Konami: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Redirect|Konami}} |
{{Redirect|Konami}} |
||
{{PageButtons|Commercial Tags=1}} |
{{PageButtons|Commercial Tags=1}} |
||
{{PageCredits|capture=mr3urious and |
{{PageCredits|capture=mr3urious, Logophile and RSX-798|video=Bloodreign1, RapierInternational and AdjustTracking|edits=mr3urious, Hoa, GETENT, BenIsRandom, KirbyGuy2001 (Logoblin) and RSX-798}} |
||
===Background=== |
===Background=== |
||
Founded in 1969 as a jukebox rental and repair business, but later making arcade games in 1973, '''Konami''' is a game publisher based in Japan known for their franchises such as ''Frogger'', ''Silent Hill'', ''Metal Gear'', ''PES'' (''Pro Evolution Soccer''), ''Teenage Mutant Ninja Turtles'' (until [[Ubisoft Entertainment|Ubisoft]] acquired rights to the franchise, which would later be given to [[Activision]]), ''Castlevania'', ''Gradius'', ''Yu-Gi-Oh!'', ''Contra'', and ''Dance Dance Revolution''. |
Founded in 1969 as a jukebox rental and repair business, but later making arcade games in 1973, '''Konami''' is a game publisher based in Japan known for their franchises such as ''Frogger'', ''Silent Hill'', ''Metal Gear'', ''PES'' (''Pro Evolution Soccer''), ''Teenage Mutant Ninja Turtles'' (until [[Ubisoft Entertainment|Ubisoft]] acquired rights to the franchise, which would later be given to [[Activision]]), ''Castlevania'', ''Gradius'', ''Yu-Gi-Oh!'', ''Contra'', and ''Dance Dance Revolution''. |
||
{{ImageTOC |
{{ImageTOC |
||
|Konami ( |
|Konami Software (1985) (Taken from Hyper Sports 3, MSX).png|1st Logo (1981-1986) |
||
| |
|Konami (B).png|2nd Logo (1986-1998) |
||
| |
|Konami_finished.gif|3rd Logo (December 21, 1990-March 19, 1998) |
||
|Konami_(X68000).png|4th Logo (1991-1993) |
|Konami_(X68000).png|4th Logo (1991-1993) |
||
|Konami (1991) (A) (Taken from Sunset Riders, Arcade).png|5th Logo (1991) |
|||
|Konami_-_CLG_Wiki(1).gif|5th Logo (December 3, 1994-April 1, 1999) |
|||
| |
|Konami (1980's-Early '90s).gif|6th Logo (1992-1998) |
||
|Konami_( |
|Konami_-_CLG_Wiki(1).gif|7th Logo (December 3, 1994-April 1, 1999) |
||
| |
|Konami_(1995).png|8th Logo (1995-2003) |
||
|Konami_( |
|Konami_(1996,_arcade).png|9th Logo (1995-1998) |
||
| |
|Konami (Mid '90s-2003 )(1).jpeg|10th Logo (April 4, 1996-November 30, 1998) |
||
|Konami_(Late_'90s).jpeg|11th Logo (1997-1999) |
|||
|Konami_(2003).jpeg|12th Logo (Summer 2003-) |
|||
}} |
}} |
||
===1st Logo (1981-1986)=== |
|||
<gallery mode="packed" heights="200"> |
|||
Konami (1984) (Taken from Track & Field 1, MSX).png |
|||
Konami Video Cartridge (1984) (Taken from Magical Tree, MSX).png |
|||
Konami Video Cartridge (1984) (Taken from Sky Jaguar, MSX).png |
|||
Konami Software (1985) (Taken from Hyper Sports 3, MSX).png |
|||
</gallery> |
|||
<gallery mode="packed" heights="100"> |
|||
Konami (1981) (Taken from 600, Arcade).png |
|||
Konami (1982) (Taken from Tutankham, Arcade).png |
|||
Konami (1983) (Taken from Juno First, Arcade).png |
|||
Konami (1984) (Taken from Hyper Olympic '84, Arcade).png |
|||
Konami (1984) (Taken from Mikie, Arcade).png |
|||
Konami (1984) (Taken from Road Fighter, Arcade).png |
|||
Konami (1984) (Taken from Super Basketball, Arcade).png |
|||
Konami (1984) (Taken from Time Pilot '84, Arcade).png |
|||
Konami (1985) (Taken from Finalizer ST, Arcade).png |
|||
Konami (1985) (Taken from Galactic Warriors, Arcade).png |
|||
Konami (1985) (Taken from Gradius, Arcade).png |
|||
Konami (1985) (Taken from Green Beret, Arcade).png |
|||
Konami (1985) (Taken from Hyper Olympic, FC).png |
|||
Konami (1985) (Taken from Hyper Sports, FC).png |
|||
Konami (1985) (Taken from Kekkyoku Nankyoku Daibouken, FC).png |
|||
Konami (1985) (Taken from Kicker, Arcade).png |
|||
Konami (1985) (Taken from Nemesis, Arcade).png |
|||
Konami (1985) (Taken from RF2, Arcade).png |
|||
Konami (1985) (Taken from Road Fighter, FC).png |
|||
Konami (1985) (Taken from Rush'n Attack, Arcade).png |
|||
Konami (1985) (Taken from TwinBee, Arcade).png |
|||
Konami (1985) (Taken from Yie Ar Kung-Fu, Arcade).png |
|||
Konami (1985) (Taken from Yie Ar Kung-Fu, FC).png |
|||
Konami (1986) (Taken from Ganbare Goemon! Karakuri Douchuu, FC).png |
|||
Konami (1986) (Taken from The Goonies, FC).png |
|||
Konami (1986) (Taken from Gradius, FC).png |
|||
Konami (1986) (Taken from Iron Horse, Arcade).png |
|||
Konami (1986) (Taken from LifeForce, Arcade in North America).png |
|||
Konami (1986) (Taken from Manhattan 24 Horas, Arcade).png |
|||
