Insomniac Games: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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imported>SubparMario63
→‎2nd Logo (November 4, 2002-2016?): I'm a R&C fan and I didn't even know Going Commando was called Locked & Loaded in Europe until I researched it for this page, heh
imported>SubparMario63
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=== Background ===
Insomniac Games is a game development studio based in Burbank, California founded in 1994. Prior to starting the company, Ted Price spent a few years as controller of a startup medical company. The studio had been known as Planet X Software, Outzone Software and Xtreme Software before they released their first title, ''Disruptor'' in 1996, when the name Insomniac was chosen. Insomniac became known for the original ''Spyro the Dragon'' games for PlayStation and is currently known for the ''Ratchet and Clank'' series and ''Resistance'' series, in addition to ''Marvel's Spider-Man'' and ''Marvel's Spider-Man: Miles Morales''. On August 19, 2019, [[Sony Interactive Entertainment (Japan)|Sony Interactive Entertainment]] announced it would acquire Insomniac Games, ending its independency.
 
 
=== 1st Logo (November 20, 1996-October 24, 2000) ===
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File:Insomniac Games (2005).png|''Ratchet: Deadlocked/Gladiator''
File:Insomniac Games (2006).png|''Resistance: Fall Of Man''
File:Insomniac Games (2007).png|''Ratchet & Clank Future: Tools Of Destruction''
File:Insomniac Games (2008).png|''Resistance 2''
File:Insomniac Games (2009).png|''Ratchet & Clank Future: A Crack In Time'' (startup)
File:Insomniac Games (2009) 2.png|''Ratchet & Clank Future: A Crack In Time'' (intro cutscene)
File:Insomniac Games (2011).png|''Resistance 3''
</gallery>'''Logo:''' The word <nowiki>''INSOMNIAC'' is seen, this time in white Pulp Fiction Regular font with a black border, the 'O' being replaced with a bright blue moon. ''GAMES''</nowiki> is on the bottom right in a squashed Bank Gothic font.
 
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* In the logo<nowiki>'s early years, it was usually preceded by a screen reading ''A game created & developed by''</nowiki>
* ''Ratchet & Clank (2002)'': We zoom out on a space background over a dark planet, as a rocket ship flies down and behind the moon, exiting on the left. The planet reveals itself as the moon in the Insomniac logo as light cycles over it. The ship passes right in front of the screen, leaving behind a trail of smoke and the finished logo. The logo dims, with the moon being the last to fade out.
* ''Ratchet & Clank (2002)'': TBA
* ''Ratchet & Clank: Going Commando'' (known as ''Ratchet & Clank: Locked & Loaded'' in Europe): TBAA spark of light shows on a black screen, which forms an arc shape that reveals the moon from top to bottom. The moon emits a bright flash that forms the <nowiki>''</nowiki>INSOMNIAC GAMES<nowiki>''</nowiki> text.
* ''Ratchet & Clank: Up Your Arsenal'': Several stars shine on a black screen, and the moon's shine appears similarly to the previous variant, except the moon immediately emits a burst of light that reveals the finished logo and brightens the background to reveal a clear starfield, which slowly zooms in. The logo quickly fades, zooming toward us to segue into the game's title card.
* ''Ratchet & Clank: Up Your Arsenal'': TBA
* ''Ratchet: Deadlocked'' (known as ''Ratchet: Gladiator'' in Europe): TBA
* ''Ratchet & Clank Future: Tools Of Destruction'': TBA
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'''FX/SFX:''' Depends on the variant, but generally CGI.
 
'''Music/Sounds:''' TBA
 
* ''Ratchet & Clank (2002)'': The sounds of the rocket ship blasting by, in addition to somewhat menacing white noise.
'''Music/Sounds Variants:''' TBA
* ''Ratchet & Clank: Going Commando''/''Ratchet & Clank: Locked & Loaded'': A four-note horn tune combined with industrial noises, a shimmer as the logo reveals, and a drumming rhythm that continues into the game's title card.
* ''Ratchet & Clank: Up Your Arsenal'': A short sci-fi tune, with a loud whoosh and shine as the logo is revealed and zooms toward us.
 
'''Availability:''' TBA

Revision as of 15:20, 6 April 2021




Background

Insomniac Games is a game development studio based in Burbank, California founded in 1994. Prior to starting the company, Ted Price spent a few years as controller of a startup medical company. The studio had been known as Planet X Software, Outzone Software and Xtreme Software before they released their first title, Disruptor in 1996, when the name Insomniac was chosen. Insomniac became known for the original Spyro the Dragon games for PlayStation and is currently known for the Ratchet and Clank series and Resistance series, in addition to Marvel's Spider-Man and Marvel's Spider-Man: Miles Morales. On August 19, 2019, Sony Interactive Entertainment announced it would acquire Insomniac Games, ending its independency.


1st Logo (November 20, 1996-October 24, 2000)

Logo: On a black background, we see the warped red word "INSOMNIAC" with a shine inside the "O" and "GAMES" underneath.

