Ludosity: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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m Text replacement - "Music/Sounds" to "Audio"
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'''Technique:''' None.
 
'''Music/SoundsAudio:''' None or the opening of the game.
 
'''Availability:''' Seen on their earliest games such as ''Clean House'' and ''Loot Steal 'n Destroy''.
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'''Technique:''' Basic animation.
 
'''Music/SoundsAudio:''' For the animated variant, a rising digital note is heard. Otherwise, none or the opening of the game.
 
'''Availability:''' Seen on some games from this period such as ''Ittle Dew 2'' and ''Nickelodeon All-Star Brawl''.

Revision as of 08:11, 7 October 2023


1st Logo (May 14-September 13, 2010)

Logo: On a white screen, we see a warped blue play button with one side in orange and a white stroke, all surrounded in a blue ring. Next to it reads "Ludosity INTERACTIVE".

Variant: On Clean House, the logo has a subtle outer glow effect and is closer to the screen.

Technique: None.

Audio: None or the opening of the game.

Availability: Seen on their earliest games such as Clean House and Loot Steal 'n Destroy.

2nd Logo (June 12, 2012-)

Logo: The same logo from before zooms out tilted 90 degrees clockwise before moving to the left and tilting back 90 degrees to the left. Then, "Ludosity" in a thinner font than before fades in.

Variants:

  • A custom variant was used for Bunibon 2 where on a black background, there is the print version of this logo except the ring has bunny ears and is on top of the company's name.
  • On the trailer for Ittle Dew 2, the logo can be seen fading in via a reflection effect and then proceeding with its normal animation, this time closer to the screen.
  • On Nickelodeon All-Star Brawl, the logo is on a black background.

Technique: Basic animation.

Audio: For the animated variant, a rising digital note is heard. Otherwise, none or the opening of the game.

Availability: Seen on some games from this period such as Ittle Dew 2 and Nickelodeon All-Star Brawl.

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