Konami (1986) (Taken from Salamander, Arcade).png |
|||
Konami (1986) (Taken from TwinBee, FC).png |
|||
</gallery> |
|||
'''Logo:''' On a {{color|blue}} background, we see the text "'''Konami'''", with a tail on a "'''K'''", scrolls up fast. As it settles to the center, the text "SOFTWARE" with a line above appears below the logo. |
|||
'''Variants:''' |
|||
===1st Logo (1986-1998)=== |
|||
*On Arcade and Famicom titles, the still logo appears in title screen. |
|||
*On 1984-1985 MSX titles, "VIDEO CARTRIDGE" appears below the logo. |
|||
'''Technique:''' None. |
|||
'''Music/Sounds:''' The opening theme of the game or none. |
|||
'''Availability:''' Seen on early Arcade, MSX and Famicom titles by the company, such as ''Track & Field 1'', ''Magical Tree'', ''Sky Jaguar'' and ''Hyper Sports 3''. |
|||
===2nd Logo (1986-1998)=== |
|||
<gallery mode="packed" heights="200"> |
<gallery mode="packed" heights="200"> |
||
Konami (B).png|Color version |
|||
Konami (C).png|B&W version |
|||
Konami (A).png|Blue and white version |
|||
Konami Presents... (from Mouryou Senki Madara, 1990 FC).png|''Madara'' |
|||
Konami (1994) (A) (Taken from Lethal Enforcers 2, Arcade).png|''Lethal Enforcers 2: Gun Fighters'' |
|||
</gallery> |
|||
<gallery mode="packed" heights="75"> |
|||
Konami (1986) (Taken from Akumajou Dracula, FDS).png |
|||
Konami (1986) (Taken from Double Dribble, Arcade in North America).png |
|||
Konami (1986) (Taken from Gradius, NES USA).png |
|||
Konami (1986) (Taken from King Kong 2, FC).png |
|||
Konami (1986) (Taken from Koi no Hotrock, Arcade).png |
|||
Konami (1986) (Taken from LifeForce, Arcade in Japan).png |
|||
Konami (1986) (Taken from NnK Block Kuzushi, FDS).png |
|||
Konami (1986) (Taken from TwinBee 2, FDS).png |
|||
Konami (1986) (Taken from WEC Le Mans, Arcade).png |
|||
Konami (1987) (Taken from Ajax, Arcade).png |
|||
Konami (1987) (Taken from Akumajou Dracula II, FDS).png |
|||
Konami (1987) (Taken from Armana no Kiseki, FDS).png |
|||
Konami (1987) (Taken from AS Nicole, FDS).png |
|||
Konami (1987) (Taken from Battlantis, Arcade).png |
|||
Konami (1987) (Taken from Black Panther, Arcade).png |
|||
Konami (1987) (Taken from Blades of Steel, Arcade).png |
|||
Konami (1987) (Taken from Castlevania, NES USA).png |
|||
Konami (1987) (Taken from City Bomber, Arcade).png |
|||
Konami (1987) (Taken from Contra, Arcade in Japan).png |
|||
Konami (1987) (Taken from Doremikko, FDS).png |
|||
Konami (1987) (Taken from Dragon Scroll, FC).png |
|||
Konami (1987) (Taken from Esper Dream, FDS).png |
|||
Konami (1987) (Taken from Exciting Baseball, FDS).png |
|||
Konami (1987) (Taken from Exciting Basket, FDS).png |
|||
Konami (1987) (Taken from Exciting Billiards, FDS).png |
|||
Konami (1987) (Taken from Exciting Boxing, FC).png |
|||
Konami (1987) (Taken from Falsion, FDS).png |
|||
Konami (1987) (Taken from Flak Attack, Arcade).png |
|||
Konami (1987) (Taken from Getsu Fuuma den, FC).png |
|||
Konami (1987) (Taken from Green Beret, FDS).png |
|||
Konami (1987) (Taken from HnTGnB, FC).png |
|||
Konami (1987) (Taken from Hyper Crash, Arcade).png |
|||
Konami (1987) (Taken from MD2 DG, FC).png |
|||
Konami (1987) (Taken from Metal Gear, FC).png |
|||
Konami (1987) (Taken from MJ Dababa, FDS).png |
|||
Konami (1987) (Taken from Rush'n Attack, NES USA).png |
|||
Konami (1987) (Taken from Salamander, FC).png |
|||
Konami (1987) (Taken from The Goonies II, FC).png |
|||
Konami (1987) (Taken from The Goonies II, NES USA).png |
|||
Konami (1987) (Taken from Track & Field, NES).png |
|||
Konami (1987-1988) (Taken from Combat School, Arcade in Japan).png |
|||
Konami (1987-1988) (Taken from Labyrinth Runner, Arcade).png |
|||
Konami (1987-1988) (Taken from Majuu no Ohkoku, Arcade in Japan).png |
|||
Konami (1987-1988) (Taken from The Hustler, Arcade in Japan).png |
|||
Konami (1987-1989) (Taken from Top Gun, FC & NES).png |
|||
Konami (1988) (Taken from Akumajou Dracula, Japan).png |
|||
Konami (1988) (Taken from Blades of Steel, NES USA).png |
|||
Konami (1988) (Taken from BMBU, FDS).png |
|||
Konami (1988) (Taken from Castlevania II, NES USA).png |
|||
Konami (1988) (Taken from Castlevania, NES Europe).png |
|||
Konami (1988) (Taken from Chequered Flag, Arcade).png |
|||
Konami (1988) (Taken from Contra, FC).png |
|||
Konami (1988) (Taken from Contra, NES).png |
|||
Konami (1988) (Taken from Exciting Soccer, FDS).png |
|||
Konami (1988) (Taken from Final Commando, FDS).png |
|||
Konami (1988) (Taken from Garuka, Arcade).png |
