JACK and BEANS: Difference between revisions
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m Removed "the late" after seeing Shakla's edits. There are many deceased people on the site and they do not have said term beforehand, not to mention everyone dies eventually so this is technically redundant. |
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===Background=== |
===Background=== |
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In 1995, [[Nintendo]] and their affiliate [[HAL Laboratory, Inc. (Japan)|HAL Laboratory]] (best known for the ''Kirby'' and ''Mother'' franchises) announced '''''Jack &''' The '''Beans'''talk'', a photography-based game for the then-upcoming [[Nintendo 64]] console and its ill-fated expansion, the [[Nintendo 64 Disc Drive|Nintendo 64DD]]. The project was led by Youichi Yamamoto as director, with |
In 1995, [[Nintendo]] and their affiliate [[HAL Laboratory, Inc. (Japan)|HAL Laboratory]] (best known for the ''Kirby'' and ''Mother'' franchises) announced '''''Jack &''' The '''Beans'''talk'', a photography-based game for the then-upcoming [[Nintendo 64]] console and its ill-fated expansion, the [[Nintendo 64 Disc Drive|Nintendo 64DD]]. The project was led by Youichi Yamamoto as director, with Satoru Iwata and ''Mario'' series creator Shigeru Miyamoto as producers. With the project not being able to get off the ground, coupled with the newfound success of the ''Pokémon'' franchise, the title was somewhat forcefully reworked into ''Pokémon Snap''. Despite the game's drastic change, Yamamoto kept the project's initial name as a one-off production team for the game's development, cut down to "'''JACK and BEANS'''". |
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===(March 21, 1999)=== |
===(March 21, 1999)=== |
Revision as of 17:53, 9 October 2022
SubparMario63
Captures by
SubparMario63
Background
In 1995, Nintendo and their affiliate HAL Laboratory (best known for the Kirby and Mother franchises) announced Jack & The Beanstalk, a photography-based game for the then-upcoming Nintendo 64 console and its ill-fated expansion, the Nintendo 64DD. The project was led by Youichi Yamamoto as director, with Satoru Iwata and Mario series creator Shigeru Miyamoto as producers. With the project not being able to get off the ground, coupled with the newfound success of the Pokémon franchise, the title was somewhat forcefully reworked into Pokémon Snap. Despite the game's drastic change, Yamamoto kept the project's initial name as a one-off production team for the game's development, cut down to "JACK and BEANS".
(March 21, 1999)
Logo: Superimposed on top of the game's opening cutscene, we see the name "JACKandBEANS" in a white font, similar to Helvetica. The capitalized A's are a custom design, resembling the 1991 All American Television logo or the font used for the Nintendo GameCube.
FX/SFX: None, unless you count the fades.
Music/Sounds: The opening theme of the game.
Availability: Seen exclusively on Pokémon Snap for Nintendo 64.
Editor's Note: None.