MENG Engine: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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'''MENG''' is the 3D engine developed by Mindware Studios (Czech) and used in their games (as for now, there are three of them). This engine features proprietary compressed archives with MFS or MPK extension and among other, video files in Theora format inside.
'''MENG''' is the 3D engine developed by Mindware Studios (Czech) and used in their games (as for now, there are three of them). This engine features proprietary compressed archives with MFS or MPK extension and among other, video files in Theora format inside.


===(2005-2009)===
===Logo (2005-2009)===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
P2lMOnhwFPKAIPyvQhJx_Q50640.png
P2lMOnhwFPKAIPyvQhJx_Q50640.png

Revision as of 14:17, 10 October 2023


Background

MENG is the 3D engine developed by Mindware Studios (Czech) and used in their games (as for now, there are three of them). This engine features proprietary compressed archives with MFS or MPK extension and among other, video files in Theora format inside.

Logo (2005-2009)

Visuals: We see a gearbox with two transmission wheels inside and five pistons. An orange light is emitted from behind. The gears begin to move faster and faster, and soon the wheels blend completely and transform into "e" and "g" letters, while the pistons transform into "m" and "n" made of rods (as you can see there's five rods). The box around flashes in with the words "POWERED GAME" below. The background clears to black.

Technique: CGI.

Audio: A sound of gearbox making its work, then a flipping sound.

Availability: First appeared on Cold War, including the demo version, then on Dreamkiller.

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