Krome Studios: Difference between revisions

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{{PageCredits|description=EnormousRat and AUnnamedDragon|capture=Muzzarino and Camenati|edits=Muzzarino and AUnnamedDragon}}
''Logo descriptions by EnormousRat''
 
''Logo captures by Muzzarino''
 
''Logo editions by Muzzarino''
 
 
===Background===
'''Krome Studios''' is an Australian video game company with offices in Brisbane, Adelaide and Melbourne. The company was founded in 1999 as a joint venture between Robert Walsh and Gee Whiz! Entertainment. The additional office in Adelaide was created to adopt people from closed Ratbag (Midway Australia), and in 2006 [[Melbourne House (Australia)|Melbourne House]] was acquired from [[Atari (France)SA|Atari]]. On 18 August 2010, it was reported that Krome had closed down their Adelaide studios and made significant staff cuts to their Melbourne and Brisbane offices - with as many as 100 staff let go. On 18th18 October 2010, the company let go all of the remaining staff, marking the end of the company, almost- supposedly. OnTwo Novemberweeks 1st of that same yearlater, the company was declaredannounced notto deadstill be alive in a limited capacity, and 2two years later, the companyKrome announced a reboot of ''Ty the Tasmanian Tiger'' for mobile and PC. It has since made games for mobile and consoles since, and havehas released a remastered version of ''TYTy Thethe Tasmanian Tiger'' for PC on March22 22ndMarch 2016 as an early access title (with the full release that December), followed by the other two games and new console ports. It'sIts new headquarters are in Fortitude Valley, Queensland.
 
{{ImageTOC
|Krome Studios (1999) (From - Championship Surfer for PS1).png|1st Logo (1999-2004)
|Krome Studios (2002) (From - Ty the Tasmanian Tiger for PS2).png|2nd Logo (8 October 2002-11 October 2005, 22 March 2016-30 June 2021)
|Krome Studios (2008) (From - Hellboy The Science of Evil for PSP).png|3rd Logo (2005-2010)
|Dot.png|4th Logo (2 October 2007) (''The Legend of Spyro: The Eternal Night'' custom variant)
|Krome Studios (2010) (From - Game Room for Xbox 360).png|5th Logo (24 March 2010) (''Game Room'' custom variant)
|Krome Studios (2016) (From - Ty the Tasmanian Tiger remastered version for PC).png|6th Logo (22 March 2016-)
}}
 
===1st Logo (1999-2004)===
<gallery mode=packed heights=200>
Krome Studios (1999) (From - Championship Surfer for PS1).png
</gallery>
{{YouTube|id=xv4F-cDsQd8}}
 
'''LogoVisuals:''' There isOn a stone wall withis the word "KROME" in fancya "futuristic" font with a sphere inside the "O", also made of stone. A blue laser line passes through the screen and clears the word, making it shiny steel blue (and the sphere red) and sending a lot of sparks. "STUDIOS" then zooms in.
'''Nickname:''' "The Laser"
 
'''Variant:''' On a pair of ''Barbie'' games, the logo wasis still.
'''Logo:''' There is a stone wall with the word "KROME" in fancy font, also made of stone. A blue laser line passes through the screen and clears the word, making it shiny blue and sending a lot of sparks. "STUDIOS" then zooms in.
 
'''Technique:''' CGI.
'''Variant:''' On a pair of Barbie games, the logo was still.
 
'''FX/SFXAudio:''' LaserThe movingsound of a laser carving and sparksa echoing lock flyingsound.
 
'''Music/Sounds:''' The sound of laser carving and the echoing lock.
 
'''Availability:''' Seen on early games like ''Championship Surfer''. It also appears on ''Barbie: Beach Vacation'', ''Barbie: Sparkling Ice Show'' and in-credit on the ''TY the Tasmanian Tiger'' trilogy with the Trademark symbol.
 
===2nd Logo (October 8, October 2002-11 October 112005, 200522 March 2016-30 June 2021)===
<gallery mode=packed heights=200>
Krome Studios (2002) (From - Ty the Tasmanian Tiger for PS2).png
</gallery>
{{YouTube|id=eCaE3eJ4Uxw}}
 
'''Visuals:''' On a background with drawings (mostly of pawprints) is "KROME" (in the same font as before) blending in with the background. It turns steel blue while the sphere turns red and "STUDIOS" appears below.
===2nd Logo (October 8, 2002-October 11, 2005)===
 
'''Technique:''' CGI.
'''Nicknames:''' "Ty the Tasmanian Tiger", "The Outback", "Didgeridoo"
 
'''Music/SoundsAudio:''' A soothing low melody using traditional aboriginal instruments.
'''Logo:''' TBA
 
'''Availability:''' Seen on all three of the ''TYTy the Tasmanian Tiger'' games on the XBOXXbox, PlayStation 2, and GameCube in the opening, and on the PC (onlyand view-ablenewer inconsole theversions extrasas becausean extra (the 5th6th logo is used asin athe startupopening logoin these versions).
'''FX/SFX:''' All in good CGI.
 