|||
Konami (1988) (Taken from Gradius II, Arcade).png |
|||
Konami (1988) (Taken from Gradius II, FC).png |
|||
Konami (1988) (Taken from Gradius, NES Europe).png |
|||
Konami (1988) (Taken from Gyruss, FDS).png |
|||
Konami (1988) (Taken from Hard Puncher, Arcade).png |
|||
Konami (1988) (Taken from Hot Chase, Arcade).png |
|||
Konami (1988) (Taken from Hyper Sports Special, Arcade in Japan).png |
|||
Konami (1988) (Taken from Jackal, NES).png |
|||
Konami (1988) (Taken from JKC BMnSS, FC).png |
|||
Konami (1988) (Taken from Konamic Ice Hockey, FDS).png |
|||
Konami (1988) (Taken from Konamic Sports in Seoul, FC).png |
|||
Konami (1988) (Taken from Konamic Tennis, FDS).png |
|||
Konami (1988) (Taken from Lifeforce, NES USA).png |
|||
Konami (1988) (Taken from Mad City, FC).png |
|||
Konami (1988) (Taken from Nyan Nyan Panic, Arcade).png |
|||
Konami (1988) (Taken from Ring no Ouja, Arcade).png |
|||
Konami (1988) (Taken from Risa, FDS).png |
|||
Konami (1988) (Taken from Rush'n Attack, NES Europe).png |
|||
Konami (1988) (Taken from Super Contra, Arcade in Japan).png |
|||
Konami (1988) (Taken from Tetsuwan Atom, FC).png |
|||
Konami (1988) (Taken from The Goonies II, NES Europe).png |
|||
Konami (1988) (Taken from The Goonies, FDS).png |
|||
Konami (1988) (Taken from Thunder Cross, Arcade in Japan).png |
|||
Konami (1988) (Taken from TwinBee, FDS).png |
|||
Konami (1988) (Taken from Wai Wai World, FC).png |
|||
Konami (1989) (Taken from Akumajou Dracula III, FC).png |
|||
Konami (1989) (Taken from Cosmic Wars, FC).png |
|||
Konami (1989) (Taken from Crime Fighters, Arcade).png |
|||
Konami (1989) (Taken from Cue Brick, Arcade).png |
|||
Konami (1989) (Taken from Ganbare Goemon! 2, FC).png |
|||
Konami (1989) (Taken from Ganbare Pennant Race!, FC).png |
|||
Konami (1989) (Taken from GND, FC).png |
|||
Konami (1989) (Taken from Gradius III, Arcade).png |
|||
Konami (1989) (Taken from Lifeforce, NES Europe).png |
|||
Konami (1989) (Taken from Main Stadium, Arcade).png |
|||
Konami (1989) (Taken from Metal Gear, NES).png |
|||
Konami (1989) (Taken from MIA, Arcade).png |
|||
Konami (1989) (Taken from Motocross Champion, FC).png |
|||
Konami (1989) (Taken from RM4 Japan Cup, FC).png |
|||
Konami (1989) (Taken from The Adventures of BB, NES USA).png |
|||
Konami (1989) (Taken from TMNT 2, Arcade).png |
|||
Konami (1989) (Taken from TMNT, Arcade).png |
|||
Konami (1989) (Taken from Track & Field II, NES Europe).png |
|||
Konami (1989) (Taken from Track & Field II, NES USA).png |
|||
Konami (1989) (Taken from TwinBee 3, FC).png |
|||
Konami (1989-1991) (Taken from Top Gun, FC & NES).png |
|||
Konami + Jack Nicklaus Productions (1990-1991) (Taken from Greatest 18 Holes of MCG, NES).png |
|||
Konami (1990) (Taken from Aliens, Arcade).png |
|||
Konami (1990) (Taken from ASp Dracula-kun, FC).png |
|||
Konami (1990) (Taken from Blades of Steel, NES Europe).png |
|||
Konami (1990) (Taken from Castlevania II, NES Europe).png |
|||
Konami (1990) (Taken from Castlevania III, NES).png |
|||
Konami (1990) (Taken from Ganbare Goemon Gaiden, FC).png |
|||
Konami (1990) (Taken from Greatest 18 Holes of MCG, NES USA).png |
|||
Konami (1990) (Taken from Greatest 18 Holes of MCG, NES).png |
|||
Konami (1990) (Taken from Moai-kun, FC).png |
|||
Konami (1990) (Taken from Parodius, FC).png |
|||
Konami (1990) (Taken from Probotector, NES).png |
|||
Konami (1990) (Taken from Punk Shot, Arcade).png |
|||
Konami (1990) (Taken from Quarth, FC).png |
|||
Konami (1990) (Taken from Super C, NES).png |
|||
Konami (1990) (Taken from Super Contra, FC).png |
|||
Konami (1990) (Taken from TMNT, FC).png |
|||
Konami (1990) (Taken from Trigon, Arcade).png |
|||
Konami (1991) (B) (Taken from Sunset Riders, Arcade).png |
|||
Konami (1991) (Taken from Crime Fighters 2, Arcade).png |
|||
Konami (1991) (Taken from Crisis Force, FC).png |
|||
Konami (1991) (Taken from Detana!! TwinBee, Arcade).png |
|||
Konami (1991) (Taken from Escape Kids, Arcade).png |
|||
Konami (1991) (Taken from Golfing Greats, Arcade).png |
|||
Konami (1991) (Taken from Greatest 18 Holes of MCG, NES Europe).png |
|||
Konami (1991) (Taken from Gun Sight, FC).png |
|||
Konami (1991) (Taken from Lagrange Point, NES).png |
|||
Konami (1991) (Taken from Laser Invasion, NES).png |
|||
Konami (1991) (Taken from RollerGames, Arcade).png |
|||
Konami (1991) (Taken from RollerGames, NES).png |
|||
Konami (1991) (Taken from The Adventures of BB, NES Europe).png |
|||