Variants:

  • Spyro the Dragon: A Gnorc walks up to a mountain holding a sign with the company's name on it. He puts the sign in the mountain and goes "Rah!" as we zoom in the sign. We zoom out and Spyro charges at the Gnorc.
  • Spyro 2: Ripto's Rage (known as Spyro 2: Gateway To Glimmer outside of North America): After a few seconds, the sign tilts left. We zoom out from the sign as we see the caveperson, looking at it in Skelos Badlands. He tilts it back to normal. He jumps, running away as the Lava Lizard chomps the sign before chasing the caveperson.
  • Spyro: Year of the Dragon: After a few seconds, the sign twangs as we zoom out to see the dragon egg near it in Fireworks Factory. The hand touches the sign, and the Ninja Rhynoc's head peers up behind it. He jumps, flipping in the air and landing near the egg. He looks both ways as if no one is looking. He proceeds by taking the egg and walks away, but Spyro charges at him just in time, the egg is in the air, crushing the sign into pieces, and landing near Spyro.

FX/SFX: Depends on the variant, but the Spyro variants are all rendered real time in-engine.

Music/Sounds: On Disruptor, none.

Music/Sounds Variants:

  • Spyro the Dragon: The sound of the footsteps as the Gnorc walks, a "thud" as he sticks the sign on top of the mountain, the Gnorc going, "Rah!" throughout the wind ambience and also the title's music.
  • Spyro 2: Ripto's Rage/Gateway to Glimmer: A wooden creak as the sign tilts with the ambience of the lava bubbling, one more creak as the cave person tilts it back, the Lava Lizard growls, the cave person goes "WOAH!", and a "chomp" sound with stomping sounds of its feet.
  • Spyro: Year of the Dragon: A famous Warner-Bros wooden twang, a piece of wood grabbed as the hand places the sign, a whoosh as he jumps, a thud as he lands, then the music begins, a "grab" foley sound as he takes the egg, a Hanna-Barbera running sound effect as Spyro charges, a punch sound as he knocks the Rhynoc down, a wood clatter as the egg crashes the sign, and a last thud as the egg lands near Spyro.

Availability: Seen on Disruptor, Spyro the Dragon, Spyro 2: Ripto's Rage/Gateway to Glimmer, and Spyro: Year of the Dragon, all on PlayStation.

Editor's Note: None.


2nd Logo (November 4, 2002-2016?)

Logo: The word ''INSOMNIAC'' is seen, this time in white Pulp Fiction Regular font with a black border, the 'O' being replaced with a bright blue moon. ''GAMES'' is on the bottom right in a squashed Bank Gothic font.

Variants:

  • In the logo's early years, it was usually preceded by a screen reading ''A game created & developed by''
  • Ratchet & Clank (2002): We zoom out on a space background over a dark planet, as a rocket ship flies down and behind the moon, exiting on the left. The planet reveals itself as the moon in the Insomniac logo as light cycles over it. The ship passes right in front of the screen, leaving behind a trail of smoke and the finished logo. The logo dims, with the moon being the last to fade out.
  • Ratchet & Clank: Going Commando (known as Ratchet & Clank: Locked & Loaded in Europe): A spark of light shows on a black screen, which forms an arc shape that reveals the moon from top to bottom. The moon emits a bright flash that forms the ''INSOMNIAC GAMES'' text.
  • Ratchet & Clank: Up Your Arsenal: Several stars shine on a black screen, and the moon's shine appears similarly to the previous variant, except the moon immediately emits a burst of light that reveals the finished logo and brightens the background to reveal a clear starfield, which slowly zooms in. The logo quickly fades, zooming toward us to segue into the game's title card.
  • Ratchet: Deadlocked (known as Ratchet: Gladiator in Europe): TBA
  • Ratchet & Clank Future: Tools Of Destruction: TBA
  • Ratchet & Clank Future: Quest For Booty: TBA
  • Ratchet & Clank Future: A Crack In Time: TBA
  • Ratchet & Clank: All 4 One: TBA
  • Ratchet & Clank: Full Frontal Assault: TBA
  • Ratchet & Clank: Into The Nexus: TBA
  • Ratchet & Clank (2016): TBA
  • Resistance: Fall Of Man: TBA
  • Resistance 2: TBA
  • Resistance 3: TBA
  • Fuse: TBA
  • Sunset Overdrive: TBA

FX/SFX: Depends on the variant, but generally CGI.

Music/Sounds:

  • Ratchet & Clank (2002): The sounds of the rocket ship blasting by, in addition to somewhat menacing white noise.
  • Ratchet & Clank: Going Commando/Ratchet & Clank: Locked & Loaded: A four-note horn tune combined with industrial noises, a shimmer as the logo reveals, and a drumming rhythm that continues into the game's title card.
  • Ratchet & Clank: Up Your Arsenal: A short sci-fi tune, with a loud whoosh and shine as the logo is revealed and zooms toward us.

Availability: TBA

Editor's Note: TBA


3rd Logo (September 7, 2018-)

Logo: TBA

Variants:

  • Marvel's Spider-Man: TBA
  • Marvel's Spider-Man: Miles Morales: TBA

FX/SFX: TBA

Music/Sounds: TBA

Music/Sounds Variants: TBA

Availability: Seen on Insomniac games since Marvel's Spider-Man on PlayStation 4.

Editor's Note: TBA

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