===3rd Logo (2005-2010)===
'''Music/Sounds:''' A soothing low melody using traditional aboriginal instruments.
<gallery mode=packed heights=200>
Krome Studios (2008) (From - Hellboy The Science of Evil for PSP).png
</gallery>
{{YouTube|id=IQ7gxnjvGSI}}
 
'''LogoVisuals:''' The logoscreen zooms in on a black background with a trail effect, mostly in white and red colors, centeredwith on thea red sphere inside the "O" letterin "KROME". The trail absorbs itself into the logo and it becomes completely sharp black with a white outline, and the word "STUDIOS" isappears in white.
'''Availability:''' Seen on all three of the ''TY the Tasmanian Tiger'' games on the XBOX, PlayStation 2, GameCube and PC (only view-able in the extras because the 5th logo is used as a startup logo).
 
 
===3rd Logo (2005-2010)===
 
*'''Variant:''' Later, the logo appearedappears in a shine, made as a sped-up version of the described action, and it wasis altered to gain volume effect. The red button is clearly 3D.
'''Logo:''' The logo zooms in with a trail effect, mostly in white and red colors, centered on the red sphere inside "O" letter. The trail absorbs into the logo and it becomes completely sharp black with white outline, and the word "STUDIOS" is white.
 
'''VariantsTechnique:''' CGI.
* Later, the logo appeared in a shine, made as a sped-up version of the described action, and it was altered to gain volume effect. The red button is clearly 3D.
* On ''The Legend of Spyro'', a monster walked to the right, then a bunch of screaming monsters ran to the left, chased by Spyro, and the orange logo appeared through background mist, then turning into usual colors.
 
'''FX/SFXAudio:''' The lightsound trailsof a whoosh.
 
'''Availability:''' Seen on ''Hellboy: The Science of Evil'', ''Star Wars: The Force Unleashed'', Thethe firstconsole twoversions of ''The Legend of Spyro: A New Beginning'' installments and other games.
'''Music/Sounds:''' The sound of a whoosh.
 
===4th Logo (2 October 2007) (''The Legend of Spyro: The Eternal Night'' custom variant)===
'''Availability:''' Seen on ''Hellboy: The Science of Evil'', ''Star Wars: The Force Unleashed'', The first two ''Legend of Spyro'' installments and other games.
 
'''Visuals:''' A monster from the game walks in on a black background and heads to the right of the screen. About a second after the monster disappears, a bunch of screaming monsters run to the left, with Spyro pursuing them. As Spyro runs offscreen, blue-{{color|violet}}-ish mist in the background reveals the Krome Studios logo in orange. The logo then gains its usual colors as the mist disappears.
 
'''Technique:''' CGI.
===4th Logo (March 24, 2010)===
 
'''Audio:''' Sounds corresponding to what is happening: footsteps, the monsters screaming, and some "mist" sounds.
'''Logo:''' On a pixelated (and animated) space background, many parts of the word "KROME" (in its corporate font and also pixelated and in the form of little white spaceships) come together to form the logo. Once they do, the background flashes, turning the logo into the same one as the previous logo and turning the background into a black one. "STUDIOS" fades in below.
 
'''Availability:''' Only seen on the console versions of ''The Legend of Spyro: The Eternal Night''.
'''FX/SFX:''' The spaceships forming the logo, along with the animated background, the flash, and "STUDIOS" fading in.
 
===5th Logo (24 March 2010) (''Game Room'' custom variant)===
'''Music/Sounds:''' Retro 8-bit noises are heard as the ''Game Room'' theme plays for a bit, followed by a clang when the logo forms.
<gallery mode=packed heights=200>
Krome Studios (2010) (From - Game Room for Xbox 360).png
</gallery>
{{YouTube|id=QAjx2479Zlc}}
 
'''LogoVisuals:''' On a pixelated (and animated) space background, many parts of the word "KROME" (in its corporate font and also pixelated and in the form of little white spaceships) come together to form the logo. Once they do, the background flashes, turning the logo into the same one as the previous logo and turning the background into a black one. "STUDIOS" fades in below.
'''Availability:''' Rare. Only seen on ''Game Room''.
 
'''Technique:''' 8-bit CGI.
 
'''Music/SoundsAudio:''' Retro 8-bit noises are heard as the ''Game Room'' theme plays for a bit, followed by a clang when the logo forms.
===5th Logo (2016?-)===
 
'''Availability:''' Rare. Only seen on ''Game Room'', which shut down as of early 2017.
'''Logo:''' We zoom from the grey, red and white bokeh dots rotating, then a red phong shaded sphere zooms in to the "O" and then the dots merge to form the logo and flashes.
 
===4th6th Logo (March22 24,March 20102016-)===
'''FX/SFX:''' The bokeh dots rotating in the background.
<gallery mode=packed heights=200>
Krome Studios (2016) (From - Ty the Tasmanian Tiger remastered version for PC).png
</gallery>
{{YouTube|id=Qtk-uUF5uao}}
 
'''Visuals:''' The screen zooms from gray, red and white broken dots rotating on a black background. Then a red phong shaded sphere zooms in. The dots merge to form the logo ("KROME", with the sphere in the "O", on a red rectangle with "S T U D I O S" on it), which flashes.
'''Music/Sounds:''' A synth tune comes in before the reverse cymbal.
 
