Rockstar San Diego: Difference between revisions
From the Audiovisual Identity Database, the motion graphics museum
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'''Technique:''' Depends on the game. |
'''Technique:''' Depends on the game. |
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'''Audio:''' Depends on the game. |
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'''Availability:''' Appears with other Rockstar subdivisions on said games. |
'''Availability:''' Appears with other Rockstar subdivisions on said games. |
Revision as of 15:39, 7 October 2023
Background
In November 2002, Take-Two Interactive Software acquired Angel Studios for $41 million and merged it into the Rockstar Games family under the San Diego banner, forming "Rockstar San Diego"; original founder Diego Angel left the studio in 2005 and returned to Colombia. Under Rockstar, the studio led the development of the Midnight Club and Red Dead series. They also operate the Rockstar Advanced Game Engine (RAGE), which has been used on all Rockstar games since Rockstar Games Presents Table Tennis.
(April 9, 2003-May 21, 2010)
Logo: The usual Rockstar shield, but colored purple.
Variants:
- Midnight Club II: We see a waving water surface in place of the shield. Then, the "R" shape fades in with the star turning white in a flash, while the water surface fades out. "SAN DIEGO" fades in below.
- Midnight Club III: The shield is formed by carwheel footprints. When it fully forms, a copyright symbol and "ROCKSTAR SAN DIEGO" in a new-age font appear below.
- Midnight Club: Los Angeles: The shield fades in moving from left to right choppily, while shadow copies of it move at a faster rate.
- On Midnight Club: L.A. Remix (the PSP version), the animation plays at a faster rate.
- Red Dead Redemption: A spinning coil of a bar machine appears and presents the Rockstar San Diego logo (spinning in slower than the preceding Rockstar Games logo). The logo is shot and vanished in a small cloud of smoke.
Technique: Depends on the game.
Audio: Depends on the game.
Availability: Appears with other Rockstar subdivisions on said games.
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Rockstar San Diego |
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