version of PGA European Tour, text saying "Developed by Infogrames Sheffield House" can be seen in the opening credits.
On UEFA Challenge, The logo appears on a Football/Soccer field.
On Micro Machines (2002), The character Danger Ranger (from the game) was seen creating the armadillo logo in the skies, made of fuel trails. Then the background turns blue and the name with Sheffield byline appears. This was the last game made by former Gremlin development studios.
On Slam Tennis, the logo was written on a tennis ball.
On the Dreamcast version of Wacky Races, the Infogrames shield, Sheffield House and armadillo are blue, while the background is white.
OnSuperman: Shadow of Apokolips, The Armadillo and Sheffield House are blue, the Infogrames banner is white and the background is black. Copyright Info is below.


FX/SFX: None. Unless you count Micro Machines.

Music/Sounds: None. On Micro Machines logo, we hear jet engine sounds.

Availability: Seen on games listed above.

Editor's Note: None.



15th Logo
(June 29, 2001)

Nickname: ''Infogrames UK II'' "Muttley the Armadillo"

Logo: A paintbrush paints the Infogrames Armadillo logo in blue. It then paints the eye and then paints over the 4 rings again. Then the shadow of the armadillo and the Infogrames banner with the town byline appear below. The armadillo laughs with Muttley's voice.

FX/SFX: The paintbrush painting the armadillo, then the moving of it when it laughs.

Music/Sounds: All sorts of cartoony sound effects when the paintbrush paints the armadillo. Then a splat when it paints the eye, and more splat sounds when it paints the rings on it. Then we have Muttley's laugh for the armadillo laughing.

Availability: Extremely Rare. It only appears on the Playstation 2 version of Wacky Races, which was only released in Europe. The Dreamcast version uses the last logo, and the PlayStation version uses the Appaloosa Interactive logo instead.

Editor's Note: None.


[[Category:Video Game Logos]]
[[Category:Video Game Logos]]

Revision as of 23:20, 15 June 2021

Background

Gremlin Graphics was a Sheffield-based company created in 1984 by Ian Stewart. It was slightly renamed in 1994. In 1997, Gremlin acquired Imagitec Design and DMA Design (creators of Grand Theft Auto), and was itself purchased by Infogrames in 1999, ultimately selling DMA to Take-Two Interactive. After this, it became Infogrames' main UK branch. The studio closed in 2003 and most of its former employees went on to create Sumo Digital, while Ian Stewart started Zoo Digital.

Gremlin Graphics

(1984-1994)

Nickname: "3D Gremlin"

Logo: We see a rounded rectangular box with the word "GREMLIN" in a custom 3D font inside, turned a bit up. A rainbow crosses the logo. Sometimes, there may be a few shines on the letters.

FX/SFX: The shining.

Music/Sounds: None.

Availability: Seen on every Gremlin game from this time.

Gremlin Interactive

1st Logo (1994-1999)

Nickname: "Gremlin G"

Logo: We see a box with a white outline. Inside its upper half, there is another box with a yellow background, where a stylized lowercase "g" is seen. Below the box, the words "Gremlin" and "INTERACTIVE" are seen.

Variants:

  • On Fatal Racing, the background is silver, with copyright information below.
  • There's a variant with a shield placed on a black screen. It ripples before it becomes still.
  • On Actua Soccer Club Edition, the word "Studios" appears below, as at that time, Gremlin was already in a partnership with Infogrames.
  • On Actua Ice Hockey, the logo is standing on a hockey field.
  • On Actua Soccer 3, the logo is in grayscale.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen on Gremlin's Genesis games and a few games for PC. The normal black version can be seen on Pool Shark and Full Metal Country, where it shares the screen with the DMA logo. The ripple variant was spotted on Slipstream 5000, Premier Manager 3, Retribution and Jungle Strike.

2nd Logo (Desert Strike variant) (March 1994)

Logo: Several rectangles fly over a dark blue background, forming the Gremlin shield. Then the word "Gremlin" flies and rotates into the shield, followed by "INTERACTIVE".

FX/SFX: The parts of the logo flying in.

Music/Sounds: A short synth noise, then a loud orchestral piece.

Availability: Seen only on Desert Strike: Return to the Gulf.