Konami (1991) (Taken from The Lone Ranger, NES).png |
|||
Konami (1991) (Taken from The Simpsons Arcade Edition).png |
|||
Konami (1991) (Taken from Thunder Cross II, Arcade in Japan).png |
|||
Konami (1991) (Taken from Tiny Toon Adventures, NES USA).png |
|||
Konami (1991) (Taken from TMHT II, NES Europe).png |
|||
Konami (1991) (Taken from TMNT 2, FC).png |
|||
Konami (1991) (Taken from TMNT II, NES Australia).png |
|||
Konami (1991) (Taken from Wai Wai World 2, FC).png |
|||
Konami (1991) (Taken from Xexex, Arcade).png |
|||
Konami (1991) (Taken from Yume Penguin Monogatari, FC).png |
|||
Konami (1991-1992) (Taken from Monster in My Pocket, NES).png |
|||
Konami (1991-1992) (Taken from Bucky O'Hare, FC).png |
|||
Konami (1992) (Taken from Bucky O'Hare, NES).png |
|||
Konami (1992) (Taken from Snake's Revenge, NES).png |
|||
</gallery> |
</gallery> |
||
'''Logo:''' On a black (or {{color|blue}} or white) background, two curvy ribbons, one {{color|orange}} and one {{color|gold}} (or in white on the {{color|blue}} background version; in {{color|gray}} on the white background version), are seen arranged diagonally with "'''''KONAMI'''''" written below. The ribbons scroll up. Below it is the title screen. |
'''Logo:''' On a black (or {{color|blue}} or white) background, two curvy ribbons, one {{color|orange}} and one {{color|gold}} (or in white on the {{color|blue}} background version; in {{color|gray}} on the white background version), are seen arranged diagonally with "'''''KONAMI'''''" written below. The ribbons scroll up. Below it is the title screen. |
||
'''Technique:''' The scrolling. |
'''Technique:''' The scrolling or none. |
||
'''Music/Sounds:''' The opening theme of the game or none. |
'''Music/Sounds:''' The opening theme of the game or none. |
||
Line 35: | Line 237: | ||
'''Availability:''' Seen on Konami games on the NES, the MSX, and the arcades such as ''Contra''. |
'''Availability:''' Seen on Konami games on the NES, the MSX, and the arcades such as ''Contra''. |
||
=== |
===3rd Logo (December 21, 1990-March 19, 1998)=== |
||
<gallery mode="packed" heights="200"> |
<gallery mode="packed" heights="200"> |
||
Konami blue laser.jpeg|Blue laser, seen on NEC TurboGrafx-16/PC Engine games |
Konami blue laser.jpeg|Blue laser, seen on NEC TurboGrafx-16/PC Engine games |
||
Line 71: | Line 273: | ||
'''Legacy:''' This is considered an iconic logo by the 16-bit era gaming community. |
'''Legacy:''' This is considered an iconic logo by the 16-bit era gaming community. |
||
===3rd Logo (1991-199?)=== |
|||
[[File:Konami (1980's-Early '90s).gif|center|350px]] |
|||
'''Logo:''' Just the words "'''''KONAMI'''''" in white scrolling up against a black background. |
|||
'''Technique:''' The scrolling. |
|||
'''Music/Sounds:''' None. |
|||
'''Availability:''' Seen on later games by Konami for Game Boy and the NES, such as ''Contra III: The Alien Wars'' and ''Tiny Toon Adventures: Cartoon Workshop''. |
|||
===4th Logo (1991-1993)=== |
===4th Logo (1991-1993)=== |
||
[[ |
[[Konami (X68000).png|frameless|center]] |
||
{{YouTube|id=Piwa9Jnz5mA}} |
{{YouTube|id=Piwa9Jnz5mA}} |
||
Line 91: | Line 282: | ||
'''Technique:''' The lasers wiping in the logo, the background changing and the text appearing. |
'''Technique:''' The lasers wiping in the logo, the background changing and the text appearing. |
||
'''Music/Sounds:''' The chime from the |
'''Music/Sounds:''' The chime from the 3rd logo, arranged depending on the game and sound hardware used. |
||
'''Availability:''' Rare. Seen on the X68000 ports of ''Detana!! TwinBee'', ''Gradius II'' and ''Akumajou Dracula'' (''Castlevania''). |
'''Availability:''' Rare. Seen on the X68000 ports of ''Detana!! TwinBee'', ''Gradius II'' and ''Akumajou Dracula'' (''Castlevania''). |
||
===5th Logo ( |
===5th Logo (1991)=== |
||
[[File:Konami (1991) (A) (Taken from Sunset Riders, Arcade).png|center]] |
|||
'''Logo:''' On a black background, a lens flare appears. As it dies down, the two ribbons from the 2nd logo zooms and flips out. As it settles to the center and they became 2D, a flash appears, and the Konami text from the 2nd logo appears. |
|||
'''Technique:''' CGI animation. |
|||
'''Music/Sounds:''' A synth chime with an announcer saying the company name. |
|||
'''Availability:''' Seen on ''Sunset Riders'' for the Arcades. |
|||
===6th Logo (1992-1998)=== |
|||
[[File:Konami (1980's-Early '90s).gif|center|350px]] |
|||
<gallery mode="packed" heights="110"> |
|||
Konami (1992) (Taken from Bucky O'Hare, Arcade).png |
