N-Space: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

Content deleted Content added
Nyxem (talk | contribs)
No edit summary
Nyxem (talk | contribs)
No edit summary
Line 4: Line 4:
In 1994, video game developers Erick S. Dyke, Dan O'Leary and Sean Purcell founded '''n-Space''' in 1994 with the help of funding from [[Sony Interactive Entertainment (Japan)|Sony Computer Entertainment of America]], with its first game being ''Tigershark'' for Microsoft Windows and the [[PlayStation]]. n-Space would exclusively publish games for the aforementioned platforms until 2002. With their last game being ''Sword Coast Legends'', n-Space would later be closed down in March 22, 2016.
In 1994, video game developers Erick S. Dyke, Dan O'Leary and Sean Purcell founded '''n-Space''' in 1994 with the help of funding from [[Sony Interactive Entertainment (Japan)|Sony Computer Entertainment of America]], with its first game being ''Tigershark'' for Microsoft Windows and the [[PlayStation]]. n-Space would exclusively publish games for the aforementioned platforms until 2002. With their last game being ''Sword Coast Legends'', n-Space would later be closed down in March 22, 2016.


=== 1st Logo (May 1997-October 25, 2000 [main logo]; 2001-2012 [variants]) ===
=== 1st Logo (May 1997-October 25, 2000 [main logo]; 2001-2013 [variants]) ===
<gallery mode="packed" heights="200">
<gallery mode="packed" heights="200">
File:n-space (2000).png
File:n-space (2000).png
Line 14: Line 14:
File:n-Space (CoD- Black Ops).png
File:n-Space (CoD- Black Ops).png
File:n-Space (Target Toss - Pro Bags).png
File:n-Space (Target Toss - Pro Bags).png
File:n-Space (CoD MW3).png
</gallery>
</gallery>
{{YouTube|id=cC9ZdoyEoe0|id2=klBnqo_b-cA}}
{{YouTube|id=cC9ZdoyEoe0|id2=klBnqo_b-cA}}
Line 26: Line 27:
*On ''Call of Duty: Black Ops'' for the [[Nintendo DS]], the logo is placed on a stamp that is placed on a {{Color|green}} surface.
*On ''Call of Duty: Black Ops'' for the [[Nintendo DS]], the logo is placed on a stamp that is placed on a {{Color|green}} surface.
*On ''Goldeneye 007'' for the Nintendo DS, the logo is on a metallic wall.
*On ''Goldeneye 007'' for the Nintendo DS, the logo is on a metallic wall.
*On ''Call of Duty: Modern Warfare 3: Defiance'', the logo is on a {{Color|green}} background, and is slanted. Everything is in a computer-like theme


'''FX/SFX:''' The nebulas and the logo zooming out. Decent CGI for its time. None for most of the variants.
'''FX/SFX:''' The nebulas and the logo zooming out. Decent CGI for its time. None for most of the variants.


'''Music/Sounds:''' A set of synth-like bell chimes, ending with a xylophone-esque chime. The ''Danger Girl'' variant used an electric sound effect. The other variants are silent.
'''Music/Sounds:''' A set of synth bell chimes, ending with a xylophone-esque chime. The ''Danger Girl'' variant used an electric sound effect. The other variants are silent.


'''Availability:''' Scarce. The standard logo was first seen on ''Tigershark''. It then appeared on ''BugRiders: The Race of Kings'', ''Duke Nukem: Time to Kill'', ''Rugrats: Search for Reptar'', ''Rugrats: Studio Tour'', ''Die Hard Trilogy 2: Viva Las Vegas'' and ''Duke Nukem: Land of the Babes''. It made its last appearance on ''Mary-Kate and Ashley: Magical Mystery Mall''. The variants can be seen on the aforementioned games.
'''Availability:''' Scarce. The standard logo was first seen on ''Tigershark''. It then appeared on ''BugRiders: The Race of Kings'', ''Duke Nukem: Time to Kill'', ''Rugrats: Search for Reptar'', ''Rugrats: Studio Tour'', ''Die Hard Trilogy 2: Viva Las Vegas'' and ''Duke Nukem: Land of the Babes''. It made its last appearance on ''Mary-Kate and Ashley: Magical Mystery Mall''. The variants can be seen on the aforementioned games.
Line 36: Line 38:




=== 2nd Logo (November 18, 2002) ===
=== 2nd Logo (November 18, 2002-May 7, 2007) ===
[[File:N-Space (2001).png|center|frameless|300px]]
[[File:N-Space (2001).png|center|frameless|300px]]


'''Logo:''' On a white background, we see a {{Color|orange}} square in the shape of a TV monitor, with the letter "{{Color|purple|n}}" in {{Color|purple}}. This square is connected to a {{Color|purple}} box via a spring, which contains the word "{{Color|orange|space}}" in {{Color|orange}}.
'''Logo:''' On a white background, we see a {{Color|orange}} square in the shape of a TV monitor, with the letter "{{Color|purple|n}}" in {{Color|purple}}. This square is connected to a {{Color|purple}} box via a spring, which contains the word "{{Color|orange|space}}" in {{Color|orange}}.


'''FX/SFX:''' A 'peel' transition effect.
'''FX/SFX:''' A 'peel' transition effect. None in ''Winx Club: Join the Club''.


'''Music/Sounds:''' None.
'''Music/Sounds:''' None.