'''Technique:''' CGI.
'''Availability:''' Brand new, appears on the first three remastered ''TY the Tasmanian Tiger'' games.
 
'''Music/SoundsAudio:''' A synth tune, comesfollowed inby before thea reverse cymbal.
'''Editor's Note:''' None.
 
'''Availability:''' Brand new, appearsAppears on the first three remastered ''TYTy the Tasmanian Tiger'' games.
 
[[Category:Australian video game logos]]
[[Category:Australian logosAustralia]]
[[Category:Video game logos]]

Latest revision as of 01:22, 24 September 2024


Background

Krome Studios is an Australian video game company with offices in Brisbane, Adelaide and Melbourne. The company was founded in 1999 as a joint venture between Robert Walsh and Gee Whiz! Entertainment. The additional office in Adelaide was created to adopt people from closed Ratbag (Midway Australia), and in 2006 Melbourne House was acquired from Atari. On 18 August 2010, it was reported that Krome had closed down their Adelaide studios and made significant staff cuts to their Melbourne and Brisbane offices - with as many as 100 staff let go. On 18 October 2010, the company let go all of the remaining staff, marking the end of the company - supposedly. Two weeks later, the company was announced to still be alive in a limited capacity, and two years later, Krome announced a reboot of Ty the Tasmanian Tiger for mobile and PC. It has since made games for mobile and consoles since, and has released a remastered version of Ty the Tasmanian Tiger for PC on 22 March 2016 as an early access title (with the full release that December), followed by the other two games and new console ports. Its new headquarters are in Fortitude Valley, Queensland.



1st Logo (1999-2004)


Visuals: On a stone wall is the word "KROME" in a "futuristic" font with a sphere inside the "O", also made of stone. A blue laser line passes through the screen and clears the word, making it shiny steel blue (and the sphere red) and sending a lot of sparks. "STUDIOS" then zooms in.

Variant: On a pair of Barbie games, the logo is still.

Technique: CGI.

Audio: The sound of a laser carving and a echoing lock sound.

Availability: Seen on early games like Championship Surfer. It also appears on Barbie: Beach Vacation, Barbie: Sparkling Ice Show and in-credit on the TY the Tasmanian Tiger trilogy with the Trademark symbol.

2nd Logo (8 October 2002-11 October 2005, 22 March 2016-30 June 2021)


Visuals: On a background with drawings (mostly of pawprints) is "KROME" (in the same font as before) blending in with the background. It turns steel blue while the sphere turns red and "STUDIOS" appears below.

Technique: CGI.

Audio: A soothing low melody using traditional aboriginal instruments.

Availability: Seen on all three of the Ty the Tasmanian Tiger games on the Xbox, PlayStation 2 and GameCube in the opening, and on the PC and newer console versions as an extra (the 6th logo is used in the opening in these versions).

3rd Logo (2005-2010)


Visuals: The screen zooms in on a black background with a trail effect, mostly in white and red colors, with a red sphere inside the "O" in "KROME". The trail absorbs itself into the logo and it becomes completely sharp black with a white outline, and the word "STUDIOS" appears in white.

Variant: Later, the logo appears in a shine, made as a sped-up version of the described action, and it is altered to gain volume effect. The red button is clearly 3D.

Technique: CGI.

Audio: The sound of a whoosh.

Availability: Seen on Hellboy: The Science of Evil, Star Wars: The Force Unleashed, the console versions of The Legend of Spyro: A New Beginning and other games.

4th Logo (2 October 2007) (The Legend of Spyro: The Eternal Night custom variant)

Visuals: A monster from the game walks in on a black background and heads to the right of the screen. About a second after the monster disappears, a bunch of screaming monsters run to the left, with Spyro pursuing them. As Spyro runs offscreen, blue-violet-ish mist in the background reveals the Krome Studios logo in orange. The logo then gains its usual colors as the mist disappears.

Technique: CGI.

Audio: Sounds corresponding to what is happening: footsteps, the monsters screaming, and some "mist" sounds.

Availability: Only seen on the console versions of The Legend of Spyro: The Eternal Night.

5th Logo (24 March 2010) (Game Room custom variant)


Visuals: On a pixelated (and animated) space background, many parts of the word "KROME" (in its corporate font and also pixelated and in the form of little white spaceships) come together to form the logo. Once they do, the background flashes, turning the logo into the same one as the previous logo and turning the background into a black one. "STUDIOS" fades in below.

Technique: 8-bit CGI.

Audio: Retro 8-bit noises are heard as the Game Room theme plays for a bit, followed by a clang when the logo forms.

Availability: Only seen on Game Room, which shut down as of early 2017.

6th Logo (22 March 2016-)


Visuals: The screen zooms from gray, red and white broken dots rotating on a black background. Then a red phong shaded sphere zooms in. The dots merge to form the logo ("KROME", with the sphere in the "O", on a red rectangle with "S T U D I O S" on it), which flashes.

Technique: CGI.

Audio: A synth tune, followed by a reverse cymbal.

Availability: Appears on the remastered Ty the Tasmanian Tiger games.

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