RenderWare: Difference between revisions
Dominicmgm (talk | contribs) Criterion Games are British. |
imported>LogoLover2000 Grammatically corrected the descriptions and added mention of a still version of the first logo with copyright info below |
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{{guidance detail|reason=audio}}
'''Logo:''' On a white background, a C-shaped row of yellow balls appears moving on and surrounded by another row of red balls, which just fade in. Then "'''RenderWare'''"
'''Variants:'''
'''Variant:''' There is a still prototype variant where the color rings face down and have 3D effect. The name is placed below.▼
▲
* There is a still version of the logo with a copyright notice below.
'''Technique:''' 2D computer animation.
'''Music/Sounds:''' A
'''Availability:''' Rare. The animated version can be seen on ''Aqua Aqua'' for PS2. The still black-background version appeared on ''TrickStyle'', while the still version with the copyright notice can be seen on ''Rayman Revolution''.
===2nd Logo (2001-2002)===
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</gallery>
'''Logo:''' On a blue background, three colored shapes appear, each accompanied with a name of a Renderware core, which dissolves immediately. Blue comes first with Graphics, green with Audio and pink with Physics. Then the
'''Variants:'''
* On ''Grand Theft Auto III'', the logo has a fade in effect on a black background with the "PLATFORM" text.
'''Technique:''' 2D computer animation.
'''Music/Sounds:''' Three
'''Music/Sounds Variant:''' On
'''Availability:''' Rare. Appeared on the first ''Burnout'', ''City Crisis'' and
===3rd Logo (2002-)===
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{{youtube|id=U5nFAYfQh0k|id2=4jczUxHe-ys}}
'''Logo:''' Over a white or black background, the silver relief word "'''RenderWare'''" zooms out
'''Variant:'''
* On programs packaged in the RenderWare Software Development Kit, the text was used as an on-screen bug on the bottom left and is abbreviated "RW".
* Some games have the logo in-credit.
* Later games have the logo fading in.
'''Technique:''' 2D computer animation.
'''Music/Sounds:''' None, or the game's opening theme in some games.
'''Availability:''' Can be seen on many games using this engine. The variant with "Graphics" appeared on ''Donkey Xote'' for PSP. The in-credit version appears in ''Sonic Heroes'', as well as some other games.
[[Category:Technology logos]]
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Revision as of 22:19, 16 April 2023
Logohub
Video captures courtesy of
goodcowgames, Digital media resources and Wguayana
Background
RenderWare is the massively-used game engine developed by Criterion Studios.
1st Logo (1999-2000)
The video of this logo may be too loud or severely distorted. |
Logo: On a white background, a C-shaped row of yellow balls appears moving on and surrounded by another row of red balls, which just fade in. Then "RenderWare" materialises next to the rings and a gray number "3" zooms in rotating next to "RenderWare".
Variants:
- There is a still prototype variant which takes place on a black background, and the color rings face down and have a 3D effect. The name (without "3") is below it.
- There is a still version of the logo with a copyright notice below.
Technique: 2D computer animation.
Music/Sounds: A harsh electronic jingle, followed by a rather loud whoosh. The still variants are silent.
Availability: Rare. The animated version can be seen on Aqua Aqua for PS2. The still black-background version appeared on TrickStyle, while the still version with the copyright notice can be seen on Rayman Revolution.
2nd Logo (2001-2002)
Logo: On a blue background, three colored shapes appear, each accompanied with a name of a Renderware core, which dissolves immediately. Blue comes first with Graphics, green with Audio and pink with Physics. Then the shapes zoom back and "RenderWare" in a black, shiny font appears below them. There is also "PLATFORM" below.
Variants:
- There are still variants. One of them has a yellow background, and another has a black background and is missing "PLATFORM".
- On Grand Theft Auto III, the logo has a fade in effect on a black background with the "PLATFORM" text.
Technique: 2D computer animation.
Music/Sounds: Three "bing" sounds followed by an electronic whoosh.
Music/Sounds Variant: On the PS2 version of Scooby-Doo: Night of 100 Frights, the logo is silent.
Availability: Rare. Appeared on the first Burnout, City Crisis and MegaRace 3, among others. The black-background version was seen on Frank Herbert's Dune, while the yellow-background variant appears on Antz: Extreme Racing.
3rd Logo (2002-)
Logo: Over a white or black background, the silver relief word "RenderWare" zooms out rapidly and stops.
Variant:
- On programs packaged in the RenderWare Software Development Kit, the text was used as an on-screen bug on the bottom left and is abbreviated "RW".
- Some games have the logo in-credit.
- Later games have the logo fading in.
Technique: 2D computer animation.
Music/Sounds: None, or the game's opening theme in some games.
Availability: Can be seen on many games using this engine. The variant with "Graphics" appeared on Donkey Xote for PSP. The in-credit version appears in Sonic Heroes, as well as some other games.