Irem: Difference between revisions
m Camenati moved page Irem to Draft:Irem: Unfinished page |
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File:Irem (1999).png
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'''Logo:''' On a white or black background, we see the text "irem" in a blocky font, with the dot on the "i" colored {{color|blue}}
'''FX/SFX:''' None.
'''Music/Sounds:''' None or the opening theme of the game.
'''Availability:''' Seen on any Irem game from the era.
=== 2nd Logo (2000) ===
<gallery mode="packed" heights="200">
File:Irem (2000).png
</gallery>
'''Logo:''' On a black background, we see the Irem logo. Everything except the bleu box blurs out and turns into a cube, with some sparkles, which latter shatters into gold cubes. A white light then flashes
'''FX/SFX:''' CGI animation.
'''Music/Sounds:''' A dreamy theme.
'''Availability:''' Seen on any Irem game from the era, such as ''Carton-kun''.
=== 3rd Logo (2001-2011) ===
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File:Irem (2008).png
</gallery>
'''Logo:''' On a white or black background, we see the text "{{color|red|i}}{{color|blue|rem}}". The "r" had a jumbly effect.
'''FX/SFX:''' None.
'''Music/Sounds:''' None or the opening theme of the game.
'''Availability:''' Seen on any Irem game from the era.
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Revision as of 15:29, 28 November 2022
Background
Also known as Irem Software Engineering, it is a video game developing corporation founded in 1974 that published arcade games. It was acquired by Eizo in 1980 and began developing video games in 1997 when its former parent company, Irem Software Engineering, moved to making coin-operated slot machine games. It was famous for game series like the R-Type series as well as other games including Moon Patrol and Kung Fu Master. However, the 2011 earthquake and subsequent tsunami in Japan disrupted the work flow there, and the company axed the video game projects it was working on and moved to slot machine and coin-operated games. Some of the staff there, including producer Kazuma Kojo, left the corporation to found a new video game corporation, Granzella.
1st Logo (1989-2000)
Logo: On a white or black background, we see the text "irem" in a blocky font, with the dot on the "i" colored blue
FX/SFX: None.
Music/Sounds: None or the opening theme of the game.
Availability: Seen on any Irem game from the era.
2nd Logo (2000)
Logo: On a black background, we see the Irem logo. Everything except the bleu box blurs out and turns into a cube, with some sparkles, which latter shatters into gold cubes. A white light then flashes
FX/SFX: CGI animation.
Music/Sounds: A dreamy theme.
Availability: Seen on any Irem game from the era, such as Carton-kun.
3rd Logo (2001-2011)
Logo: On a white or black background, we see the text "irem". The "r" had a jumbly effect.
FX/SFX: None.
Music/Sounds: None or the opening theme of the game.
Availability: Seen on any Irem game from the era.