3rd Logo (Loaded variant) (December 12, 1995)

Nickname: Pop a Cap

Logo: We see a dingy, metallic Gremlin Interactive logo on a black background. Three gunshots, accompanied by yellow sparks and holes in the logo, are seen.

FX/SFX: The yellow bullets piercing.

Music/Sounds: First a gunshot sound, then echo and a faint sting.

Availability: Seen only on Loaded for PlayStation and Sega Saturn.

4th Logo (Normality variant) (June 1996)

Logo: Two green spotlights reveal the waving words "COPYRIGHT 1996". Then we switch to an area lit by two white lights, where a man (Kent Knutson, the main character of the game) flees from the light. He rolls the Gremlin logo on wheels and presents it to us. Then the man clears out, and we only see the logo with "PRESENTS" below.

FX/SFX: The searchlights, the man moving.

Music/Sounds: Quiet Background music.

Availability: Seen only on Normality.

5th Logo (Re-Loaded variant) (December 1, 1996)

Logo: We see a metallic Gremlin shield standing on a white mist. Laser beams appear over the shield, as it's being hit three times with bullets. However, the bullets don't pierce the logo, they only shuffle it. After the last hit, the logo spins and falls out.

FX/SFX: The bullets, laser beam and logo moving.

Music/Sounds: Sounds of spinning metal and bullets hitting the logo.

Availability: Seen only on Re-Loaded.

6th Logo (Fragile Allegiance variant) (December 1996)

Logo: We see the surface of some planets. A comet blasts the Gremlin logo into stones. It has an acid green "g" and the words with nothing more. Then the picture evaporates.

FX/SFX: The comet blasting the logo.

Music/Sounds: A soundtrack with evaporation sounds.

Availability: Seen only on Fragile Allegiance.

7th Logo (Realms of the Haunting variant) (January 1997)

Nicknames: "The Eye", "The Monster", "RedEye", "Gremlin's Eye"

Logo: A monster's red eye, with a diamond-shaped pupil, blurs in from the right. The monster blinks and growls, the pupil shifts size and the eye moves. Then, the monster slowly shuts its eye and opens it, revealing the Gremlin Interactive logo superimposed on it, and the monster screeches. The monster narrows its eye and the logo blurs off to the left.

FX/SFX: The monster's eye shifting and the pupil moving, the eye blinking, opening, and closing, the blurs.

Music/Sounds: The monster growling, screeching and hissing.

Availability: Seen only in the intro of Realms of the Haunting.

8th Logo (Monopoly variant) (October 31, 1997)

Nickname: The Shaft

Logo: A shaft in the earth opens, surrounded by fireworks, and the Gremlin logo on the stage (which already has "Studios" written below it) emerges from it, surrounded by projectors. There is water around the stage.

FX/SFX: The logo rising and the projectors.

Music/Sounds: A dramatic orchestral soundtrack.

Availability: Seen on Monopoly for PlayStation.

9th Logo (Men in Black variant) (November 18, 1997)

Nickname: Area 51

Logo: We move close to a triple-section apparatus, which opens and begins to rotate. Sections open one-by-one. The first contains an arm, the second has an alien body inside, and the third one shows a gloomy orange Gremlin logo.

FX/SFX: The moving apparatus.

Music/Sounds: A heavy soundtrack with tumbler opening sounds.

Availability: Seen on Men in Black for PlayStation.

10th Logo (N2O/Motorhead variant) (April-September 1998)

Nickname: Gremlin Above Earth

Logo: Above a spinning CGI earth in space, we see a blue rotating rectangle fade in, emitting blue sparks and the Gremlin Interactive logo forming on it as it spins. The earth flashes, the logo finishes forming, and we see the full logo as usual. The whole logo then fades out.

Variant: On N2O: Nitrous Oxide, the animation is sped up, causing the music to finish over a black background. Also, the logo cuts in instead of fading in.

FX/SFX: The logo fading in, the rotating, the sparks, the flashing, the logo fading out.

Music/Sounds: A droning choir evocative of Gregorian monks.

Availability: Seen on N2O: Nitrous Oxide and Motorhead for PlayStation.

