MicroProse

From the Audiovisual Identity Database, the motion graphics museum

Revision as of 06:49, 25 August 2023 by Camenati (talk | contribs) (Text replacement - "'''Availability:''' Common. {{AvailabilityExamples}}" to "'''Availability:''' Unknown. {{AvailabilityExamples}}")



Background

MicroProse Software was founded in 1982 by Sid Meier and Bill Stealey. In the early years, they mostly released wargames. The company started to experience financial problems in the mid 90's, which led to their acquisition by Spectrum HoloByte, followed by staff layoffs in 1996. Both co-founders left to their new studios. GT Interactive Software attempted to purchase the company in 1997, but the deal was cancelled. In June 1998, MicroProse was acquired by Hasbro Interactive for $70 million. The layoffs continued and MicroProse finally ended as just a brand name. It was dissolved in 2001 by Infogrames and ceased to exist. The last development studio based in Maryland was closed in 2003. The company was revived in 2019.



1st Logo (1982-September 10, 2002)

Logo: We see the words "MICRO PROSE" barely divided, the first one streaked with four black lines.

Variants:

  • The logo sometimes appears in 3D.
  • There is an early version with the words being more separated in the logo.
  • On Tactical Ops: Assault on Terror, the logo is in a gold color.

Technique: None.

Music/Sounds: None.

Availability: Unknown. [Examples?]

2nd Logo (1994)


Logo: We see a rotating wireframe globe with the letters of "MICRPROSE" flying around it, led by a plane. The whole logo is gray.

Technique: CGI.

Music/Sounds: Morse code.

Availability: This was merely a custom variant made for 1942: The Pacific Air War.

3rd Logo (May 31, 1999-April 18, 2001)

Logo: We start in the darkness with red sparks and shadows of the glass 3D word "MICROPROSE". We cannot see anything interesting but the occasional sparks, until the logo pans and zooms out, revealing the glass logo turning into a normal red one. Then it fades out.

Variant: A shorter version exists.

Technique: CGI 3D animation.

Music/Sounds: Computer-synth music.

Availability: Appeared on many of Hasbro Interactive's strategy and action games. The regular version appears on games like Risk 2, Worms: Armageddon (except the Nintendo 64 and GBC versions, which were published by Infogrames), Gunship! and Civilization II: Test of Time.

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