|||
Konami (1992) (Taken from Probotector II, NES).png |
|||
Konami (1992) (Taken from Tiny Toon Adventures, NES Europe).png |
|||
Konami (1992) (Taken from TMNT III, NES).png |
|||
Konami (1993) (Taken from Martial Champion, Arcade).png |
|||
Konami (1993) (Taken from Mystic Warriors, Arcade).png |
|||
Konami (1993) (Taken from Premier Soccer, Arcade).png |
|||
Konami (1993) (Taken from QGnS, Arcade).png |
|||
Konami (1993) (Taken from Violent Storm, Arcade).png |
|||
Konami (1994) (Taken from Gokujou Parodius, Arcade).png |
|||
Konami (1994) (Taken from Golfing Greats 2, Arcade).png |
|||
Konami (1994) (Taken from Taisen Puzzledama, Arcade).png |
|||
Konami (1994) (Taken from Taisen Tokkaedama, Arcade).png |
|||
Konami (1995) (Taken from Tokimeki Memorial TPd, Arcade).png |
|||
Konami (1995) (Taken from TwinBee Yahhoo!!, Arcade).png |
|||
Konami (1996) (Taken from Daisukiss, Arcade).png |
|||
Konami (1996) (Taken from Sexy Parodius, Arcade).png |
|||
Konami (1997) (Taken from Polystars, Arcade).png |
|||
Konami (1997) (Taken from Wedding Rhapsody, Arcade).png |
|||
</gallery> |
|||
'''Logo:''' Just the text "'''''KONAMI'''''" in white scrolling up against a black background. |
|||
'''Variant:''' On arcade games and later NES games, the logo is still over the title screen of the game. |
|||
'''Technique:''' The scrolling. None for the variant. |
|||
'''Music/Sounds:''' None or the opening theme of the game. |
|||
'''Availability:''' Seen on later games by Konami for Game Boy and the NES, such as ''Contra III: The Alien Wars'' and ''Tiny Toon Adventures: Cartoon Workshop''. Also seen on arcades such as ''Bucky O'Hare''. |
|||
===7th Logo (December 3, 1994-April 1, 1999) === |
|||
<gallery mode="packed" heights="200"> |
<gallery mode="packed" heights="200"> |
||
Konami - CLG Wiki.jpeg|The Konami logo walking along |
Konami - CLG Wiki.jpeg|The Konami logo walking along |
||
Line 116: | Line 349: | ||
'''Legacy:''' A memorable logo for many video game players thanks to the familiar CGI animation and whimsical music. |
'''Legacy:''' A memorable logo for many video game players thanks to the familiar CGI animation and whimsical music. |
||
=== |
===8th Logo (1995-2003)=== |
||
<gallery mode="packed" heights="150"> |
<gallery mode="packed" heights="150"> |
||
Konami (1995).png|Normal version |
|||
Konami (Tokimeki Memorial- Taisen Puzzle-Dama).png|''Tokimeki Memorial Taisen Puzzle-Dama'' |
|||
Konami (Metal Gear Solid).png|''Metal Gear Solid'' |
|||
Konami (with border).png|Version with border |
|||
Konami (border, small mark).png|Version with border and small registered mark |
|||
Konami (border, no registered mark).png|Version with border and no registered mark |
|||
Konami (GBC).png|[[Game Boy|Game Boy Color]] version |
|||
Konami (Tokimeki Memorial Taisen Puzzle-Dama, arcade).png|''Tokimeki Memorial Taisen Puzzle-Dama'' (Arcade) |
|||
Konami (white box).png|White box version |
|||
Konami (white box, GBA).png|White box version ([[Game Boy|Game Boy Advance]]) |
|||
Konami (Great Bishi Bashi Champ).png|''Great Bishi Bashi Champ'' |
|||
Konami (Jurassic Park 3).png|''Jurassic Park 3'' |
|||
</gallery> |
</gallery> |
||
{{YouTube|id=N2ACMD_SJtA}} |
{{YouTube|id=N2ACMD_SJtA}} |
||
Line 154: | Line 387: | ||
'''Availability:''' Seen on some games from Konami, such as ''Metal Gear Solid'', ''Yu-Gi-Oh! Forbidden Memories'', ''Konami Arcade Classics'', and ''Evolution Skateboarding''. Can also be seen on the company's arcade games of the time, including early titles under the ''BEMANI'' series (''beatmania IIDX'', ''DanceDanceRevolution'', ''pop'n music'', ''GuitarFreaks'', and ''DrumMania''). |
'''Availability:''' Seen on some games from Konami, such as ''Metal Gear Solid'', ''Yu-Gi-Oh! Forbidden Memories'', ''Konami Arcade Classics'', and ''Evolution Skateboarding''. Can also be seen on the company's arcade games of the time, including early titles under the ''BEMANI'' series (''beatmania IIDX'', ''DanceDanceRevolution'', ''pop'n music'', ''GuitarFreaks'', and ''DrumMania''). |
||
=== |
===9th Logo (1995-1998)=== |
||
<gallery mode="packed" heights="200"> |
<gallery mode="packed" heights="200"> |
||
Konami (1996, arcade).png|Normal version (2D) |
|||
Konami (1998, arcade).png|Normal version (3D) |
|||
Konami - CLG Wiki(1).png|Version with border |
|||
Konami (Solar Assault).png|''Solar Assault'' |
|||
Konami (Hang Pilot).png|''Hang Pilot'' |
|||
</gallery> |
</gallery> |
||
{{YouTube||id=PRX7f0hKDmY|id2=SXtsgHQ-Jq0|id3=3ziecNgFdKE}} |
