Live Interactive: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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SuperMax124 (talk | contribs) m Text replacement - "'''FX/SFX''':" to "'''FX/SFX:'''" |
SuperMax124 (talk | contribs) m Text replacement - "'''Music/Sounds''':" to "'''Music/Sounds:'''" |
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'''FX/SFX:''' Parts of the logo flying and shining. |
'''FX/SFX:''' Parts of the logo flying and shining. |
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'''Music/Sounds''' |
'''Music/Sounds:''' The opening theme of the game, with a short swoosh sound as the logo shines. |
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'''Availability''': Ultra rare. Can be found only on ''The Arrival''. |
'''Availability''': Ultra rare. Can be found only on ''The Arrival''. |
Revision as of 09:18, 12 October 2022
Descriptions by
EnormousRat
Captures by
EnormousRat
Editions by
CooleyBoy10 and others
Video captures courtesy of
Broken Saw
EnormousRat
Captures by
EnormousRat
Editions by
CooleyBoy10 and others
Video captures courtesy of
Broken Saw
Background
Live Interactive was an ultra short-lived game publishing division of Live Entertainment, which released only one game.
(1997)
Logo: We see the word "LIVE" flying from below and two segmented pyramids from the sides. They merge into a single, more condensed pyramid and form the complete logo, similar to the parent company, but red. Then it shines.
FX/SFX: Parts of the logo flying and shining.
Music/Sounds: The opening theme of the game, with a short swoosh sound as the logo shines.
Availability: Ultra rare. Can be found only on The Arrival.