11th Logo (August 1999)

Nicknames: "Ferocious Gremlin", "GIS Eating Ball"

Logo: On a white background, there are the words "Gremlin Interactive Studios" below. The first letters of each word stretch above, enlarging into the "GIS" wordmark, and the remains begin to tremble. As the letters meet into "GIS", the remaining words explode. Then a football comes and hits "GIS", which grows jaws and eyes. The background then changes to infernal fire, as "GIS" leaps and bites through the ball. Then it returns back, the background reverts back to white, and the name appears below again. The ball still hangs on "GIS".

Trivia: This logo was used while Infogrames made its efforts to acquire Gremlin during 1999. It was not used on box covers though.

FX/SFX: All in rather simple CGI.

Music/Sounds: Sounds of rotating letters, explosion, the ball hitting "GIS" and the ferocious roar.

Availability: Seen on Premier Manager 99 for PlayStation. Also seen on Premier Manager for Nintendo 64, with the previous Gremlin logo in the corner.

Infogrames Sheffield House

1st Logo (1999-November 8, 2002)

Nickname: "The Armadillo"

Logo: Just the general logo Infogrames used for its subsidiaries. It features the semi-rectangular "INFOGRAMES" banner, the armadillo pictured above, and the "Sheffield House" byline below.

Variants:

  • On Premier Manager 2000, the logo is seen on blue material and has "Developed by" above. The byline is referred to as "Studios Ltd. Leeds House" below. There is also no armadillo.
  • On the Nintendo 64 version of PGA European Tour, the text "Developed by Infogrames Sheffield House" can be seen in the opening credits.
  • On UEFA Challenge, The logo appears on a football/soccer field.
  • On Micro Machines, The character Danger Ranger (from the game) is seen creating the armadillo logo in the skies, out of fuel trails. Then the background turns blue and the name with the Sheffield byline appears. This was the last game made by the pre-1999 Gremlin development team.
  • On Slam Tennis, the logo is written on a tennis ball.
  • On the Dreamcast version of Wacky Races, the Infogrames shield, "Sheffield House" and the armadillo are blue, while the background is white.
  • On Superman: Shadow of Apokolips, the armadillo and "Sheffield House" are blue, the Infogrames banner is white and the background is black. Copyright info is below.

FX/SFX: None, unless for Micro Machines.

Music/Sounds: None. On Micro Machines logo, we hear jet engine sounds.

Availability: Seen on games listed above.

2nd Logo (Hogs on War variant) (June 8, 2000)

Nicknames: "The Lowering Armadillo", "The Hogs of War Logo", "Cut this!"

Logo: The semi-rectangular Infogrames shape with the text is already on the white background. The logo, in a nice shade of blue, is lowered down via some straps like a cargo crate would be lowered from a crane, and the shadow below it gets bigger and bigger as it appears. The logo is dropped, with the armadillo making an audible squeak of a pig as it lands. Throughout the logo, the stacked text "Studios Ltd Sheffield House" fades in, flipping in letter by letter. The whole logo then cuts to black.

FX/SFX: The flipping letters, the logo being lowered and dropped, and the shadow getting bigger.

Music/Sounds: A gentle sounding synth cord, some harp, Rik Mayall (who voices all the characters in Hogs of War) saying "Cut this!", and a pig squeal as the armadillo lands.

Availability: Seen only on Hogs of War.

3rd Logo (Wacky Races variant) (June 29, 2001)

Nicknames: The Armadillo II "Muttley the Armadillo"

Logo: A paintbrush paints the Infogrames Armadillo logo in blue. It then paints the eye and then paints over the 4 rings again. Then the shadow of the armadillo and the Infogrames banner with the byline appear below. The armadillo laughs with Muttley's voice.

FX/SFX: The paintbrush painting the armadillo, then the moving of it when it laughs.

Music/Sounds: All sorts of cartoony sound effects when the paintbrush paints the armadillo. Then a splat when it paints the eye, and more splat sounds when it paints the rings on it. Then we have Muttley's laugh for the armadillo laughing.

Availability: Extremely rare. It only appears on the Playstation 2 version of Wacky Races, which was only released in Europe. The Dreamcast version uses the last logo, and the PlayStation version uses the Appaloosa Interactive logo instead.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.