{{YouTube||id=PRX7f0hKDmY|id2=SXtsgHQ-Jq0|id3=3ziecNgFdKE}} |
||
Line 183: | Line 416: | ||
'''Availability:''' Seen on some Konami arcade games released from 1995 until 1998 starting with ''Midnight Run: Road Fighter 2'' and ending with ''Racing Jam: Chapter 2''. Note that the majority of these games can range from very rare to extinct. However, the ''Hang Pilot'' (a.k.a ''Gradius IV'') variant can be found on ''Gradius III & IV Collection'' on the PlayStation 2 and other compilations of ''Gradius'' games. |
'''Availability:''' Seen on some Konami arcade games released from 1995 until 1998 starting with ''Midnight Run: Road Fighter 2'' and ending with ''Racing Jam: Chapter 2''. Note that the majority of these games can range from very rare to extinct. However, the ''Hang Pilot'' (a.k.a ''Gradius IV'') variant can be found on ''Gradius III & IV Collection'' on the PlayStation 2 and other compilations of ''Gradius'' games. |
||
=== |
===10th Logo (April 4, 1996-November 30, 1998)=== |
||
<gallery mode="packed" heights="200"> |
<gallery mode="packed" heights="200"> |
||
Konami (Mid '90s-2003_).jpeg|The nearly finished logo, with sky and ground intact |
Konami (Mid '90s-2003_).jpeg|The nearly finished logo, with sky and ground intact |
||
Line 200: | Line 433: | ||
'''Legacy:''' Though not as popular nowadays as the 5th logo, this is still remembered by many North American and European gamers who have played Konami's 32-bit era titles. |
'''Legacy:''' Though not as popular nowadays as the 5th logo, this is still remembered by many North American and European gamers who have played Konami's 32-bit era titles. |
||
=== |
===11th Logo (1997-1999)=== |
||
[[ |
[[Konami (Late '90s).jpeg|center|350px]] |
||
{{YouTube|id=780CWg2erck}} |
{{YouTube|id=780CWg2erck}} |
||
Line 212: | Line 445: | ||
'''Availability:''' Seen on ''Mystical Ninja Starring Goemon'' and all other Konami games for the Nintendo 64. |
'''Availability:''' Seen on ''Mystical Ninja Starring Goemon'' and all other Konami games for the Nintendo 64. |
||
=== |
===12th Logo (Summer 2003-)=== |
||
<gallery mode="packed" heights="200"> |
<gallery mode="packed" heights="200"> |
||
Konami (2003).jpeg|Normal version (2003-2013) |
|||
Konami (2013, white).png|Normal version (2013-2018, white) |
|||
Konami (2013, black).png|Normal version (2013-2018, black) |
|||
Konami (2021) (From - GetsuFumaDen Undying Moon for the Switch).png|Normal version (2018-present) |
|||
Konami (2000-2001-2021).png|In-credit version |
|||
</gallery> |
</gallery> |
||
Line 235: | Line 468: | ||
'''Availability:''' Common. Seen on all Konami games since 2003. |
'''Availability:''' Common. Seen on all Konami games since 2003. |
||
[[Category:Konami]] |
[[Category:Konami]] |
Revision as of 15:32, 4 March 2023
mr3urious, Logophile and RSX-798
Editions by
mr3urious, Hoa, GETENT, BenIsRandom, KirbyGuy2001 (Logoblin) and RSX-798
Video captures courtesy of
Bloodreign1, RapierInternational and AdjustTracking
Background
Founded in 1969 as a jukebox rental and repair business, but later making arcade games in 1973, Konami is a game publisher based in Japan known for their franchises such as Frogger, Silent Hill, Metal Gear, PES (Pro Evolution Soccer), Teenage Mutant Ninja Turtles (until Ubisoft acquired rights to the franchise, which would later be given to Activision), Castlevania, Gradius, Yu-Gi-Oh!, Contra, and Dance Dance Revolution.
1st Logo (1981-1986)
Logo: On a blue background, we see the text "Konami", with a tail on a "K", scrolls up fast. As it settles to the center, the text "SOFTWARE" with a line above appears below the logo.
Variants:
- On Arcade and Famicom titles, the still logo appears in title screen.
- On 1984-1985 MSX titles, "VIDEO CARTRIDGE" appears below the logo.
Technique: None.
Music/Sounds: The opening theme of the game or none.
Availability: Seen on early Arcade, MSX and Famicom titles by the company, such as Track & Field 1, Magical Tree, Sky Jaguar and Hyper Sports 3.
2nd Logo (1986-1998)
-
Color version
-
B&W version
-
Blue and white version
-
Madara
-
Lethal Enforcers 2: Gun Fighters
Logo: On a black (or blue or white) background, two curvy ribbons, one orange and one gold (or in white on the blue background version; in gray on the white background version), are seen arranged diagonally with "KONAMI" written below. The ribbons scroll up. Below it is the title screen.
Technique: The scrolling or none.
Music/Sounds: The opening theme of the game or none.
