Ocarina System: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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Ocarina System (1998) (Taken from Tsuri Sensei, a Japanese SGB game).png
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'''Visuals:''' On a {{color|#b0b0b0|light-gray}} or
'''Variant:''' On
'''Technique:'''
'''Audio:''' None.
'''Availability:''' Only seen on the
[[Category:Japanese video game logos]]
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Latest revision as of 12:06, 9 August 2024
Descriptions by
RSX-798
Compiled by
RSX-798
Captures by
RSX-798
Editions by
RSX-798
RSX-798
Compiled by
RSX-798
Captures by
RSX-798
Editions by
RSX-798
Logo (July 10-September 11, 1998)
Visuals: On a light-gray or light-tan background there's a blue rounded box. Inside it is an incomplete white-outlined comment balloon with three dots (which is supposed to be a stylized ocarina), and a white word "ocarina" in a futuristic font. The text "OCARINA-SYSTEM.INC" is shown below.
Variant: On Tsuri Sensei, the text "OCARINA-SYSTEM.INC" is in blue.
Technique: A still, sprite-based graphic.
Audio: None.
Availability: Only seen on the games Go! Go! Hitchhike, Konchuu Hakase, and Tsuri Sensei.