Relude: Difference between revisions

From the Audiovisual Identity Database, the motion graphics museum

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imported>MirahezeGDPR 88da7cb7afcc9101e0b4087ac452ce79
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imported>MirahezeGDPR 88da7cb7afcc9101e0b4087ac452ce79
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===(2004) ===
[[File:Relude (2004 - Mole War).jpg|The original very low quality imagecenter|frameless|70px]]
<gallery mode="packed" heights="200">
[[File:A high quality version of the 2004 relude on-screen logo.jpg|A high quality versioncenter|frameless|200px]]
Relude (2004 - Mole War).jpg|The original very low quality image
A high quality version of the 2004 relude on-screen logo.jpg|A high quality version
</gallery>
 
'''Logo:''' We see two blue triangles with the letter R beside them. "elude" comes after the R & triangles.

Revision as of 17:43, 2 March 2023


Background

In 2003, Niklas Hed, Jarno Väkeväinen and Kim Dikert, participated in a mobile game development competition at the Assembly demo party. A victory with a mobile game called King of the Cabbage World (released as Mole War) led the trio to set up their own company, Relude.

In January 2005, Relude received its first round of investment from a business angel, and the company changed its name to Rovio Mobile (Finnish for bonfire).

(2004)

File:A high quality version of the 2004 relude on-screen logo.jpg

Logo: We see two blue triangles with the letter R beside them. "elude" comes after the R & triangles.

Technique: None.

Music/Sounds: None.

Availability: Only appears on Mole War.

Relude
Rovio Entertainment
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