'''Availability:''' Was only used as a custom variant for ''Mary-Kate and Ashley: Sweet 16 - Licensed to Drive''.
'''Availability:''' Seen on only 2 games, those being ''Mary-Kate and Ashley: Sweet 16 - Licensed to Drive'' and ''Winx Club: Join the Club'' for the PlayStation Portable.






=== 3rd Logo (August 15, 2005-TBA) ===
=== 3rd Logo (August 15, 2005-TBA) ===
<gallery mode="packed" heights="200">
TBA
File:n-Space (2006).png
File:n-Space (007- BloodStone).png
File:n-space (CoD MW2).png
File:n-Space (Marvel Ultimate Alliance 2).png
File:n-Space (CoD WaW).png
</gallery>

'''Logo:''' On a black background, we see a black box with a {{Color|lightblue|light blue}} light surrounding it. Inside the box is the letter "{{Color|light blue|n}}" in {{Color|lightblue|light blue}}. Below it is the word "space" in a grungy white font.

'''Variants:'''
*The logo was seen in multiple colors:
**On ''007: Bloodstone'' for the DS, the logo is in a different shade of {{Color|blue}}.
**On ''Call of Duty: Modern Warfare 2'' and ''Call of Duty: Modern Warfare: Mobilized'' for the DS, the logo is colored {{Color|green}}.
**On ''Marvel: Ultimate Aliance 2'' for the DS, the logo is colored {{Color|red}}.
**On ''Call of Duty: World at War'' for the DS, the logo is colored {{Color|gold}}.

'''FX/SFX:''' None.

'''Music/Sounds:''' None.

''Availability:'' Common. First seen on ''Geist''. It was seen on all of their DS ports of various games, including the infamous ''Call of Duty'' ports.

Revision as of 23:01, 3 August 2021


Background

In 1994, video game developers Erick S. Dyke, Dan O'Leary and Sean Purcell founded n-Space in 1994 with the help of funding from Sony Computer Entertainment of America, with its first game being Tigershark for Microsoft Windows and the PlayStation. n-Space would exclusively publish games for the aforementioned platforms until 2002. With their last game being Sword Coast Legends, n-Space would later be closed down in March 22, 2016.

1st Logo (May 1997-October 25, 2000 [main logo]; 2001-2013 [variants])


Logo: On a space background, we zoom in through multiple purple and blue rotating nebulas. Then, we zoom out of the letter "n", in white, to reveal a golden box surrounding it, with the words "SPACE" in black. A white line (which looks similar to the Milky Way) then fades in the background.

Variants:

  • On Danger Girl, the logo's animation is replaced with a ripple effect. The URL "www.n-space.com" is seen below.
  • On Mary-Kate and Ashley: Crush Course, the logo is orange and is set on an orange galaxy background.
  • On Hanna Montana: The Movie for the Wii, the logo is black and zooms in front of the screen. It then turns '3D'.
  • On Target Toss Pro: Bags, the logo is printed on a blue bean bag, which is placed on a wooden floor.
  • On Call of Duty: Black Ops for the Nintendo DS, the logo is placed on a stamp that is placed on a green surface.
  • On Goldeneye 007 for the Nintendo DS, the logo is on a metallic wall.
  • On Call of Duty: Modern Warfare 3: Defiance, the logo is on a green background, and is slanted. Everything is in a computer-like theme

FX/SFX: The nebulas and the logo zooming out. Decent CGI for its time. None for most of the variants.

Music/Sounds: A set of synth bell chimes, ending with a xylophone-esque chime. The Danger Girl variant used an electric sound effect. The other variants are silent.

Availability: Scarce. The standard logo was first seen on Tigershark. It then appeared on BugRiders: The Race of Kings, Duke Nukem: Time to Kill, Rugrats: Search for Reptar, Rugrats: Studio Tour, Die Hard Trilogy 2: Viva Las Vegas and Duke Nukem: Land of the Babes. It made its last appearance on Mary-Kate and Ashley: Magical Mystery Mall. The variants can be seen on the aforementioned games.



2nd Logo (November 18, 2002-May 7, 2007)

Logo: On a white background, we see a orange square in the shape of a TV monitor, with the letter "n" in purple. This square is connected to a purple box via a spring, which contains the word "space" in orange.

FX/SFX: A 'peel' transition effect. None in Winx Club: Join the Club.

Music/Sounds: None.

Availability: Seen on only 2 games, those being Mary-Kate and Ashley: Sweet 16 - Licensed to Drive and Winx Club: Join the Club for the PlayStation Portable.


3rd Logo (August 15, 2005-TBA)

Logo: On a black background, we see a black box with a light blue light surrounding it. Inside the box is the letter "n" in light blue. Below it is the word "space" in a grungy white font.

Variants:

  • The logo was seen in multiple colors:
    • On 007: Bloodstone for the DS, the logo is in a different shade of blue.
    • On Call of Duty: Modern Warfare 2 and Call of Duty: Modern Warfare: Mobilized for the DS, the logo is colored green.
    • On Marvel: Ultimate Aliance 2 for the DS, the logo is colored red.
    • On Call of Duty: World at War for the DS, the logo is colored gold.

FX/SFX: None.

Music/Sounds: None.

Availability: Common. First seen on Geist. It was seen on all of their DS ports of various games, including the infamous Call of Duty ports.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.