Availability: Seen on Konami games on the NES, the MSX, and the arcades such as Contra.
3rd Logo (December 21, 1990-March 19, 1998)
-
Blue laser, seen on NEC TurboGrafx-16/PC Engine games
-
Green laser, seen on Sega Genesis/Mega Drive games
-
Purple laser, seen on Super Nintendo/Super Famicom games
-
The finished logo
Logo: Against a black background, a spark draws a line at the top of the screen. It moves downward until a dark blue outline of the Konami logo from before is shown. Colors fill the Konami logo (the top ribbon orange, the bottom ribbon red, and "KONAMI" silver) and textures as the background fades to white. The end result is a beveled version of the Konami logo.
Trivia: This logo is based on the Konami Video logo.
Variants:
- Depending on the video game system, the line drawn by the spark is in a different color.
- Purple on Super Famicom/Super Nintendo games
- Green on Sega Mega Drive/Genesis games (this can also be spotted on Sega CD games, such as Snatcher)
- Blue on NEC PC Engine/TurboGrafx-16 games (this can also be spotted on TurboGrafx-CD games, such as Gradius II)
- On the SNES/Super Famicom version of Gradius III, the logo is shown after the familiar cross hatch screen seen when an arcade game is turned on. There is no copyright info.
- A still variant exists when region lockout occurs on the Sega Genesis/Mega Drive.
Technique: The line animation and the color fill.
Music/Sounds: A digitized rendition of the second half of the Konami Video logo music, which is an ascending/descending bell-like synth sound as the color appears (which sounds different depending on the game/system); otherwise silent.
- Sega Genesis: The music is done on an electric piano.
- Super Nintendo Entertainment System: The theme is done using synth chimes.
- NEC PC Engine/TurboGrafx-16: The theme is done on a synth-organ.
Music/Sounds Variants:
- On Metal Warriors and the SNES version of Zombies Ate My Neighbors, the sound "reverberates" more.
- On NFL Football for the SNES, the music sounds more muffled.
- On Tiny Toon Adventures: Buster's Hidden Treasure for the Sega Genesis, the music is fast.
Availability: Seen on all Konami releases for the SNES and Sega Genesis/Mega Drive (and the Sega CD/Mega CD add-on), as well as some for the NEC TurboGrafx 16/PC Engine. It was last seen on Jikkyou Powerful Pro Yakyuu Basic '98 for Super Famicom. The logo is preserved on Castlevania: The Dracula X Chronicles for the PSP and Wii Virtual Console versions of Konami releases as well as the Anniversary Collections for both Contra and Castlevania on PlayStation 4, Xbox One, and Nintendo Switch.
Legacy: This is considered an iconic logo by the 16-bit era gaming community.
4th Logo (1991-1993)
Logo: Over a black background, two blue laser bars scroll around the screen, revealing the Konami logo after they intersect. The laser bars move out as the background fades to white, the Konami logo is briefly seen shining and "KONAMI" in the usual font wipes down below.
Technique: The lasers wiping in the logo, the background changing and the text appearing.
Music/Sounds: The chime from the 3rd logo, arranged depending on the game and sound hardware used.
Availability: Rare. Seen on the X68000 ports of Detana!! TwinBee, Gradius II and Akumajou Dracula (Castlevania).
5th Logo (1991)
Logo: On a black background, a lens flare appears. As it dies down, the two ribbons from the 2nd logo zooms and flips out. As it settles to the center and they became 2D, a flash appears, and the Konami text from the 2nd logo appears.
Technique: CGI animation.
Music/Sounds: A synth chime with an announcer saying the company name.
Availability: Seen on Sunset Riders for the Arcades.
6th Logo (1992-1998)
Logo: Just the text "KONAMI" in white scrolling up against a black background.
Variant: On arcade games and later NES games, the logo is still over the title screen of the game.
Technique: The scrolling. None for the variant.
Music/Sounds: None or the opening theme of the game.
Availability: Seen on later games by Konami for Game Boy and the NES, such as Contra III: The Alien Wars and Tiny Toon Adventures: Cartoon Workshop. Also seen on arcades such as Bucky O'Hare.
7th Logo (December 3, 1994-April 1, 1999)
-
The Konami logo walking along
-
The finished logo
Logo: Against a black background with a white floor, we see the Konami logo from before, but rendered in 3D, walking across the screen from right to left, with the silvery text "KONAMI" following behind. The text then stops in the middle and the logo walks off-screen. The logo then walks in ahead toward the screen, pushing the text along with it until the screen turns white and both the text and logo turn into 2D (but in more solid colors than the 1st logo).
Technique: The logo and text moving.
Music/Sounds: A series of synth chimes as the logo walks around, followed by a synth fanfare as the logo is fully formed.
Availability: Common in Japan, extremely rare elsewhere.
- It is seen on almost all Konami releases on the PS1 and Saturn in Japan, such as Dance Dance Revolution and GuitarFreaks.
- It made its first appearance on the Japanese release of Gokujou Parodius Da! Deluxe Pack and last appeared on Tokimeki Memorial Drama Series Vol. 3: Tabidachi no Uta.
- It was also seen on a Japanese promotional tape for the PlayStation.
- In North America and Europe, it appears on Fisherman's Bait: A Bass Challenge and World Soccer Winning Eleven 3: Final Ver.. A majority of Konami titles overseas from this period went with the eighth logo.
Legacy: A memorable logo for many video game players thanks to the familiar CGI animation and whimsical music.
8th Logo (1995-2003)
-
Normal version
-
Tokimeki Memorial Taisen Puzzle-Dama
-
Metal Gear Solid
-
Version with border
-
Version with border and small registered mark
-
Version with border and no registered mark
-
Game Boy Color version
-
Tokimeki Memorial Taisen Puzzle-Dama (Arcade)
-
White box version
-
White box version (Game Boy Advance)
-
Great Bishi Bashi Champ
-
Jurassic Park 3
Logo: Just a still of the ribbons logo.
Variants:
- Beginning in late 1998, the "KONAMI" text is now rendered in an un-italicized, bold font. The logo might often be seen with a border surrounding it.
- On some arcade games, the logo appears in a small white box over a black background.
- There have been a few post-2000s games that had the older logo with the italicized text, including Metal Gear Solid.
- On the arcade of Jurassic Park 3, only the white text on the black background is shown.
Technique: None.
Music/Sounds:
- None, or the game's theme.
- For arcade releases, the chimes from the Konami Video logo (albeit with low marimba notes and the string chord) are used.
Music/Sounds Variants:
- On Metal Gear Solid, there is a 12-note synth vocal jingle based off of the Policenauts theme song.
- On Tokimeki Memorial 2 and 3, female seiyuus from the game would say "Konami!".
- On Tokimeki Memorial Taisen Puzzle-dama, a brief, echoed voice clip from the game plays.
Availability: Seen on some games from Konami, such as Metal Gear Solid, Yu-Gi-Oh! Forbidden Memories, Konami Arcade Classics, and Evolution Skateboarding. Can also be seen on the company's arcade games of the time, including early titles under the BEMANI series (beatmania IIDX, DanceDanceRevolution, pop'n music, GuitarFreaks, and DrumMania).
9th Logo (1995-1998)
-
Normal version (2D)
-
Normal version (3D)
-
Version with border
-
Solar Assault
-
Hang Pilot
Logo: Against a black background, the two bacon strips in a segmented fashion rotate 180 degrees until they stop and form; below is "KONAMI" in 2D flipping in. The logo's background turns grey or white and the text "KONAMI" turns gray.
Variants:
- Some games have the logo convert into plain 2D instead of remaining in 3D.
- On Fighting Bujutsu, the Konami logo moves from left to the center, almost in warp speed.
- On Gradius IV, the finished logo has the border design with it.
- On Hang Pilot, the logo appears on both screens of the arcade setup with its background kept white.
Technique: The logo moving in 3D.
Music/Sounds: A chiming synth at the beginning with a whoosh, then the remixed chime with a reverb effect (this time sounding more like the one featured in the Konami Video logo).
Music/Sounds Variants:
- A shorter version of the music can be found on later games such as Hang Pilot and Gradius IV, which is 4 seconds long and comes with an ascending string section ending with a more MIDI-ish chime sound.
- Some games, like Operation Thunder Hurricane and Racing Jam: Chapter 2, feature an orchestral rendition of the chime sound.
- Solar Assault features another arrangement of the chime, with a longer tail end.
Availability: Seen on some Konami arcade games released from 1995 until 1998 starting with Midnight Run: Road Fighter 2 and ending with Racing Jam: Chapter 2. Note that the majority of these games can range from very rare to extinct. However, the Hang Pilot (a.k.a Gradius IV) variant can be found on Gradius III & IV Collection on the PlayStation 2 and other compilations of Gradius games.
10th Logo (April 4, 1996-November 30, 1998)
-
The nearly finished logo, with sky and ground intact
-
The finished product
Logo: Against a swirly dark blue sky looking similar to the northern lights, we see some boulders rising from the ground. The word "KONAMI" in steel flips up from underneath. We zoom out, and this ends with the two strips flipping up to the screen really fast. The screen quickly shifts to white, with the logo in slightly lighter colors and a registered trademark "®" symbol.
Technique: The boulders, the logo rising, the northern lights sky, and the logo forming.
Music/Sounds: A dramatic tune with boulders crumbling (sounds more like explosions), a jet-like sound as the strips fly forth, and an orchestral "hit" as the logo is formed.
Availability: Seen on pretty much all Konami games for the PS1 and Saturn released in North America and PAL territories, such as Contra: Legacy of War, Castlevania: Symphony of the Night, Kensei: Sacred Fist and select sports games from the company.
Legacy: Though not as popular nowadays as the 5th logo, this is still remembered by many North American and European gamers who have played Konami's 32-bit era titles.
11th Logo (1997-1999)
Logo: Against a black/blue gradient background, the three pieces of the Konami logo flip in, the orange ribbon coming in from the left, the red ribbon coming in from the right, and the company name in gray zooming out. When they join together, the screen turns white. The logo lacks the registered trademark "®" symbol from before.
Technique: The parts of the logo coming together.
Music/Sounds: Just a chime when the logo comes together.
Availability: Seen on Mystical Ninja Starring Goemon and all other Konami games for the Nintendo 64.
12th Logo (Summer 2003-)
-
Normal version (2003-2013)
-
Normal version (2013-2018, white)
-
Normal version (2013-2018, black)
-
Normal version (2018-present)
-
In-credit version
Logo: Just the word "KONAMI" in a much different font on a red knife-shaped banner. This takes place on a white or black background.
Variants:
- Starting in 2013, the knife-shaped banner is removed, so it's only the text.
- Beginning in 2018, the logo's colors are inverted; now it's white text displayed on a red background.
- A split-screen version of the logo with the trademark text appears on the English dub of the Yu-Gi-Oh! anime series.
Technique: The fade-in.
Music/Sounds: Usually none. On arcade games, a tune is heard which just a little bit sounds like the Capcom jingle.
Music/Sounds Variant: Early releases use the Konami Video chimes.
Availability: Common. Seen on all Konami games since 2003.